Arc 195543: Magnum Opus
Played this on my 50 en/en blaster.
Firstly, I LOATHE Malta, and I am currently in the slow process of dropping a World Wide Red mission every three days. So I didn't have high hopes for this.
However, it was happily, well, not exactly a breeze, but difficulty wise seemed just right for my toon. I like to stealth as much as possible, and the first maps and objectives were set up for this just fine.
The last map is a bit big, but nothing rage-inducing, and there are a few allies to pick up on the way to the Big Bad fight at the end. The malta I did meet weren't the usual teeth0grinding, hair-pulling annoyances I usually encounter, and the custom bosses were all handled without much difficulty. I don't like babysittiing allies too much, unless the writing really makes me want to have them around, and the allies here unfortunately didnt really make me fall in love with them. There;s nothing wrong with them in terms of their look or their powersets, its just my personal taste here i think. As it was, I encountered the EBs at the end with just one ally, and he was enough help.
Overall, the story kept me interested, it being a mystery of sorts dealing with the aftermath of World Wide Red. My lack of knowledge of what happens in WWR didn't seem to make it hard for me to work out what was going on.
My main criticism of the arc is that at times i felt a little sidelined, with the battle between the Big Bad and the contact seemingly being the focus rather than my toon. Sometimes the dialogue didnt help, espweciualkly when a mob was talking to the ally who was supposed to be with me but who I'd left behind a floor earlier.
With some polishing to avoid mechanistic oddness like that creeping in, this would be much better.
As it stands, however, I'd recommend it as a simple solid arc that's got no glaring wall-bangers or huge flaws, and certainly a load better than a lot of the crud thats out there. The story is intriguing, the dialogue and other text is free from spelling errors and obviously thought out, and the maps and objectives fit together well.
Eco.
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
Arc Name:Magnum Opus
Arc ID:195543
Faction: Family, Freakshow, Nemesis, Malta Operatives, Arachnos
Creator Global: @Hypothermea
Difficulty Level: Easy/Medium/Hard - depending on class and personal difficulty
Synopsis: With Operation: World Wide Red completely stopped, The Malta Group is starting to crumble as the 17 founding families ready to stab each other in the back. Agent Rock, former leader of The Black Dogs, is looking to take advantage. The Black Dogs were once the enforcers that kept the Malta structure intact. However, the families thought they were no longer needed and that left five men dead, or so they thought. Now Agent Rock needs to get the band back together, and end The Malta Operative. Unfortunately, things won't be that easy in this tale of revenge and betrayal.
Estimated Time to Play: 60-90 minutes
Looking for as much feedback as possible. Solo, teams, with as many different AT's as possible. If anyone reviews, I'd like it to be here. Also, if anyone needs their arc tested, just send me a tell.