Mission Shopping List


Alari_Azure

 

Posted

If anyone has any open mission slots I need some missions for my PUG teams. I am afraid that all you will get is a 6 to 8 person team will run your mission at least once. The other catch is that some parts of the MA do not work well for PUGs and I need missions without them.

Requirements
Mission set to a fixed level between 16 and 30
No more than 2 parts (very Important) I get a lot of ppl looking to play for 1-2 hours before work or sleep and long missions don't work and never have
No Medium or Hard Ambushes (they do not scale right for 8 ppl groups)
I would prefer you used existing groups except any bosses. The custom powers are fun but very unbalanced and can turn an 8 person mission into a butcher shop.
No defeat alls on large outside zones (for example defeat all on Skyway), it makes players bored

Some of the factions I am specifically looking for which have few missions (adding your custom boss to these is ok)
Fixed Level Winter Horde
Fixed Level Fir Bolg
Fixed Level 5th Column
Fixed Level Security Guards or PPD
Fixed Level Sky Raiders (very popular)
Fixed Level Mooks, Batzuul, Coven, Rogue Robot, Slag Golem. Prisoner, or Wyvern

Please do not use these groups (their 8 person spawn gives too many team wipes)
Legacy Chain
Snakes
Malta
Carnies *eep*
RIP
Shivans
Trolls
Luddites

If you are making a custom critters be careful with willpower, regeneration, and Invulnerability as they are out of balance with other standard powers. Be especially careful when combining Mastermind Pets with Holds or Attacks because you can create an NPC with double or triple the damage of a normal AV


Sorry to cut out some popular things but after 40 levels and 20,000 tickets of running 6-8 person PUGs I know that these things work, people enjoy them, and they want to keep playing.


A good example of a mission which works very well for PUGs is the Winter Horde mission to save the Ice Cream company (if it was fixed level I would run it every week). People really enjoy it and it has enough challenge without butchering an 8 person team repeatedly.

I am not looking for and will not run farming missons. My target is 2-3 hours of play, 4 levels gained, and at least one mission which people ask to play again.


 

Posted

Hm, not a bad idea. If this works out, I might just add myself here. Good luck.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

I have run The History of Statesman (219484) on a large team several times with great success. All the mobs are custom but they all have their primary skills set to normal (no +dmg at all) and are given a normal regen secondary (which is nothing but 2 crappy passives, essentially no secondary at all).

Best of all, not only is it entertaining even without all the reading, it's educational too.


 

Posted

Hmmm... made to order AE missions. I suppose it might be doable by the folks that still have open slots available and don't mind investing all that effort into creating something like this. I can't see myself putting in all the time & effort into creating an arc, according to someone else's specific standards, for someone that says it might only get one play by a 6-8 man team. I'm not sure it would be worth all that effort if it wasn't even my own story.


No AV/EBs Deal with The Devil's Pawn-207266 Slash DeMento and the Stolen Weapons-100045 Meet the Demon Spawn-151099 Feedback

 

Posted

Fixed Levels are very important because many times I have to work with what's available. I can't afford to have a miserable attitude like might-y might-erson . I have to be able to get my team to the same level without SKs. I have times when the only people available are 15 Blasters and a Trick Arrow Defender. I have times when the healer's baby throws up on the carpet during a huge fight. I have times when the only tank is level 3 and has never played a tank before.

I spent a bunch of time testing out custom builds on the empty test server. I am not discouraging custom builds because I don't like you or I am stifling creativity. I am discouraging custom builds because they are not balanced and if your custom builds team wipe a PUG I have to spend 15-45 minutes rebuilding the team sending hundreds of tells.

I need the MA to work for the people playing not just the person creating.