Need help crunching numbers from set bonuses


Archus

 

Posted

Ok, I'm trying to figure out the numbers I'm seeing under Regeneration Rate in my Combat Attributes window. I figure if someone can help me to understand where I'm seeing (or not seeing) set bonuses in this one category, maybe I'll catch on with the other categories as well.

My character is a Fire/Will Brute btw

Ok, first here is what I have slotted in all my powers that can take Heal enhancements.

High Pain Tolerance -

50 IO Heal
50 SO Heal
50 SO Heal

Fast Healing -

43 Numina's: Healing
34 Numina's: End/Rec
45 IO Heal
50 IO Heal
50 IO Heal

(12% Regen set bonus)

Rise to the Challenge -

50 SO Heal
41 Numina's: Heal
42 Numina's: Heal/End

(12% Regen set bonus)

Health -

50 IO Heal
50 IO Heal
50 IO Heal
41 Numina's: End/Rec
38 Numina's: Heal/End/Rec

(12% Regen set bonus)

I also have Regen set bonuses from -

Scirocco's 10%
LotG 10%
Serendipity 4%


Ok here is what I'm seeing in my Combat Attributes window -

Regeneration Rate 1.75%/sec (35.72 hp/sec)
Base 0.42%/sec (8.52 hp/sec)
Health 0.34%/sec (6.88 hp/sec)
Fast Healing 0.64%/sec (13.08 hp/sec)
Regeneration Increase 0.10%/sec (2.13 hp/sec)
Huge Imp Reg Bonus 0.15%/sec (3.07 hp/sec)
Large Imp Reg Bonus 0.08%/sec (1.70 hp/sec)
Tiny Imp Reg Bonus 0.02%/sec (0.34 hp/sec)

Ok so I'm fairly sure that not all of those set Regen bonuses are showing up. I know there's some sort of cap for using multiple bonuses from the same set but I don't know if there is a cap for using similar bonuses from different sets.

Can anyone explain to me the numbers I'm seeing here?

Big thank you in advance to anyone that can help.


 

Posted

Not sure but the Rule of 5 may be the problem.


 

Posted

I thought that might be it too but I don't have 5 of the same bonus anywhere. I've got three +12%, two +10%, and one +4%.


 

Posted

The cap for set bonuses is 5 of the same bonus so if you have three sets of Numina which gives 12% that means you can only have the 12% bonus 2 more times from ANY set that provides it.

I don't understand what you are asking below. If you are expecting your combat attributes to say 12% bonus under the regen section you won't see that. The attributes will say which IO set is giving you that bonus so that is the simplest way to tell.

Level 50 normal IOs and SOs will not say anything in your attributes, they will just increase the heal of the power they are slotted.

High Pain Tolerance doesn't grant +regen it grants +HP which will attribute to higher regen/sec since your total HP will increase. There is no listing under Regeneration for High Pain Tolerance.

You are only going to see Rise to the Challenge boost your regen when you have enemies around you otherwise it will remain low.

Serendipity is the tiny bonus, Scirocco and the Luck of the Gambler are the large bonus, and Numina is the huge bonus.

How this helps you.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

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[color=pink]The cap for set bonuses is 5 of the same bonus so if you have three sets of Numina which gives 12% that means you can only have the 12% bonus 2 more times from ANY set that provides it.

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Ok that confirms what I had thought.

[ QUOTE ]
I don't understand what you are asking below. If you are expecting your combat attributes to say 12% bonus under the regen section you won't see that. The attributes will say which IO set is giving you that bonus so that is the simplest way to tell.

[/ QUOTE ]

I didn't know where the info was supposed to show up actually. But you say the "attributes will say which IO set is giving you that bonus". Where exactly do you see that because I'm not seeing it under Combat Attributes anywhere?

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High Pain Tolerance doesn't grant +regen it grants +HP which will attribute to higher regen/sec since your total HP will increase. There is no listing under Regeneration for High Pain Tolerance.

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Yeah I just included that power because I had the set bonus from it to add to my numbers.

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You are only going to see Rise to the Challenge boost your regen when you have enemies around you otherwise it will remain low.

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Again, included it for the set bonus.

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Serendipity is the tiny bonus, Scirocco and the Luck of the Gambler are the large bonus, and Numina is the huge bonus.


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Ok but why don't the numbers match up then? For instance, one set of Numina's should be giving me 12% Regen. All three set bonuses should be giving me 36% Regen. Yet the number under the Huge bonus is 15%?


 

Posted

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Ok but why don't the numbers match up then? For instance, one set of Numina's should be giving me 12% Regen. All three set bonuses should be giving me 36% Regen. Yet the number under the Huge bonus is 15%?

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36% of your base (0.42%/sec) is 15%/sec.


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"Chew Electric Death, Snarling Cur!"

 

Posted

[ QUOTE ]
[ QUOTE ]


Ok but why don't the numbers match up then? For instance, one set of Numina's should be giving me 12% Regen. All three set bonuses should be giving me 36% Regen. Yet the number under the Huge bonus is 15%?

[/ QUOTE ]

36% of your base (0.42%/sec) is 15%/sec.

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Ahhh....thank you. I guess that should have been obvious but I'm not good at teh math.


 

Posted

One of the many things that is not obvious...

Set bonuses, etc., are expressed in terms of natural regeneration. You naturally regenerate 100% of your health in 4 minutes, so a 10% benefit would get you back 10% of a full hit point bar in 4 minutes.

"Real Numbers" give % per second.

Totally different units, non-intuitive.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

[ QUOTE ]
One of the many things that is not obvious...

Set bonuses, etc., are expressed in terms of natural regeneration. You naturally regenerate 100% of your health in 4 minutes, so a 10% benefit would get you back 10% of a full hit point bar in 4 minutes.

"Real Numbers" give % per second.

Totally different units, non-intuitive.

[/ QUOTE ]

My "old school" physics teacher always hammered into us:" Look at the units being used." Velocity is [meters/second] not [meters x seconds].
In other words, you can't add apples and pears, and it will give you a hint as to how to combine the numbers if you're unsure.


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"Chew Electric Death, Snarling Cur!"