Spines/regen with Leadership pool, or not?


Brokentooth

 

Posted

So this is the build plan I have been using, but now in my upper 30's am having second thoughts. I pretty much always play solo pve. Dabble in pvp and teams but not much at all. Figure I could keep this build plan for the rare occasions I do team, but for my second build thinking of a few changes.

I have thought changing some powers around might be better for solo pve: Ditching the Leadership pool Assault & Tactics and instead putting in MoG and Hasten, or MoG and Energy Torrent.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(5), EndRdx(17)
Level 1: Fast Healing -- Heal(A), Heal(17), Heal(23)
Level 2: Spine Burst -- Acc(A), Dmg(7), Dmg(7), Dmg(13), EndRdx(15), RechRdx(15)
Level 4: Reconstruction -- RechRdx(A), RechRdx(25), RechRdx(25), Heal(31), Heal(31), Heal(34)
Level 6: Combat Jumping -- DefBuff(A)
Level 8: Impale -- Acc(A), Dmg(9), Dmg(9), Dmg(11), RechRdx(11), EndRdx(13)
Level 10: Quick Recovery -- EndMod(A), EndMod(36), EndMod(36)
Level 12: Swift -- Run(A)
Level 14: Super Jump -- Jump(A)
Level 16: Integration -- Heal(A), Heal(36), Heal(37), EndRdx(43), EndRdx(45)
Level 18: Quills -- EndRdx(A), EndRdx(19), Acc(19), Acc(21), Dmg(21), Dmg(23)
Level 20: Dull Pain -- RechRdx(A), RechRdx(39), RechRdx(39), Heal(40), Heal(40)
Level 22: Health -- Heal(A), Heal(37), Heal(37)
Level 24: Build Up -- RechRdx(A), RechRdx(46)
Level 26: Ripper -- Acc(A), Acc(27), Dmg(27), Dmg(29), Dmg(29), RechRdx(31)
Level 28: Assault -- EndRdx(A), EndRdx(43)
Level 30: Stamina -- EndMod(A), EndMod(39), EndMod(46)
Level 32: Throw Spines -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
Level 35: Instant Healing -- RechRdx(A), RechRdx(40), RechRdx(45)
Level 38: Boxing -- Acc(A)
Level 41: Tough -- EndRdx(A), EndRdx(42), ResDam(42), ResDam(42), ResDam(43)
Level 44: Focused Accuracy -- EndRdx(A), EndRdx(45)
Level 47: Laser Beam Eyes -- Acc(A), Acc(48), Dmg(48), Dmg(48), Dmg(50)
Level 49: Tactics -- RechRdx(A), RechRdx(50), ToHit(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit