Cold/Sonic build


Bubblerella

 

Posted

I'd like to know what others would do to improve this. I'm going for as near as I can get to soft cap defense but my recharge has suffered from it. Any advice? I think my endurance recovery is kinda overkill, I may swap conserve power for something else. Also might move a slot from Sirens to temp invuln since I prolly won't be needing it that much with the defense bonuses.


Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Kristran: Level 50 Science Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Ice Shield -- LkGmblr-Def(A), LkGmblr-Def/Rchg(9), DefBuff-I(11)
Level 1: Shriek -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(37)
Level 2: Scream -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(23), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(25)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(17)
Level 8: Glacial Shield -- LkGmblr-Def(A), LkGmblr-Def/Rchg(9), DefBuff-I(11)
Level 10: Hurdle -- Jump-I(A)
Level 12: Arctic Fog -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(40), RedFtn-EndRdx(43)
Level 14: Health -- Heal-I(A), Heal-I(15), Numna-Regen/Rcvry+(46)
Level 16: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17)
Level 18: Benumb -- RechRdx-I(A), RechRdx-I(19), Acc-I(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(40)
Level 22: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(23), LkGmblr-Def/Rchg(43)
Level 24: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 26: Amplify -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 28: Sleet -- P'ngTtl-Rng/Slow(A), P'ngTtl-Acc/Slow(29), P'ngTtl-Acc/EndRdx(29), P'ngTtl--Rchg%(34), P'ngTtl-Dmg/Slow(34), P'ngTtl-EndRdx/Rchg/Slow(40)
Level 30: Shout -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42)
Level 32: Heat Loss -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(50)
Level 35: Siren's Song -- Acc-I(A), Acc-I(36)
Level 38: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(39), P'ngTtl-Acc/EndRdx(39), P'ngTtl-Rng/Slow(39), P'ngTtl--Rchg%(42), P'ngTtl-EndRdx/Rchg/Slow(43)
Level 41: Recall Friend -- Range-I(A), Range-I(50)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(50)
Level 49: Temp Invulnerability -- ResDam-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]9% DamageBuff(Smashing)[*]9% DamageBuff(Lethal)[*]9% DamageBuff(Fire)[*]9% DamageBuff(Cold)[*]9% DamageBuff(Energy)[*]9% DamageBuff(Negative)[*]9% DamageBuff(Toxic)[*]9% DamageBuff(Psionic)[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]2.81% Defense(Fire)[*]2.81% Defense(Cold)[*]21.6% Defense(Energy)[*]21.6% Defense(Negative)[*]2.5% Defense(Melee)[*]31.9% Defense(Ranged)[*]5.63% Defense(AoE)[*]57% Enhancement(Accuracy)[*]5% Enhancement(RunSpeed)[*]16.3% Enhancement(RechargeTime)[*]5% Enhancement(JumpSpeed)[*]5% Enhancement(JumpHeight)[*]5% Enhancement(FlySpeed)[*]22% FlySpeed[*]38.2 HP (3.75%) HitPoints[*]22% JumpHeight[*]22% JumpSpeed[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 2.2%[*]MezResist(Sleep) 5.5%[*]13.5% (0.23 End/sec) Recovery[*]20% (0.85 HP/sec) Regeneration[*]2.84% Resistance(Fire)[*]2.84% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]22% RunSpeed[/list]


@MARTy McFly

 

Posted

I moved a few slots to get a bit more recharge. Lost the acc from benumb but, I'll prolly be hitting amp and power boost just before anyway so I feel I can make due with it. Now I've put the purple sleep(Fort Hip Sleep) in to make up for a bit of recharge but moved one slot from hasten to do so, will that hurt all that much? Also took a slot from recall but could care less about that. I got a bit more acc out of it as well.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Kristran: Level 50 Mutation Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Ice Shield -- LkGmblr-Def(A), LkGmblr-Def/Rchg(9), DefBuff-I(11)
Level 1: Shriek -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(37)
Level 2: Scream -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(23), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Glacial Shield -- LkGmblr-Def(A), LkGmblr-Def/Rchg(9), DefBuff-I(11)
Level 10: Hurdle -- Jump-I(A)
Level 12: Arctic Fog -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(40), RedFtn-EndRdx(43)
Level 14: Health -- Heal-I(A), Heal-I(15), Numna-Regen/Rcvry+(19)
Level 16: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17)
Level 18: Benumb -- RechRdx-I(A), RechRdx(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(25)
Level 22: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(23), LkGmblr-Def/Rchg(43)
Level 24: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 26: Amplify -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 28: Sleet -- P'ngTtl-Rng/Slow(A), P'ngTtl-Acc/Slow(29), P'ngTtl-Acc/EndRdx(29), P'ngTtl--Rchg%(34), P'ngTtl-Dmg/Slow(34), P'ngTtl-EndRdx/Rchg/Slow(46)
Level 30: Shout -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(50)
Level 32: Heat Loss -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc(34), P'Shift-End%(50)
Level 35: Siren's Song -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(36), FtnHyp-Acc/Sleep/Rchg(40), FtnHyp-Acc/Rchg(40), FtnHyp-Sleep/EndRdx(42)
Level 38: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(39), P'ngTtl-Acc/EndRdx(39), P'ngTtl-Rng/Slow(39), P'ngTtl--Rchg%(42), P'ngTtl-EndRdx/Rchg/Slow(43)
Level 41: Recall Friend -- Range-I(A)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(50)
Level 49: Temp Invulnerability -- ResDam-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]9% DamageBuff(Smashing)[*]9% DamageBuff(Lethal)[*]9% DamageBuff(Fire)[*]9% DamageBuff(Cold)[*]9% DamageBuff(Energy)[*]9% DamageBuff(Negative)[*]9% DamageBuff(Toxic)[*]9% DamageBuff(Psionic)[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]2.81% Defense(Fire)[*]2.81% Defense(Cold)[*]21.6% Defense(Energy)[*]21.6% Defense(Negative)[*]2.5% Defense(Melee)[*]31.9% Defense(Ranged)[*]5.63% Defense(AoE)[*]72% Enhancement(Accuracy)[*]5% Enhancement(RunSpeed)[*]26.3% Enhancement(RechargeTime)[*]5% Enhancement(JumpSpeed)[*]5% Enhancement(JumpHeight)[*]5% Enhancement(FlySpeed)[*]22% FlySpeed[*]38.2 HP (3.75%) HitPoints[*]22% JumpHeight[*]22% JumpSpeed[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 2.2%[*]MezResist(Sleep) 5.5%[*]17.5% (0.29 End/sec) Recovery[*]20% (0.85 HP/sec) Regeneration[*]5.36% Resistance(Fire)[*]5.36% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]22% RunSpeed[/list]


@MARTy McFly