Ill/Rad build...I must be seeing things..
I'm getting 69% but yeah squishies can get high numbers in def and resistance.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
You probably have the pvp numbers up. Mids doesn't account for DR, and shows your pvp numbers before DR.
I don't have access to Mid's here, but isn't the point of a high-end Illusion/Rad build to go for max -recharge? If you have PA out all the time, you shouldn't get hit much, right?
ive never build a Ill/Rad before ...so I was messing around. IDK...ah any suggestions its for a buddy I think he is gonan do pvp iwth it? Not sure
That makes more sense. I don't PvP, so I wouldn't have the first idea how those are built
ok so I made this build with mids. it shows 75% resistance to everything...while that would be SUPER with a controller...for some strange reason i really dont think its possible ...can someone tell me why im seeing those numbers?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(13), Decim-Dmg/EndRdx(34), Decim-Acc/Dmg(37), Decim-Dmg/Rchg(37)
Level 1: Radiant Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(3), Dct'dW-Rchg(3), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), EndRdx-I(43)
Level 2: Deceive -- CoPers-Conf/EndRdx(A), CoPers-Conf(15), CoPers-Conf/Rchg(15), CoPers-Acc/Conf/Rchg(37), CoPers-Acc/Rchg(43)
Level 4: Accelerate Metabolism -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod(5), Efficacy-EndMod/Acc(5), Efficacy-EndMod/Acc/Rchg(7), Efficacy-EndMod/Rchg(7), Efficacy-Acc/Rchg(46)
Level 6: Flash -- BasGaze-Slow%(A), BasGaze-Acc/EndRdx/Rchg/Hold(9), BasGaze-Acc/Hold(9), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31)
Level 8: Hurdle -- Jump-I(A)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(13)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 14: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(42), RgnTis-Regen+(43)
Level 16: Super Speed -- Clrty-Stlth(A)
Level 18: Phantom Army -- BldM'dt-Dmg(A), BldM'dt-Acc/Dmg(19), BldM'dt-Acc(19), BldM'dt-Dmg/EndRdx(21), BldM'dt-Acc/Dmg/EndRdx(21)
Level 20: Lingering Radiation -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/Dmg/Slow(34), TmpRdns-Dmg/Slow(40), TmpRdns-Acc/Slow(40), TmpRdns-Acc/EndRdx(46)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(29)
Level 24: Radiation Infection -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(25), DarkWD-ToHitDeb/Rchg(25), DarkWD-ToHitdeb/Rchg/EndRdx(31), DarkWD-Rchg/EndRdx(36)
Level 26: Spectral Terror -- Abys-Dam%(A), Abys-Acc/Rchg(27), Abys-EndRdx/Fear(27), Abys-Acc/Fear/Rchg(36), Abys-Fear/Rng(36)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A)
Level 30: Super Jump -- Jump-I(A)
Level 32: Phantasm -- S'bndAl-Build%(A), S'bndAl-Dmg/EndRdx(33), S'bndAl-Dmg(33), S'bndAl-Dmg/Rchg(33), S'bndAl-Acc/Dmg/Rchg(34)
Level 35: Boxing -- Empty(A)
Level 38: EM Pulse -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold(39), UbrkCons-Hold/Rchg(39), UbrkCons-Acc/Hold/Rchg(39), UbrkCons-Acc/Rchg(40)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Temp Invulnerability -- ImpArm-ResPsi(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(45), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-ResDam/Rchg(46)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(48), Aegis-Psi/Status(48), Aegis-ResDam(48), Aegis-ResDam/EndRdx(50)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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