Quick Question on setting beacons


Cardiff_Giant

 

Posted

You should be able to rotate them if they're mounted on a "wall item" - which you can successively stack on each other out from a wall (some of the wall lamps work well for this, or the SG Banners)

Also, the little prefab "Cubicle" will let you place wall objects on them - the rounded light fixtures (i forget the exact name atm) are fairly easy way to Rotate a Wall Item or TP Beacons at odd angles...

I've got some of the big paintings placed at 45 degree angles in a couple corners in one of my villain base's Control Rooms back above & behind the Supercomputer.
And, whenever I get back around to that base... I'm going to try to move the Mega-Monitor and at least one of the wall mounted control items on each side of a Supercomputer, for a sort of 'wrap-around' look. IIRC, I hit the limit for attachable control items in that room and didn't want to move the O'Pillar out of the room - because of it's close proximity to the Base Entrance.

Anywho, you can put the beacons at Non-90 degree angles = On the "Large Sconce" light, (or one of the others that looks like it should be in a pool - I'm thinking its a 'Flood Light' maybe? - so uhm... yeah, give that a try.

I'm not in-game at the moment or I'd check - there's more info on the Cubicle "trick" in the i13 Stacking Tools sticky thread above - it makes place wall items in the middle of a room much easier - rather than stacking a bunch of lamps out from a wall, OR down from the ceiling!


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