DM/SD build what di you think


AVKiller

 

Posted

Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting

Hero Profile:
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Level 1: Smite
(A) Touch of Death - Accuracy/Damage: Level 40
(3) Touch of Death - Chance of Damage(Negative): Level 40
(5) Touch of Death - Damage/Endurance/Recharge: Level 40
(5) Touch of Death - Damage/Endurance: Level 40
(7) Touch of Death - Damage/Recharge: Level 40
(7) Touch of Death - Accuracy/Damage/Endurance: Level 40

Level 1: Deflection
(A) Luck of the Gambler - Recharge Speed: Level 50
(3) Luck of the Gambler - Defense: Level 50
(9) Luck of the Gambler - Defense/Endurance: Level 50

Level 2: Battle Agility
(A) Red Fortune - Defense/Endurance: Level 50
(9) Red Fortune - Defense: Level 50
(11) Red Fortune - Endurance: Level 50
(11) Red Fortune - Defense/Recharge: Level 50
(13) Red Fortune - Endurance/Recharge: Level 50
(13) Red Fortune - Defense/Endurance/Recharge: Level 50

Level 4: True Grit
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(15) Numina's Convalescence - Heal: Level 50
(15) Numina's Convalescence - Heal/Endurance: Level 50
(17) Regenerative Tissue - +Regeneration: Level 30
(17) Regenerative Tissue - Heal/Endurance: Level 30
(19) Regenerative Tissue - Heal/Recharge: Level 30

Level 6: Hasten
(A) Recharge Reduction IO: Level 50
(19) Recharge Reduction IO: Level 50
(21) Recharge Reduction IO: Level 50

Level 8: Swift
(A) Run Speed IO: Level 50

Level 10: Siphon Life
(A) Touch of Death - Accuracy/Damage: Level 40
(21) Touch of Death - Chance of Damage(Negative): Level 40
(23) Touch of Death - Damage/Endurance/Recharge: Level 40
(23) Touch of Death - Damage/Endurance: Level 40
(25) Touch of Death - Damage/Recharge: Level 40
(25) Touch of Death - Accuracy/Damage/Endurance: Level 40

Level 12: Active Defense
(A) Recharge Reduction IO: Level 50

Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(27) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

Level 16: Health
(A) Numina's Convalescence - Heal: Level 30
(29) Numina's Convalescence - Heal/Endurance: Level 50
(29) Numina's Convalescence - Heal/Recharge: Level 50
(31) Miracle - +Recovery: Level 40

Level 18: Combat Jumping
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(31) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
(33) Luck of the Gambler - Recharge Speed: Level 50

Level 20: Stamina
(A) Efficacy Adaptor - EndMod/Endurance: Level 50
(33) Efficacy Adaptor - EndMod/Accuracy: Level 50
(33) Efficacy Adaptor - EndMod: Level 50
(34) Efficacy Adaptor - EndMod/Recharge: Level 50
(34) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
(34) Efficacy Adaptor - Accuracy/Recharge: Level 50

Level 22: Against All Odds
(A) Endurance Reduction IO: Level 50

Level 24: Phalanx Fighting
(A) Luck of the Gambler - Recharge Speed: Level 50
(50) Luck of the Gambler - Defense: Level 50

Level 26: Soul Drain
(A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
(36) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50

Level 28: Boxing
(A) Absolute Amazement - Stun/Recharge: Level 50
(37) Absolute Amazement - Endurance/Stun: Level 50
(39) Absolute Amazement - Chance for ToHit Debuff: Level 50
(39) Absolute Amazement - Stun: Level 50
(39) Absolute Amazement - Accuracy/Stun/Recharge: Level 50

Level 30: Tough
(A) Aegis - Psionic/Status Resistance: Level 40
(40) Aegis - Resistance: Level 50
(40) Aegis - Resistance/Endurance: Level 50

Level 32: Midnight Grasp
(A) Hecatomb - Damage/Recharge: Level 50
(40) Hecatomb - Chance of Damage(Negative): Level 50
(42) Hecatomb - Damage/Endurance: Level 50
(42) Hecatomb - Damage: Level 50
(42) Hecatomb - Accuracy/Damage/Recharge: Level 50

Level 35: Shield Charge
(A) Armageddon - Damage: Level 50
(43) Armageddon - Damage/Endurance: Level 50
(43) Armageddon - Damage/Recharge: Level 50
(43) Armageddon - Accuracy/Damage/Recharge: Level 50
(45) Armageddon - Accuracy/Recharge: Level 50

Level 38: Weave
(A) Luck of the Gambler - Recharge Speed: Level 50
(45) Luck of the Gambler - Defense: Level 50
(45) Luck of the Gambler - Defense/Endurance: Level 50

Level 41: One with the Shield
(A) Steadfast Protection - Resistance/+Def 3%: Level 30

Level 44: Dark Consumption
(A) Obliteration - Damage: Level 50
(46) Obliteration - Chance for Smashing Damage: Level 50
(46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
(46) Obliteration - Accuracy/Recharge: Level 50
(48) Obliteration - Damage/Recharge: Level 50
(48) Obliteration - Accuracy/Damage/Recharge: Level 50

Level 47: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(50) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

Level 49: Grant Cover
(A) Luck of the Gambler - Recharge Speed: Level 50
(50) Luck of the Gambler - Defense: Level 50


Level 1: Brawl
(A) Empty

Level 1: Sprint
(A) Empty

Level 2: Rest
(A) Recharge Reduction IO: Level 50

Level 1: Critical Hit
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Set Bonus Totals:
15% DamageBuff(Smashing)
15% DamageBuff(Lethal)
15% DamageBuff(Fire)
15% DamageBuff(Cold)
15% DamageBuff(Energy)
15% DamageBuff(Negative)
15% DamageBuff(Toxic)
15% DamageBuff(Psionic)
9.88% Defense(Smashing)
9.88% Defense(Lethal)
12.1% Defense(Fire)
12.1% Defense(Cold)
10.2% Defense(Energy)
10.2% Defense(Negative)
3% Defense(Psionic)
16.8% Defense(Melee)
17.4% Defense(Ranged)
16.4% Defense(AoE)
54% Enhancement(Accuracy)
82.5% Enhancement(RechargeTime)
5% FlySpeed
180.7 HP (13.5%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -12)
Knockup (Mag -12)
MezResist(Held) 5.5%
MezResist(Immobilize) 7.7%
MezResist(Stun) 2.2%
16% (0.27 End/sec) Recovery
74% (4.14 HP/sec) Regeneration
8.82% Resistance(Fire)
8.82% Resistance(Cold)
2.25% Resistance(Psionic)
14% RunSpeed
------------
Set Bonuses:
Touch of Death
(Smite)
MezResist(Immobilize) 2.75%
20.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

Luck of the Gambler
(Deflection)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)

Red Fortune
(Battle Agility)
MezResist(Immobilize) 2.2%
1.26% Resistance(Fire,Cold)
2% DamageBuff(All)
5% Enhancement(RechargeTime)
2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)

Numina's Convalescence
(True Grit)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints

Regenerative Tissue
(True Grit)
4% RunSpeed
20.1 HP (1.5%) HitPoints

Touch of Death
(Siphon Life)
MezResist(Immobilize) 2.75%
20.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)

Numina's Convalescence
(Health)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints

Blessing of the Zephyr
(Combat Jumping)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)

Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)

Efficacy Adaptor
(Stamina)
15.1 HP (1.12%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.56 HP/sec) Regeneration
2.5% DamageBuff(All)
5% Enhancement(RechargeTime)

Luck of the Gambler
(Phalanx Fighting)
10% (0.56 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)

Gaussian's Synchronized Fire-Control
(Soul Drain)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)

Absolute Amazement
(Boxing)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)

Aegis
(Tough)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
2.25% Resistance(Psionic)

Hecatomb
(Midnight Grasp)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)

Armageddon
(Shield Charge)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)

Luck of the Gambler
(Weave)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)

Steadfast Protection
(One with the Shield)
3% Defense(All)

Obliteration
(Dark Consumption)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)

Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)

Luck of the Gambler
(Grant Cover)
10% (0.56 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)


 

Posted

Could you post the data chunk or the link so we can open it up in Mids.