High Recharge SS/SD: Viable?


cold_chillin

 

Posted

Sorry if I'm thread jacking, but I wondered if anyone could take a look at my SS/SD build.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(3), T'Death-Dmg/Rchg:30(3), T'Death-Acc/Dmg/EndRdx:30(13), T'Death-Dam%:30(15), T'Death-Dmg/EndRdx/Rchg:30(15)
Level 1: Deflection -- RedFtn-Def/EndRdx:30(A), RedFtn-Def:30(25), RedFtn-EndRdx:30(31), RedFtn-Def/EndRdx/Rchg:30(31), RedFtn-Def/Rchg:30(39), LkGmblr-Rchg+:30(39)
Level 2: Battle Agility -- RedFtn-Def/EndRdx:30(A), RedFtn-Def/Rchg:30(5), RedFtn-EndRdx/Rchg:30(27), RedFtn-Def/EndRdx/Rchg:30(31), RedFtn-Def:30(34), RedFtn-EndRdx:30(37)
Level 4: Haymaker -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(5), T'Death-Dmg/Rchg:30(7), T'Death-Acc/Dmg/EndRdx:30(7), T'Death-Dmg/EndRdx/Rchg:30(29), T'Death-Dam%:30(29)
Level 6: Swift -- Run-I:30(A)
Level 8: Knockout Blow -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(9), Hectmb-Acc/Dmg/Rchg:50(9), Hectmb-Acc/Rchg:50(11), Hectmb-Dmg/EndRdx:50(13), EndRdx-I:30(42)
Level 10: Active Defense -- RechRdx-I:30(A), EndRdx-I:30(11)
Level 12: Combat Jumping -- Zephyr-Travel:30(A), Zephyr-Travel/EndRdx:30(42), Zephyr-ResKB:30(42), LkGmblr-Rchg+:30(46)
Level 14: Super Jump -- Zephyr-Travel:30(A), Zephyr-Travel/EndRdx:30(17), Zephyr-ResKB:30(17)
Level 16: Against All Odds -- EndRdx-I:30(A)
Level 18: Rage -- GSFC-ToHit:30(A), GSFC-ToHit/Rchg:30(19), GSFC-ToHit/Rchg/EndRdx:30(19), GSFC-ToHit/EndRdx:30(21), GSFC-Build%:30(21), GSFC-Rchg/EndRdx:30(27)
Level 20: Health -- Mrcl-Rcvry+:30(A)
Level 22: Stamina -- P'Shift-End%:30(A), EndMod-I:30(23), EndMod-I:30(23), EndMod-I:30(25)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+:30(A)
Level 26: Boxing -- Acc-I:30(A)
Level 28: True Grit -- S'fstPrt-ResDam/Def+:30(A)
Level 30: Tough -- Aegis-ResDam/EndRdx:30(A), Aegis-ResDam/Rchg:30(39), Aegis-ResDam:30(43), Aegis-EndRdx/Rchg:30(46), Aegis-ResDam/EndRdx/Rchg:30(50)
Level 32: Foot Stomp -- Armgdn-Dmg/EndRdx:50(A), Armgdn-Dmg:50(33), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(34), FrcFbk-Rechg%:30(34)
Level 35: Shield Charge -- Oblit-Dmg:30(A), Oblit-Acc/Dmg/EndRdx/Rchg:30(36), Oblit-%Dam:30(36), Oblit-Acc/Rchg:30(36), Oblit-Dmg/Rchg:30(37), Oblit-Acc/Dmg/Rchg:30(37)
Level 38: Weave -- RedFtn-Def/EndRdx:30(A), RedFtn-Def/Rchg:30(40), RedFtn-EndRdx/Rchg:30(40), RedFtn-Def/EndRdx/Rchg:30(40), RedFtn-Def:30(43), RedFtn-EndRdx:30(43)
Level 41: Aid Other -- Numna-Regen/Rcvry+:30(A)
Level 44: Soul Tentacles -- Ragnrk-Dmg/EndRdx:50(A), Ragnrk-Dmg:50(45), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(46)
Level 47: Aid Self -- Dct'dW-Heal/EndRdx:30(A), Dct'dW-Heal/Rchg:30(48), Dct'dW-Heal/EndRdx/Rchg:30(48), Dct'dW-Heal:30(48), Dct'dW-Rchg:30(50), IntRdx-I:30(50)
Level 49: Grant Cover -- LkGmblr-Rchg+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]16.5% DamageBuff(Smashing)[*]16.5% DamageBuff(Lethal)[*]16.5% DamageBuff(Fire)[*]16.5% DamageBuff(Cold)[*]16.5% DamageBuff(Energy)[*]16.5% DamageBuff(Negative)[*]16.5% DamageBuff(Toxic)[*]16.5% DamageBuff(Psionic)[*]9.88% Defense(Smashing)[*]9.88% Defense(Lethal)[*]12.1% Defense(Fire)[*]12.1% Defense(Cold)[*]9.88% Defense(Energy)[*]9.88% Defense(Negative)[*]3% Defense(Psionic)[*]16.8% Defense(Melee)[*]16.8% Defense(Ranged)[*]16.4% Defense(AoE)[*]54% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]85% Enhancement(RechargeTime)[*]5% FlySpeed[*]73.1 HP (4.88%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 12.1%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 2.2%[*]14.5% (0.24 End/sec) Recovery[*]12.6% Resistance(Fire)[*]12.6% Resistance(Cold)[*]10% RunSpeed[*]2.5% XPDebtProtection[/list]


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Posted

What's the trick to make it so phalanx has zero people in range, in Mids?

I remember reading it somewhere but I can't even find it now.

EDIT: Nevermind, found the thread. Here it is for those interested.

http://boards.cityofheroes.com/showflat....part=3&amp;vc=1

Thanks go to Chaos_Creator for the trick.


"I do what I want." -- Raine Heartfall
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