Another Shield/SS build (Pls comment)


Kruunch

 

Posted

Hi, I am in the mist of IOing my Sheild/SS tanker.

Here is the build I am trying to achieve. Any input is greatly appreciated.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Omega Blitz: Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Arctic Mastery

Hero Profile:
Level 1: Deflection <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (3) Red Fortune - Defense/Recharge: Level 50[*] (3) Red Fortune - Endurance: Level 50[*] (5) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (5) Red Fortune - Defense: Level 50[*] (7) Resist Damage IO: Level 50[/list]Level 1: Jab <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (19) Crushing Impact - Damage/Endurance: Level 50[*] (21) Crushing Impact - Damage/Recharge: Level 50[*] (21) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (23) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (23) Crushing Impact - Damage/Endurance/Recharge: Level 50[/list]Level 2: Battle Agility <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (7) Red Fortune - Defense/Recharge: Level 50[*] (9) Defense Buff IO: Level 50[*] (9) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (43) Red Fortune - Defense: Level 50[*] (45) Red Fortune - Endurance: Level 50[/list]Level 4: True Grit <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (11) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (13) Miracle - +Recovery: Level 40[*] (13) Miracle - Heal: Level 40[*] (43) Steadfast Protection - Knockback Protection: Level 30[/list]Level 6: Haymaker <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (15) Mako's Bite - Damage/Endurance: Level 50[*] (15) Mako's Bite - Damage/Recharge: Level 50[*] (17) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (19) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 8: Active Defense <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 10: Against All Odds <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 12: Boxing <ul type="square">[*] (A) Absolute Amazement - Stun: Level 50[*] (25) Absolute Amazement - Endurance/Stun: Level 50[*] (46) Absolute Amazement - Stun/Recharge: Level 50[*] (46) Absolute Amazement - Accuracy/Stun/Recharge: Level 50[*] (50) Absolute Amazement - Accuracy/Recharge: Level 50[/list]Level 14: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance: Level 50[*] (27) Titanium Coating - Resistance/Recharge: Level 50[*] (27) Titanium Coating - Endurance/Recharge: Level 50[*] (29) Titanium Coating - Resistance/Endurance/Recharge: Level 50[*] (45) Titanium Coating - Resistance: Level 50[*] (45) Titanium Coating - Endurance: Level 50[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Healing IO: Level 50[*] (25) Healing IO: Level 50[/list]Level 20: Weave <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 50[*] (29) Red Fortune - Defense/Recharge: Level 50[*] (31) Red Fortune - Endurance: Level 50[*] (31) Red Fortune - Defense: Level 50[/list]Level 22: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (31) Endurance Modification IO: Level 50[*] (42) Endurance Modification IO: Level 50[/list]Level 24: Knockout Blow <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (34) Mako's Bite - Damage/Endurance: Level 50[*] (36) Mako's Bite - Damage/Recharge: Level 50[*] (36) Mako's Bite - Accuracy/Endurance/Recharge: Level 50[*] (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50[*] (37) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 26: Shield Charge <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (33) Obliteration - Accuracy/Recharge: Level 50[*] (33) Obliteration - Damage/Recharge: Level 50[*] (33) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (34) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 28: Rage <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[*] (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[/list]Level 30: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50[*] (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 32: Super Jump <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 35: Phalanx Fighting <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (39) Obliteration - Accuracy/Recharge: Level 50[*] (39) Obliteration - Damage/Recharge: Level 50[*] (39) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50[*] (40) Obliteration - Chance for Smashing Damage: Level 50[/list]Level 41: Chilblain <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 44: Shiver <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 47: Ice Storm <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (48) Positron's Blast - Damage/Endurance: Level 50[*] (48) Positron's Blast - Damage/Range: Level 50[*] (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (50) Positron's Blast - Damage/Recharge: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]Level 49: Taunt <ul type="square">[*] (A) Accuracy IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]20.5% DamageBuff(Smashing)[*]20.5% DamageBuff(Lethal)[*]20.5% DamageBuff(Fire)[*]20.5% DamageBuff(Cold)[*]20.5% DamageBuff(Energy)[*]20.5% DamageBuff(Negative)[*]20.5% DamageBuff(Toxic)[*]20.5% DamageBuff(Psionic)[*]9.25% Defense(Smashing)[*]9.25% Defense(Lethal)[*]5.81% Defense(Fire)[*]5.81% Defense(Cold)[*]9.56% Defense(Energy)[*]9.56% Defense(Negative)[*]3% Defense(Psionic)[*]15.5% Defense(Melee)[*]16.1% Defense(Ranged)[*]8.63% Defense(AoE)[*]48.8% Enhancement(RechargeTime)[*]49% Enhancement(Accuracy)[*]5% FlySpeed[*]140.6 HP (7.5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 9.35%[*]MezResist(Immobilize) 15.4%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 6.6%[*]13% (0.22 End/sec) Recovery[*]7.88% Resistance(Fire)[*]7.88% Resistance(Cold)[*]2.5% Resistance(Psionic)[*]5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Red Fortune[u]
(Deflection)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Crushing Impact[u]
(Jab)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 21.1 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Red Fortune[u]
(Battle Agility)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
(True Grit)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 3% Defense(All)[*] Knockback Protection (Mag -4)[/list][u]Miracle[u]
(True Grit)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Mako's Bite[u]
(Haymaker)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 28.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Absolute Amazement[u]
(Boxing)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
(Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 28.1 HP (1.5%) HitPoints[*] MezResist(Stun) 2.2%[*] MezResist(Held) 2.75%[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)[/list][u]Red Fortune[u]
(Weave)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[/list][u]Mako's Bite[u]
(Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 28.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Obliteration[u]
(Shield Charge)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 35.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Blessing of the Zephyr[u]
(Combat Jumping)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Luck of the Gambler[u]
(Phalanx Fighting)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Obliteration[u]
(Foot Stomp)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Positron's Blast[u]
(Ice Storm)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[*] 6.25% Enhancement(RechargeTime)[/list]


Opinion is heresy.

 

Posted

Missing out on a lot of your damage potential without Hasten.

Also (and Hasten would worsen this) the build looks really end heavy. Just by using Obliterate in Footstomp and not having KO Blow slotted down more for end isn't going to make your life happy when adding Rage crashes to it.

Damage wise it looks like it has a lot of potential. Main tank wise you'd have the same problem as most other Shield Tankers .... lack of heals (not to mention your regen is fairly low).

Obiously the Numina and Miracle rares would help here. Also I might take a slot out of CJ and stick it in Stamina and grab Performance Shifter: Chance for End.


 

Posted

Thx for the advise. I am just wondering if it is worth trying to fit in Self Heals from the medical powerset to fill-in for the heal gap.


Opinion is heresy.

 

Posted

I've never been a big fan of Aid Self since it can be interrupted (and you lose the endurance cost) but my Tankers haven't really needed it in the past. However I've heard from other Tankers that it's invaluable (and I'm assuming they are slotting for interrupt time quite a bit?).

Anyone else have an opinion on Aid Self?