My Spines Dark


ArcticFahx

 

Posted

Thought I would post my current build for critiques. I have been running it for sometime and am pleased with all but defense. I was hoping someone could shed some light on increasing his survivability without too much sacrifice.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Crex Meadow Mauler Current: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(46), Hectmb-Dmg/EndRdx(46)
Level 1: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam/Rchg(5), HO:Ribo(13), S'fstPrt-ResDam/Def+(15), ImpArm-ResDam/EndRdx/Rchg(43)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(50)
Level 4: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(9), ImpArm-ResDam/Rchg(9), HO:Ribo(29), S'fstPrt-ResKB(34), ImpArm-ResDam/EndRdx/Rchg(43)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Hurdle -- Jump-I(A)
Level 10: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(11), S'fstPrt-ResDam/EndRdx(11), HO:Ribo(37), S'fstPrt-ResKB(50)
Level 12: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17), RgnTis-Regen+(17)
Level 18: Dark Regeneration -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Theft-+End%(48)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(37)
Level 24: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(48)
Level 26: Ripper -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42)
Level 28: Boxing -- Acc-I(A)
Level 30: Death Shroud -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(43)
Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(34)
Level 35: Oppressive Gloom -- Amaze-Stun(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(37)
Level 38: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam/EndRdx/Rchg(39), ImpArm-EndRdx/Rchg(39), HO:Ribo(48)
Level 41: Cloak of Darkness -- LkGmblr-Rchg+(A)
Level 44: Impale -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Soul Transfer -- RzDz-Acc/Stun/Rchg(A), RzDz-Stun/Rng(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Okay, I worked up two slightly different builds for you, build 1 is if you're tied to Body Mastery for some reason, build 2 is if you don't mind switching into Darkness Mastery. The latter gets Hasten down to 4.5 seconds of downtime. (Build 2 in second post due to post limits)

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Crex Meadow Mauler Current: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Dmg/EndRdx(43), Hectmb-Acc/Rchg(46)
Level 1: Dark Embrace -- HO:Ribo(A), HO:Ribo(5), S'fstPrt-ResKB(5), S'fstPrt-ResDam/EndRdx(13), S'fstPrt-ResDam/Def+(15)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-%Dam(11), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(29)
Level 4: Murky Cloud -- HO:Ribo(A), S'fstPrt-ResDam/EndRdx(9), S'fstPrt-ResKB(9), HO:Ribo(29)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Hurdle -- Jump-I(A)
Level 10: Obsidian Shield -- HO:Ribo(A), S'fstPrt-ResDam/EndRdx(11), S'fstPrt-ResKB(34), HO:Ribo(37)
Level 12: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17), RgnTis-Regen+(17)
Level 18: Dark Regeneration -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(19), Theft-Acc/EndRdx/Rchg(19), Theft-Acc/EndRdx/Heal(40), EndRdx-I(40), Theft-+End%(43)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(37)
Level 24: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), EndRdx-I(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
Level 26: Ripper -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42)
Level 28: Boxing -- Acc-I(A)
Level 30: Death Shroud -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), EndRdx-I(43)
Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(34)
Level 35: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(37)
Level 38: Tough -- HO:Ribo(A), HO:Ribo(39), HO:Ribo(39)
Level 41: Cloak of Darkness -- LkGmblr-Rchg+(A)
Level 44: Impale -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
Level 47: Soul Transfer -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(50)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13% DamageBuff(Smashing)[*]13% DamageBuff(Lethal)[*]13% DamageBuff(Fire)[*]13% DamageBuff(Cold)[*]13% DamageBuff(Energy)[*]13% DamageBuff(Negative)[*]13% DamageBuff(Toxic)[*]13% DamageBuff(Psionic)[*]4.88% Defense(Smashing)[*]4.88% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]6.75% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]1.8% Max End[*]85% Enhancement(RechargeTime)[*]87% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]5% FlySpeed[*]110.4 HP (8.25%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Stun) 6.6%[*]MezResist(Terrorized) 2.2%[*]23% (0.38 End/sec) Recovery[*]26% (1.45 HP/sec) Regeneration[*]11.3% Resistance(Fire)[*]11.3% Resistance(Cold)[*]5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Hecatomb[u]
(Lunge)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
(Dark Embrace)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 20.1 HP (1.5%) HitPoints[*] Knockback Protection (Mag -4)[*] 3% Defense(All)[/list][u]Obliteration[u]
(Spine Burst)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Steadfast Protection[u]
(Murky Cloud)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] Knockback Protection (Mag -4)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Steadfast Protection[u]
(Obsidian Shield)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] Knockback Protection (Mag -4)[/list][u]Touch of the Nictus[u]
(Dark Regeneration)<ul type="square">[*] 25.1 HP (1.87%) HitPoints[/list][u]Theft of Essence[u]
(Dark Regeneration)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 1.8% Max End[/list][u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 25.1 HP (1.87%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[/list][u]Obliteration[u]
(Quills)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Armageddon[u]
(Ripper)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Obliteration[u]
(Death Shroud)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[/list][u]Ragnarok[u]
(Throw Spines)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Absolute Amazement[u]
(Oppressive Gloom)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Cloak of Darkness)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Apocalypse[u]
(Impale)<ul type="square">[*] 16% (0.89 HP/sec) Regeneration[*] 40.2 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list][u]Doctored Wounds[u]
(Soul Transfer)<ul type="square">[*] MezResist(Terrorized) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 4% Enhancement(Heal)[*] 5% Enhancement(RechargeTime)[/list]


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

And build 2 (with Darkness Mastery for a hold to get that tasty Gaze of the Basilisk set in, and drop your Hasten downtime a bit more):

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Crex Meadow Mauler Current: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Darkness Mastery

Hero Profile:
Level 1: Lunge -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Dmg/EndRdx(43), Hectmb-Acc/Rchg(46)
Level 1: Dark Embrace -- HO:Ribo(A), HO:Ribo(5), S'fstPrt-ResKB(5), S'fstPrt-ResDam/EndRdx(13), S'fstPrt-ResDam/Def+(15)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-%Dam(11), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(29)
Level 4: Murky Cloud -- HO:Ribo(A), S'fstPrt-ResDam/EndRdx(9), S'fstPrt-ResKB(9), HO:Ribo(29)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Hurdle -- Jump-I(A)
Level 10: Obsidian Shield -- HO:Ribo(A), S'fstPrt-ResDam/EndRdx(11), S'fstPrt-ResKB(34), HO:Ribo(37)
Level 12: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17), RgnTis-Regen+(17)
Level 18: Dark Regeneration -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(19), Theft-Acc/EndRdx/Rchg(19), Theft-Acc/EndRdx/Heal(40), EndRdx-I(40), Theft-+End%(43)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(37)
Level 24: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), EndRdx-I(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
Level 26: Ripper -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42)
Level 28: Boxing -- Acc-I(A)
Level 30: Death Shroud -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), EndRdx-I(43)
Level 32: Throw Spines -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(34)
Level 35: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(37)
Level 38: Tough -- HO:Ribo(A), HO:Ribo(39), HO:Ribo(39)
Level 41: Soul Transfer -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(48), Dct'dW-Rchg(48)
Level 44: Impale -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
Level 47: Cloak of Darkness -- LkGmblr-Rchg+(A)
Level 49: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(50), BasGaze-Acc/EndRdx/Rchg/Hold(50), BasGaze-EndRdx/Rchg/Hold(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Thank you! These do look very similar to my first attempts where I focused on recharge first. I am currently, with little success, working on getting more defense into build without sacrificing alot.


 

Posted

I also shored up your resists a bit more while getting you extra slots for attacks by switching them to almost pure-HamiOs. I honestly think the slotting for DR I gave you is far more vital, though, as where it was, you were completely tanking your blue bar with it. You had it at 28 end/cast, mine drops it to 17, and I found a place to move the 5% recharge bonus to, so you didn't actually lose out on it.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

Mr. Cowbell, You're over slotting a few powers. DE, MC, OS, and Touch are all way over slotted. You could allocate those slots elsewhere for greater returns.

As a whole, there is nothing wrong with your current build but if you wish to add some defense, I can offer a few suggestions. My Spines/DA uses CoF so you can move those slots about elsewhere, OG I presume. I put no effort into recharge but I did manage to get 27.8% melee defense and 30% defense to ranged and AoE. To achieve this you will need to invest in Blessing of the Zephyrs and take Weave.

I don't recommend you use my build as it's not endurance friendly, but it should offer several hints on how you might adjust yours.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Desmalla: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(48)
Level 1: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(3), ImpArm-ResDam/Rchg(36), ImpArm-ResDam/EndRdx/Rchg(37)
Level 2: Spine Burst -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(3), Erad-Acc/Dmg/EndRdx/Rchg(7), Erad-%Dam(11), M'Strk-Dmg/EndRdx/Rchg(36), M'Strk-Acc/Dmg/EndRdx(50)
Level 4: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(5), M'Strk-Dmg/Rchg(7), M'Strk-Acc/EndRdx(11), M'Strk-Dmg/EndRdx/Rchg(15), M'Strk-Acc/Dmg/EndRdx(45)
Level 6: Swift -- Flight-I(A)
Level 8: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Zephyr-ResKB(40)
Level 10: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(37), ImpArm-ResDam/Rchg(39), ImpArm-ResDam/EndRdx/Rchg(40)
Level 12: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(25), Thundr-Acc/Dmg/Rchg(39)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(37), Zephyr-ResKB(46)
Level 16: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Heal(17), Theft-Acc/EndRdx/Rchg(17), Nictus-Acc/EndRdx/Rchg(19), Numna-EndRdx/Rchg(21), Dct'dW-EndRdx/Rchg(39)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
Level 22: Quills -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(23), M'Strk-Acc/EndRdx(25), M'Strk-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(48)
Level 24: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(40), ImpArm-ResDam/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(42)
Level 26: Ripper -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(27), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(48)
Level 28: Cloak of Fear -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(29), Cloud-Acc/EndRdx/Rchg(29), DampS-ToHitDeb/EndRdx(42), DampS-ToHitDeb/Rchg/EndRdx(46), DampS-Rchg/EndRdx(46)
Level 30: Cloak of Darkness -- GftotA-Def(A), GftotA-Def/EndRdx(43), GftotA-Def/EndRdx/Rchg(43), GftotA-Run+(43)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34), Posi-Dam%(45)
Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36)
Level 38: Boxing -- Empty(A)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A)
Level 44: Weave -- GftotA-Def/EndRdx/Rchg(A), GftotA-Def(45), GftotA-Def/EndRdx(50), GftotA-Run+(50)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Combat Jumping -- Zephyr-Travel(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



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Posted

Thank you for your feedback. I was really watching the the endurance which is why I slotted those Armors the way I did. Previous builds had me unning out of endurance too frequently. I'll look closely at your build and see what I can learn to use in mine. Once again all thank you very much for all your advice, it means alot.


 

Posted

Your armors aren't the real problem with end issues. The 3 armors and OG add up to .86 end/sec. The real expenses are your damage auras and attacks.


Quote:
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
Apostrophe guidelines.

 

Posted

I appreciate the time everyone took to look at my build. I am gonna take a good look at it and see what I can come up with. Once again, thank you to everyone that replied and offered feedback.


 

Posted

I think the slots you have in your shields are fine,

You only need 1 slot in oppressive gloom though and use those 4 other slots in Cloak of Darkness and Weave if you pick it up.


 

Posted

This is the build that is going to update my old spines/dark build. Going for more defense and recharge, please critique it.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Murcielago: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Lunge Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(5)
Level 1: Dark Embrace ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam/EndRdx/Rchg(7), ImpArm-ResDam(9), S'fstPrt-ResDam/Def+(9), S'fstPrt-ResKB(33)
Level 2: Death Shroud M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(11), M'Strk-Dmg/Rchg(11), M'Strk-Acc/EndRdx(13), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(15)
Level 4: Spine Burst Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(19)
Level 6: Swift Run-I(A)
Level 8: Impale Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(21), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(23)
Level 10: Obsidian Shield ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(27), ImpArm-ResDam(27)
Level 12: Build Up AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(31), AdjTgt-Rchg(31)
Level 14: Health Numna-Regen/Rcvry+(A)
Level 16: Murky Cloud ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam(34)
Level 18: Quills M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(37), P'Shift-End%(37)
Level 22: Hasten RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
Level 24: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(50)
Level 26: Ripper Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 28: Dark Regeneration M'Strk-Acc/EndRdx(A), Dct'dW-EndRdx/Rchg(42), Numna-EndRdx/Rchg(43), Numna-Heal/EndRdx/Rchg(43), Nictus-Acc/EndRdx/Rchg(43), Theft-+End%(45)
Level 30: Cloak of Darkness RedFtn-Def/EndRdx(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(48)
Level 32: Throw Spines Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
Level 35: Oppressive Gloom Amaze-Stun/Rchg(A), Amaze-Acc/Rchg(39), Amaze-ToHitDeb%(39)
Level 38: Boxing Acc-I(A)
Level 41: Tough ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(50), TtmC'tng-ResDam/EndRdx(50)
Level 44: Weave RedFtn-Def/EndRdx(A), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(48)
Level 47: Combat Jumping LkGmblr-Rchg+(A)
Level 49: Conserve Power RechRdx-I(A)
------------
Level 1: Brawl Acc-I(A)
Level 1: Sprint Run-I(A)
Level 2: Rest RechRdx-I(A)
Level 1: Critical Hit



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Virtue: @Santorican

Dark/Shield Build Thread