TA/Dark Defender IO slotting/ Power Selection Help
[ QUOTE ]
Here is my build, and set IO recomendations would be greatly appreciated. (and only sets that are available at or around lvl 30, not purples and what not.
[/ QUOTE ]
Level 30 build with sets.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 48 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Flash Arrow -- DarkWD-ToHitDeb:30(A), DarkWD-ToHitDeb/Rchg:30(3), DarkWD-ToHitdeb/Rchg/EndRdx:30(3), DarkWD-ToHitDeb/EndRdx:30(5)
Level 1: Dark Blast -- Thundr-Acc/Dmg:30(A), Thundr-Dmg/EndRdx:30(5), Thundr-Dmg/Rchg:30(7), Thundr-Acc/Dmg/Rchg:30(7), Thundr-Dmg/EndRdx/Rchg:30(9)
Level 2: Glue Arrow -- RechRdx-I:30(A)
Level 4: Gloom -- Thundr-Acc/Dmg:30(A), Thundr-Dmg/EndRdx:30(9), Thundr-Dmg/Rchg:30(11), Thundr-Acc/Dmg/Rchg:30(11), Thundr-Dmg/EndRdx/Rchg:30(13)
Level 6: Swift -- Run-I:30(A)
Level 8: Poison Gas Arrow -- CSndmn-Acc/Rchg:30(A), CSndmn-EndRdx/Sleep:30(13), CSndmn-Acc/EndRdx:30(15), CSndmn-Acc/Sleep/Rchg:30(15), CSndmn-Heal%:30(17)
Level 10: Hover -- Zephyr-Travel:30(A), Zephyr-Travel/EndRdx:30(17)
Level 12: Acid Arrow -- ShldBrk-Acc/Rchg:30(A), Achilles-ResDeb%:20(19)
Level 14: Health -- Heal-I:30(A)
Level 16: Tenebrous Tentacles -- Acc-I:30(A), Range-I:30(19), Range-I:30(21), Cloud-%Dam:20(21), TotHntr-Dam%:20(23), Posi-Dam%:20(23)
Level 18: Disruption Arrow -- RechRdx-I:30(A)
Level 20: Stamina -- EndMod-I:30(A)
Level 22: Night Fall -- Det'tn-Acc/Dmg:30(A), Dmg-I:30(25), Det'tn-Dmg/Rchg:30(25), AirB'st-Acc/Dmg:30(27), Posi-Dam%:20(27), Cloud-%Dam:20(29)
Level 24: Fly -- Zephyr-Travel/EndRdx:30(A)
Level 26: Assault -- EndRdx-I:30(A)
Level 28: Oil Slick Arrow -- Empty(A)
Level 30: Tactics -- Empty(A)
Level 32: Moonbeam -- Empty(A)
Level 35: Life Drain -- Empty(A)
Level 38: Blackstar -- Empty(A)
Level 41: Dark Consumption -- Empty(A)
Level 44: Dark Embrace -- Empty(A)
Level 47: Soul Drain -- Empty(A)
Level 49: Vengeance -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1108;571;1142;HEX;|
|78DAA5925D6BD3501CC64FD6C6B44DDA34CDDEDAAD4C87836 931ECD2970B7156415|
|8A58CE195B3C42E6DC34A5A920CF56E7AED9DE20B32155171 A878A753AF0415FD0A|
|FA05FC16F5FF725A052F0DEDF324BFF39CE72427A95DAD1A4 26C9F144AEE74D78DA|
|246D56B79C18617AA35B7ED37852684280E596379ABD572D6 42BFB9D9381586BD2B|
|A5D1C8AA1BB4BD0DA7EA869B8D65288AAD7341C70BBD20768 62746BDD7EB3A67FD3|
|8F0A248E78BAEDFEEC4269DAF782E14451DBF6FD175CD0DFC FE56D78DFD5E609DE9|
|FB4D2EAF41B7175E9B86FB3A04FF5B63421E8384780B17653 1F68E6D8F2CF981ECE|
|99F5C52EC081A7948B6EF11DB63B2D413B2DB1057382E940A A1678012B221C10D29|
|6EC87043861B0C6E5061E754851BD42384EE4083261BB4CF0 A85BF90E5BEB27D23C|
|B7F274B4336CD0D4AFA073D45FE27D95D509D8B143D914054 F804CC161ACCC9CA55|
|B30769D51730607258354B840A87C9C6A5FDA2A9930F14B23 D81760F982537C0E20|
|D4841B72DBBEDFD8476213521BB275E139A2EB3BD212BEDB2 71E92CAFA443D194EC|
|9EE2272A002A4A543C4073EEC3C08C4433033884AD2167522 6F21C327392CC11790|
|9645E927922AF802C48B240641B766C915EEF402C12B90EA4 2233152237803832E3|
|101987D597646689C86C72F44DC10FC9CA3FA49EFCEB43227 21E33BC8DFF75BC378|
|66BA55733A06B2875940B281751D6512EA1B82897519A2883 8FA3D9E651BCA16328|
|C7514EA0DCC49086DF988E62A064517228264A1EC54699442 9A1ECA00C7E036FB90|
|07F|
|-------------------------------------------------------------------|</pre><hr />
Had to split this up into two posts, the forum was giving me connection reset errors every time I tried to reply in a single post. -_-
[ QUOTE ]
also if anyone could comment on my power selections and if I missed anything important.
[/ QUOTE ]
Drop Assault, Tactics and Vengeance.
Pick up Maneuvers, Dark Pit and Oppressive Gloom.
Then do this for your level 50 build (note: no purples, as requested).
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Flash Arrow -- DarkWD-ToHitDeb:30(A), DarkWD-ToHitDeb/Rchg:30(3), DarkWD-ToHitdeb/Rchg/EndRdx:30(3), DarkWD-ToHitDeb/EndRdx:30(5)
Level 1: Dark Blast -- Thundr-Acc/Dmg:30(A), Thundr-Dmg/EndRdx:30(5), Thundr-Dmg/Rchg:30(7), Thundr-Acc/Dmg/Rchg:30(7), Thundr-Dmg/EndRdx/Rchg:30(9)
Level 2: Glue Arrow -- RechRdx-I:45(A)
Level 4: Gloom -- Thundr-Acc/Dmg:30(A), Thundr-Dmg/EndRdx:30(9), Thundr-Dmg/Rchg:30(11), Thundr-Acc/Dmg/Rchg:30(11), Thundr-Dmg/EndRdx/Rchg:30(13)
Level 6: Swift -- Run-I:45(A)
Level 8: Poison Gas Arrow -- CSndmn-Acc/Rchg:30(A), CSndmn-EndRdx/Sleep:30(13), CSndmn-Acc/EndRdx:30(15), CSndmn-Acc/Sleep/Rchg:30(15), CSndmn-Heal%:30(17)
Level 10: Hover -- Zephyr-Travel:30(A), Zephyr-Travel/EndRdx:30(17), Ksmt-ToHit+:10(46), Krma-ResKB:10(46)
Level 12: Acid Arrow -- AnWeak-Acc/Rchg/EndRdx:49(A), Achilles-ResDeb%:20(19)
Level 14: Health -- Heal-I:45(A)
Level 16: Tenebrous Tentacles -- DampS-Rchg/EndRdx:49(A), Range-I:50(19), Range-I:50(21), Cloud-%Dam:20(21), TotHntr-Dam%:20(23), Posi-Dam%:20(23)
Level 18: Disruption Arrow -- RechRdx-I:45(A)
Level 20: Stamina -- P'Shift-EndMod:30(A), P'Shift-EndMod/Acc:30(34)
Level 22: Night Fall -- Posi-Acc/Dmg:49(A), Posi-Dmg/EndRdx:49(25), Posi-Dmg/Rchg:49(25), Posi-Acc/Dmg/EndRdx:49(27), Posi-Dam%:20(27), Cloud-%Dam:20(29)
Level 24: Fly -- Zephyr-Travel/EndRdx:30(A), Zephyr-Travel:30(43)
Level 26: Maneuvers -- RedFtn-Def/EndRdx:30(A), RedFtn-EndRdx/Rchg:30(29), RedFtn-Def/EndRdx/Rchg:30(31), RedFtn-Def:30(31), RedFtn-EndRdx:30(31)
Level 28: Oil Slick Arrow -- AirB'st-Dmg/Rchg:49(A), Det'tn-Dmg/Rchg:49(33), Posi-Dmg/Rchg:49(33), TmpRdns-Dmg/Slow:30(33), TmpRdns-EndRdx/Rchg/Slow:30(34)
Level 30: Dark Pit -- Stpfy-Acc/Rchg:33(A), Stpfy-EndRdx/Stun:33(34), Stpfy-Acc/EndRdx:33(36), Stpfy-Stun/Rng:33(36), Stpfy-Acc/Stun/Rchg:33(36), Rope-Acc/Stun/Rchg:49(43)
Level 32: Moonbeam -- Mantic-Acc/Dmg:35(A), Mantic-Dmg/EndRdx:35(37), Mantic-Acc/ActRdx/Rng:35(37), Mantic-Dmg/ActRdx/Rchg:35(37), Mantic-Dmg/EndRdx/Rchg:35(39)
Level 35: Life Drain -- Acc-I:45(A), Dct'dW-Heal/EndRdx:38(39), Dct'dW-Heal/Rchg:38(39), Dct'dW-Heal/EndRdx/Rchg:38(40), Dct'dW-Heal:38(40), Dct'dW-Rchg:38(40)
Level 38: Blackstar -- C'ngBlow-Acc/Dmg:41(A), C'ngBlow-Dmg/EndRdx:41(45), C'ngBlow-Dmg/Rchg:41(45), Erad-Dmg/Rchg:30(46), Erad-Acc/Dmg/Rchg:30(50), Erad-Acc/Rchg:30(50)
Level 41: Oppressive Gloom -- Stpfy-Acc/Rchg:44(A), Stpfy-EndRdx/Stun:44(42), Stpfy-Acc/EndRdx:44(42), Stpfy-Stun/Rng:44(42), Stpfy-Acc/Stun/Rchg:44(43)
Level 44: Dark Consumption -- P'Shift-EndMod/Acc/Rchg:44(A), P'Shift-Acc/Rchg:44(45)
Level 47: Soul Drain -- AdjTgt-ToHit/Rchg:49(A), AdjTgt-ToHit/EndRdx/Rchg:49(48), AdjTgt-EndRdx/Rchg:49(48), AdjTgt-ToHit/EndRdx:49(48), AdjTgt-Rchg:49(50)
Level 49: Dark Embrace -- S'fstPrt-ResDam/Def+:10(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1397;720;1440;HEX;|
|78DAA5934B4F135114C7CFF461E99B5A7915908780D0D20A3 B1F0B23A2899162438|
|82BB519CB0013EA944C4BD485A1C0D6950FD41804F18581C4 052AA82B1335BA5271|
|A75FC0A81FC08DC1F318D0C4A593F6FF9B7BEEB9FF73EFC99 DE4B96E1F40713F288|
|18359359F4F776B839A31A099CEA43AA467C00500551BB174 D7D8E060A2DFD43323|
|E903A6993B1BD99CE9538D216D20D1AD9A23E92E342A848E1 8C39AA91985C4C68B2|
|F95CB651387F582A1E5F35E1964F5A1E14290DF7B34158DF2 C3FA6888C749D5D047|
|C7B26A41CF19A143A37A46CC93E8AD99E72B715F6DF8BF6C0 3EB59B7C3531CD4826|
|D45B0CA703C67DCFD93E78019E0995B8C2DB3823946C93CE3 0AA62B920E4A0CD10E|
|F73064B71CECE250220E1E71F088834F1C9CD839A7220ECE3 83B4CA383CB7270BD5|
|238F93523F046F09651FA8EE1C65CB738D8DD9FF914A55F18 F15F187443FC27E31A|
|C6BC62AB78D770D0015B5F22C2E04207BFB5077F13EF61012 78292EC0C2E4B72144|
|79DB0CDC2575E5A7E5361AC02E13AC642563B42D28E12F40E 8BB712BEC4DB6A9866|
|3C442DB34A942D0395A87C2C78C288AC08C4BB460A7AD1AFC 23A45851C332A870EE|
|14C9554725479B835353EC676BF202008326EE0A26AABCBD5 8B5CA9FE9140CAD72F|
|705EC322E301D790DDD68E63A81E1A8A8C1D138249C114237 A41218FFBB8AACE2A5|
|2F71ED1084D1F041F056B8C964F8C451BA914698C70FF5A8E A25133B424193B7B05|
|C70429C6928D5456356711ADD07E466030E2DF79F39D3F04D F18E378495BAD76B5D|
|28162D056144C082619D12946D14EAA70DF6374ED63D07E95 3189330999712466F9|
|AAEC9A13DC16CC333AEF3026ECA472473A2A14BA99358ECD8 F0E7FF840CF3F9194E|
|3AF2F8D23BD942307F8AFE7996FA396BBCF83DA4F9222394E 7282E424C9291295E4|
|34498664FDC5E6EAE06EDAD01E92BD24FB482E52928B3E3B2 F898FC44F122009929|
|4928449CA4922243324EBBF01AB8A08DB|
|-------------------------------------------------------------------|</pre><hr />
Thanks Lumi, ATM I have 4 full T-strike sets so I guess I finally have someone to use em!
Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.
|
Luminara
I have a level 31 TA/Dark that I'm loving, but I have some questions.
No EMP arrow? I thought this was one of the best holds in the game. I believe its the only source of - regen for TA?
Poison Arrow, am I missing something? I never slotted it, but I never felt like it did much. I had more/better mitigation than I knew what to do with. Solo, I didn't need it. In teams, I didn't really ever feel like the needed the mitigation either.
Moonbeam? Are you still using this for cool IO sets? What set is that cool to waste a power?
Blackstar? I've never been a huge fan of the endurance crash. Yes, we can get it back with Dark Consumption and a blue, but that takes a lot of work to recover from it. Also you aren't running hasten.
Your aren't running hasten? Isn't Hasten nice with TA's weird recharge times? I see from the guide you don't think its really necessary since you have to get used to two sets of timing one with hasten up and one without.
Why did you go from Combat Jumping to Hover? I'm guessing its because Hover can for sure keep things at a distance for your ranged defense to matter?
Thanks you've been a great mentor for me and TA / Dark is my favorite toon.
[ QUOTE ]
Thanks Lumi, ATM I have 4 full T-strike sets so I guess I finally have someone to use em!
[/ QUOTE ]
Those builds are very, very basic, using cheap and easily acquired sets. You'll have room to grow if you decide to pursue more expensive sets or IOs, or even purples. I've got a similarly "ubercheap" build with sets coming together for my Fire/TA. I've been very pleased with the results so far, and I also like knowing that I can improve it further if I find myself playing it frequently enough to afford a purple set or three.
At the very least, if you do intend to keep playing the character after reaching 50, I strongly recommend picking up the purple Sleep set (Fortunata Hypnosis, get 5/6, everything but the Sleep recipe) and replacing Call of the Sandman. You can get the entire set for less than 4 million inf, the set bonuses are very nice and that Placate proc is... you have to use it to understand just how useful and worthwhile it can be. Placate is a debuff, and the only things I've found with Placate resistance are those running the critter Leadership power, so it's effective against nearly everything you'll encounter.
[ QUOTE ]
Luminara
I have a level 31 TA/Dark that I'm loving, but I have some questions.
No EMP arrow? I thought this was one of the best holds in the game.
[/ QUOTE ]
If nothing can hit you, do you need everything Held?
If you can Stun everything, do you need to Hold them too?
That's why I skipped EMP on my TA/Dark.
[ QUOTE ]
I believe its the only source of - regen for TA?
[/ QUOTE ]
It's also pointless and, in all practical ways, useless. It lasts for 15 seconds, so even if you somehow cap recharge for the power, it'll never have more than 1/4th up time (15 out of 60s). And if you are facing anything which you feel "needs" -Regen, you're just as well served by stacking 2 Disruptions, 1 Acid, 1 Achilles' Heel and 1 Warburg Chem Nuke. Ridiculous amounts of -Res will go a longer way toward getting that defeat than a 15s -Regen once every one to five minutes.
[ QUOTE ]
Poison Arrow, am I missing something? I never slotted it, but I never felt like it did much. I had more/better mitigation than I knew what to do with. Solo, I didn't need it. In teams, I didn't really ever feel like the needed the mitigation either.
[/ QUOTE ]
Set bonuses and AV/GM combat.
[ QUOTE ]
Moonbeam? Are you still using this for cool IO sets? What set is that cool to waste a power?
[/ QUOTE ]
Sting of the Manticore. Ranged Defense and 7.5% +Recharge.
Could also be an excellent place to slot the purple Ranged Damage set, if, say, one had a couple hundred million disposable influence and didn't want to give up the bonuses from the Thunderstrike sets in the other two single-target blasts.
[ QUOTE ]
Blackstar? I've never been a huge fan of the endurance crash. Yes, we can get it back with Dark Consumption and a blue, but that takes a lot of work to recover from it. Also you aren't running hasten.
[/ QUOTE ]
This isn't my build. This is the OP's build, modified for what I felt could be improvements but without discarding the powers that I suspect the OP wanted.
[ QUOTE ]
Your aren't running hasten? Isn't Hasten nice with TA's weird recharge times? I see from the guide you don't think its really necessary since you have to get used to two sets of timing one with hasten up and one without.
[/ QUOTE ]
Hasten can be useful for many builds, but it's not required for any build, not even TAs. I have TAs of all kinds. Some use Hasten, many don't, it just depends on the focus of the build. Sometimes you just don't need Hasten, and that's just as true for TA as it is for every other powerset. Sometimes you can achieve your goals without Hasten, sometimes you don't have room for it, sometimes you just don't feel like it's adding anything crucial (or as crucial as another power).
I do have Hasten on my TA/Dark. It's ~2 seconds away from perma, in fact. But I built that character to get Hasten as close to perma as possible, specifically for the purpose of spamming TT and NF to experiment with damage procs.
[ QUOTE ]
Why did you go from Combat Jumping to Hover? I'm guessing its because Hover can for sure keep things at a distance for your ranged defense to matter?
[/ QUOTE ]
Again, not my TA/Dark. Mine still has, and will always have, CJ. The OP had Hover in his build, so that's what was in the build I posted for him to consider.
Just wanted to say thanks again. This is my first defender I've been able to play highly. While leveling I like to use "cheap" sets and whatnot and then depending on how much use I'll have after 50 I'll spend the money on it. For example my Claw/WP still has basic IOs while my Claw/Fire is already racking up the recharge/HP/Regen bonuses.
Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!
Sure, the devs are supposed to listen to their customers, mister business 101 out there. And if I decide to start suggesting that the devs change the game from being about superheroes and supervillains to being about clowns that is my right as well, and technically Paragon Studios is supposed to pay attention to me. But I hope strongly that they assume a meth-head somehow managed to hack into my forum account and make paper airplanes out of my posts, because I hope they recognize stupid when they see it. I assume they will recognize futile just as accurately.
|
[ QUOTE ]
If nothing can hit you, do you need everything Held?
If you can Stun everything, do you need to Hold them too?
That's why I skipped EMP on my TA/Dark.
[/ QUOTE ]
When I was leveling up, I used EMP almost every time it was available from 32 to 50. The base duration is double that of dark pit, fully enhanced it's long enough where anything it holds will be dead before it wears off. On the climb to 50 where most of the team members aren't IO'd juggernauts, having an extra "stop a spawn in its tracks" power can save many a team wipe.
On the other hand, at 50 where most of my pve time is spent on the lvl 50 TFs and the occasional farms, it's an afterthought. The only reason I even keep it around is for the hold set bonuses, I can't remember the last time I actually needed it.
[ QUOTE ]
[ QUOTE ]
If nothing can hit you, do you need everything Held?
If you can Stun everything, do you need to Hold them too?
That's why I skipped EMP on my TA/Dark.
[/ QUOTE ]
When I was leveling up, I used EMP almost every time it was available from 32 to 50.
[/ QUOTE ]
When you were leveling up your TA/A?
Yes.
[ QUOTE ]
Yes.
[/ QUOTE ]
How much -ToHit is available to TA/A?
How much -ToHit is available to TA/Dark?
The point I'm making here is that what you might've needed or chosen to do with your TA/A has no bearing, at all, on how TA/Dark plays or whether or not a TA/Dark will find EMP Arrow useful.
[ QUOTE ]
[ QUOTE ]
Yes.
[/ QUOTE ]
How much -ToHit is available to TA/A?
How much -ToHit is available to TA/Dark?
The point I'm making here is that what you might've needed or chosen to do with your TA/A has no bearing, at all, on how TA/Dark plays or whether or not a TA/Dark will find EMP Arrow useful.
[/ QUOTE ]
You're entitled to your opinion. Based on my own experience with both TA and /dark I happen to disagree. EMP arrow is exceedingly useful. A single fire-and-forget power that locks down everything but the boss in a spawn long enough for everything to die makes a strong case for itself.
This is the first defender I've gotten past 20 and I really like the Trick Arrow mixed with the Dark Blasts.
I'm just recently 27 so I'm starting to look at IO sets and bonuses and trying to figure out what to slot and where. I've never slotted a Debuff set before, so I'm not sure if I should slot sets, frankenslot or what.
when I Frankenslot my dmg powers I usually go with 90-95% dmg, 40-50% Acc, 30-40% Rech, and whatever end redux I can get (usually 20%), should I follow this same "formula" for the TA powers only instead of dmg it would be whatever the primary debuff is?
Here is my build, and set IO recomendations would be greatly appreciated. (and only sets that are available at or around lvl 30, not purples and what not.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 48 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Flash Arrow -- Empty(A)
Level 1: Dark Blast -- Empty(A)
Level 2: Glue Arrow -- Empty(A)
Level 4: Gloom -- Empty(A)
Level 6: Swift -- Empty(A)
Level 8: Poison Gas Arrow -- Empty(A)
Level 10: Hover -- Empty(A)
Level 12: Acid Arrow -- Empty(A)
Level 14: Health -- Empty(A)
Level 16: Tenebrous Tentacles -- Empty(A)
Level 18: Disruption Arrow -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Night Fall -- Empty(A)
Level 24: Fly -- Empty(A)
Level 26: Assault -- Empty(A)
Level 28: Oil Slick Arrow -- Empty(A)
Level 30: Tactics -- Empty(A)
Level 32: Moonbeam -- Empty(A)
Level 35: Life Drain -- Empty(A)
Level 38: Blackstar -- Empty(A)
Level 41: Dark Consumption -- Empty(A)
Level 44: Dark Embrace -- Empty(A)
Level 47: Soul Drain -- Empty(A)
Level 49: Vengeance -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
[u]Set Bonus Totals:[u]------------
[u]Set Bonuses:[u]
also if anyone could comment on my power selections and if I missed anything important.
Thanks!
Active 50s:
Zero Defex: DP/MM//Mace Blaster
Mutant X-7: Fire/MM//Mace Blaster
Running my Kin/EA gloriously
Come on I21!!!