MA/SR Build Help
You have too much defense; you don't need the extra defense sets.
First, you have no attack chain. You can't weave together your attacks in a smooth chain, even when Hasten is up. You need to pick up either Crippling Axe Kick or Thunder Kick. I guess you could go with:
Storm Kick, Eagle's Claw, Storm Kick, Crane Kick, LBE, Storm Kick, EC repeat...
Laser Beam Eyes will really kill your DPS. Although it looks cool so if you want it for style then that's great. If you keep it at least add a slot and put in a chance for -20 Res Debuff.
The best MA chain is actually SK > CK > SK > CAK. With the money your are going to spend there is no reason you can't achieve this.
For defense pick up Combat Jumping. It gives you vertical movement, costs virtually no endurance, and brings all your defenses up to 45. Then you can replace the 2 Touch of Death, Red Fortune, Scirocco's Dervish, and Reactive Armor with better sets. You can also drop the last slot off Stamina since neither Acc/Rech nor the set bonus helps you.
Your 45% in each comes from:
~ All toggles 4 slotted, preferably with Luck of the Gambler. You could add an extra slot for a cheaper build and go with 5 Red Fortunes.
~ Passives 3 slotted, preferably with Impervium Armor Def, Def/End for the set bonus and one generic defense.
~ Focus Chi with Gaussian's.
~ Tough with Steadfast Res/Def and Res/End for the set bonus.
~ Combat Jumping 3 slotted with Def.
That gets you to 45% defense in each. You can then concentrate on other slot bonuses and getting down the SK > CK > SK > CAK chain.
Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
If I go for that chain, should I keep Dragon Tail or Eagle's Claw?
(And I can't slot Impervium in Agile/Dodge/Lucky ^^;
Dragons Tail. Eagle's Claw is only good for stunning lts, which is a waste of time for a softcapped scrapper.
Hokay, after some more time with Mids, I got a possible contender for the new respec build that has the SK-CK-SK-CAK chain that's being ballyhooed about. Again, feedback appreciated.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Blue Bolts: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(17), T'Death-Dam%(23)
Level 1: Focused Fighting -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/Rchg(25), LkGmblr-Def/EndRdx/Rchg(31)
Level 2: Focused Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/Rchg(31), LkGmblr-EndRdx/Rchg(37)
Level 4: Agile -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5)
Level 6: Boxing -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(7), S'ngH'mkr-Dmg/Rchg(7), S'ngH'mkr-Dmg/EndRdx/Rchg(11)
Level 8: Crane Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(13), Mako-Dam%(17)
Level 10: Hurdle -- Jump-I(A)
Level 12: Combat Jumping -- DefBuff-I(A), DefBuff-I(13), DefBuff-I(36)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(46)
Level 16: Practiced Brawler -- RechRdx-I(A)
Level 18: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(19), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(29), RgnTis-Regen+(42), Mrcl-Rcvry+(43)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(43)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(23), ImpArm-ResDam(40), ImpArm-ResDam/EndRdx(42), ImpArm-ResPsi(48)
Level 24: Dodge -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(25)
Level 26: Crippling Axe Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(34), Hectmb-Dam%(34)
Level 28: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(43)
Level 30: Lucky -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31)
Level 32: Focus Chi -- GSFC-ToHit/EndRdx(A), GSFC-Build%(33), GSFC-ToHit(33), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(36)
Level 35: Evasion -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-EndRdx/Rchg(37), LkGmblr-Def/EndRdx/Rchg(40)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 41: Quickness -- Run-I(A)
Level 44: Dragon's Tail -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(45), Armgdn-Dmg/EndRdx(46), EndRdx-I(46)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Focused Accuracy -- EndRdx-I(A), EndRdx-I(50), ToHit-I(50), ToHit-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Okay, so I want to do a respec on my MA/SR scrapper fairly soon, since my bad power picks have finally caught up with me. I made a new build in Mids, and would like some advice/feedback.
I'm perfectly willing to change around the power pools or to switch around some of the powers.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Blue Bolts: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(23)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(17), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(40), RedFtn-EndRdx(46)
Level 2: Focused Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Def/Rchg(17), LkGmblr-EndRdx/Rchg(40)
Level 4: Agile -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(5)
Level 6: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(7), P'ngS'Fest-Dmg/Rchg(7), P'ngS'Fest-Stun%(11)
Level 8: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(36)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(45)
Level 16: Practiced Brawler -- RechRdx-I(A)
Level 18: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(19), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(25), RgnTis-Regen+(42), Mrcl-Rcvry+(43)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(43), P'Shift-Acc/Rchg(46)
Level 22: Tough -- RctvArm-ResDam(A), S'fstPrt-ResDam/Def+(23), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/EndRdx/Rchg(46)
Level 24: Dodge -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(25)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31), Sciroc-Dam%(37)
Level 28: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(37)
Level 30: Lucky -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31)
Level 32: Eagles Claw -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Dmg/EndRdx/Rchg(34), T'Death-Dam%(37)
Level 35: Evasion -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 41: Quickness -- Run-I(A)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Laser Beam Eyes -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Acc/Dmg/Rchg(48), Decim-Build%(48)
Level 49: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(50), Posi-Dmg/Rchg(50), Posi-Dam%(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit