Input on new pvp corr...Dark/Cold


Kyr0s

 

Posted

I would like some input on a new pvp corr i am making.

It is a dark/cold(due to me liking /cold and the synergy of dark's -to-hit's seems like a solid choice). (I also currently have a 50 ice/cold, 50 son/cold, and 50 rad/cold)

Does anyone have either a build i can use as a template or some feedback on the best power choices for zone pvp and duel's.

I would also like feedback on how to properly slot the heal, part of me says slot it for healing, part of me says go with the damage.

I have made a static build in mid's(in 4 versions with varying patrons and a few i/o set swaps)

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Dark Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dam%(5), Cloud-%Dam(46)
Level 1: Infrigidate -- Achilles-ResDeb%(A), Achilles-DefDeb/Rchg(13), AnWeak-Acc/DefDeb(15), AnWeak-Acc/Rchg(15), UndDef-DefDeb(40), UndDef-Rchg(46)
Level 2: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(7), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Cloud-%Dam(9)
Level 4: Snow Storm -- EndRdx-I(A), EndRdx-I(17)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Assault -- EndRdx-I(A), EndRdx-I(13)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 18: Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Acc/Rchg(21), Ragnrk-Knock%(21)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25)
Level 22: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), S'fstPrt-ResDam/Def+(31), ImpArm-ResDam(31), ImpArm-ResDam/EndRdx(43)
Level 24: Super Speed -- Run-I(A)
Level 26: Life Drain -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(27), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Cloud-%Dam(29), Nictus-%Dam(31)
Level 28: Benumb -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33)
Level 30: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(34), AdjTgt-ToHit/EndRdx/Rchg(34), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(36)
Level 32: Acrobatics -- EndRdx-I(A)
Level 35: Sleet -- Achilles-ResDeb%(A), Achilles-DefDeb/Rchg(36), UndDef-DefDeb/Rchg(36), UndDef-Rchg(37), AnWeak-DefDeb(37), AnWeak-DefDeb/EndRdx/Rchg(37)
Level 38: Heat Loss -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(40)
Level 41: School of Sharks -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Hold%(42), GravAnch-Immob/EndRdx(43)
Level 44: Spirit Shark Jaws -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold/Rchg(45), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Acc/Rchg(45), UbrkCons-Dam%(46)
Level 47: Hibernate -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(48), Dct'dW-Rchg(50)
Level 49: Shark Skin -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(50), TtmC'tng-ResDam/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]21.5% DamageBuff(Smashing)[*]21.5% DamageBuff(Lethal)[*]21.5% DamageBuff(Fire)[*]21.5% DamageBuff(Cold)[*]21.5% DamageBuff(Energy)[*]21.5% DamageBuff(Negative)[*]21.5% DamageBuff(Toxic)[*]21.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]70% Enhancement(RechargeTime)[*]54% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]5% FlySpeed[*]112.4 HP (10.5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Terrorized) 2.2%[*]21% (0.35 End/sec) Recovery[*]80% (3.58 HP/sec) Regeneration[*]8.82% Resistance(Fire)[*]8.82% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]5% RunSpeed[/list]
This is just a very rough draft of what i am going for, slotting is subject to change.


 

Posted

Same power selection, but I slotted for more +hp and KB protection.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Dark Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(3), Apoc-Acc/Dmg/Rchg:50(3), Apoc-Acc/Rchg:50(5), Apoc-Dam%:50(5), Cloud-%Dam:30(13)
Level 1: Infrigidate -- LdyGrey-DefDeb:50(A), LdyGrey-DefDeb/Rchg:50(13), LdyGrey-DefDeb/Rchg/EndRdx:50(15), LdyGrey-Rchg/EndRdx:50(15), LdyGrey-DefDeb/EndRdx:50(40), Achilles-ResDeb%:20(46)
Level 2: Gloom -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(7), Dev'n-Dmg/Rchg:50(7), Dev'n-Acc/Dmg/Rchg:50(9), Cloud-%Dam:30(9)
Level 4: Snow Storm -- EndRdx-I:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(43)
Level 8: Hurdle -- Jump-I:50(A)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Assault -- EndRdx-I:50(A)
Level 14: Super Jump -- ULeap-EndRdx:50(A), ULeap-Jump:50(17), ULeap-Stlth:50(37)
Level 16: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(17), Numna-Heal/EndRdx:50(25), Numna-Heal:50(43)
Level 18: Torrent -- KinCrsh-Rchg/KB:50(A), KinCrsh-Acc/Dmg/KB:50(19), KinCrsh-Rechg/EndRdx:50(19), KinCrsh-Acc/KB:50(21), KinCrsh-Dmg/KB:50(21), KinCrsh-Dmg/EndRdx/KB:50(46)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-EndMod/Rchg:50(23)
Level 22: Arctic Fog -- S'fstPrt-ResKB:30(A), S'fstPrt-ResDam/EndRdx:30(25), S'fstPrt-ResDam/Def+:30(31), LkGmblr-Rchg+:50(31)
Level 24: Super Speed -- Zephyr-ResKB:50(A)
Level 26: Life Drain -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(27), Dev'n-Acc/Dmg/Rchg:50(27), Nictus-Heal:50(29), Nictus-Heal/HP/Regen/Rchg:50(29), Nictus-Acc/Heal:50(31)
Level 28: Benumb -- Acc-I:50(A), Acc-I:50(33), RechRdx-I:50(33), RechRdx-I:50(33)
Level 30: Tactics -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(34), AdjTgt-ToHit/EndRdx/Rchg:50(34), AdjTgt-EndRdx/Rchg:50(34), AdjTgt-ToHit/EndRdx:50(36)
Level 32: Acrobatics -- EndRdx-I:50(A)
Level 35: Sleet -- LdyGrey-DefDeb:50(A), LdyGrey-DefDeb/Rchg:50(36), LdyGrey-DefDeb/Rchg/EndRdx:50(36), LdyGrey-Rchg/EndRdx:50(37), LdyGrey-DefDeb/EndRdx:50(37)
Level 38: Heat Loss -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(39), Efficacy-EndMod/Acc/Rchg:50(39), Efficacy-Acc/Rchg:50(39), Efficacy-EndMod/Acc:50(40), Efficacy-EndMod/EndRdx:50(40)
Level 41: School of Sharks -- GravAnch-Immob/Rchg:50(A), GravAnch-Acc/Immob/Rchg:50(42), GravAnch-Acc/Rchg:50(42), GravAnch-Hold%:50(42), GravAnch-Immob/EndRdx:50(43)
Level 44: Spirit Shark Jaws -- UbrkCons-EndRdx/Hold:50(A), UbrkCons-Hold/Rchg:50(45), UbrkCons-Acc/Hold/Rchg:50(45), UbrkCons-Acc/Rchg:50(45), UbrkCons-Dam%:50(46)
Level 47: Hibernate -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(48), Dct'dW-Heal/EndRdx/Rchg:50(48), Dct'dW-Heal:50(48), Dct'dW-Rchg:50(50)
Level 49: Shark Skin -- TtmC'tng-ResDam/EndRdx/Rchg:50(A), TtmC'tng-ResDam/EndRdx:50(50), TtmC'tng-ResDam:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge


 

Posted

I think i found a final build that will work better, its still got the main idea for the build and some splash from your build.
I added move KB protection and more hp's and swapped a few i/o sets to try and optimize what i was going for.

BTW thx for the input kyr0s.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Dark Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dam%(5), Cloud-%Dam(17)
Level 1: Infrigidate -- Achilles-ResDeb%(A), AnWeak-DefDeb(13), AnWeak-Acc/DefDeb(15), AnWeak-Acc/Rchg(15), AnWeak-Acc/Rchg/EndRdx(40), AnWeak-DefDeb/EndRdx/Rchg(46)
Level 2: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(7), Dev'n-Dmg/Rchg(7), Dev'n-Acc/Dmg/Rchg(9), Cloud-%Dam(9)
Level 4: Snow Storm -- EndRdx-I(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Assault -- EndRdx-I(A), EndRdx-I(13)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 18: Torrent -- KinCrsh-Acc/KB(A), KinCrsh-Rchg/KB(19), KinCrsh-Acc/Dmg/KB(19), KinCrsh-Rechg/EndRdx(21), KinCrsh-Dmg/EndRdx/KB(21), KinCrsh-Dmg/KB(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(25)
Level 22: Arctic Fog -- LkGmblr-Rchg+(A), S'fstPrt-ResKB(25), S'fstPrt-ResDam/Def+(31), S'fstPrt-ResDam/EndRdx(31), TtmC'tng-ResDam/EndRdx(43)
Level 24: Super Speed -- Zephyr-ResKB(A)
Level 26: Life Drain -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(27), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Nictus-Heal/HP/Regen/Rchg(29), Nictus-Heal(31)
Level 28: Benumb -- Acc-I(A), Acc-I(33), RechRdx-I(33), RechRdx-I(33)
Level 30: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(34), AdjTgt-ToHit/EndRdx/Rchg(34), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(36)
Level 32: Acrobatics -- EndRdx-I(A)
Level 35: Sleet -- Achilles-ResDeb%(A), LdyGrey-DefDeb/EndRdx(36), LdyGrey-DefDeb(36), LdyGrey-DefDeb/Rchg(37), LdyGrey-Rchg/EndRdx(37), LdyGrey-DefDeb/Rchg/EndRdx(37)
Level 38: Heat Loss -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(40)
Level 41: School of Sharks -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Hold%(42), GravAnch-Immob/EndRdx(43)
Level 44: Spirit Shark Jaws -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold/Rchg(45), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Acc/Rchg(45), UbrkCons-Dam%(46)
Level 47: Hibernate -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(48), Dct'dW-Rchg(50)
Level 49: Shark Skin -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(50), TtmC'tng-ResDam/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]19.5% DamageBuff(Smashing)[*]19.5% DamageBuff(Lethal)[*]19.5% DamageBuff(Fire)[*]19.5% DamageBuff(Cold)[*]19.5% DamageBuff(Energy)[*]19.5% DamageBuff(Negative)[*]19.5% DamageBuff(Toxic)[*]19.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]67.5% Enhancement(RechargeTime)[*]50% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]5% FlySpeed[*]164.7 HP (15.4%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -15)[*]Knockup (Mag -15)[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 2.2%[*]18.5% (0.31 End/sec) Recovery[*]74% (3.31 HP/sec) Regeneration[*]2.5% Resistance(Smashing)[*]6.3% Resistance(Fire)[*]6.3% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]8% RunSpeed[/list]