Looking for an elec/nin build for pvp
welcome to the forums.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Mutation Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Havoc Punch <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (11) Kinetic Combat - Damage/Recharge[*] (13) Kinetic Combat - Damage/Endurance/Recharge[*] (13) Kinetic Combat - Damage/Endurance[/list]Level 1: Hide <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 2: Ninja Reflexes <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (3) Red Fortune - Defense/Endurance[*] (3) Red Fortune - Defense[*] (25) Red Fortune - Defense/Recharge[*] (25) Red Fortune - Defense/Endurance/Recharge[*] (27) Red Fortune - Endurance[/list]Level 4: Danger Sense <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (5) Red Fortune - Defense[*] (5) Red Fortune - Defense/Endurance[*] (17) Red Fortune - Defense/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (19) Red Fortune - Endurance[/list]Level 6: Assassin's Shock <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (7) Mako's Bite - Accuracy/Damage[*] (7) Mako's Bite - Damage/Endurance[*] (9) Mako's Bite - Damage/Recharge[*] (9) Mako's Bite - Accuracy/Endurance/Recharge[*] (11) Mako's Bite - Chance of Damage(Lethal)[/list]Level 8: Combat Jumping <ul type="square">[*] (A) Winter's Gift - Slow Resistance (20%)[*] (36) Kismet - Accuracy +6%[/list]Level 10: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (15) Recharge Reduction IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (34) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Kuji-In Rin <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (19) Miracle - +Recovery[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod/Accuracy[*] (21) Performance Shifter - EndMod[*] (23) Performance Shifter - EndMod/Recharge[*] (23) Performance Shifter - EndMod/Accuracy/Recharge[*] (48) Performance Shifter - Accuracy/Recharge[/list]Level 22: Kuji-In Sha <ul type="square">[*] (A) Miracle - Heal[*] (36) Miracle - Heal/Endurance[*] (36) Miracle - Endurance/Recharge[*] (37) Miracle - Heal/Recharge[*] (37) Miracle - Heal/Endurance/Recharge[*] (37) Steadfast Protection - Resistance/+Def 3%[/list]Level 24: Build Up <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[/list]Level 26: Placate <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 28: Thunder Strike <ul type="square">[*] (A) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (29) Obliteration - Chance for Smashing Damage[*] (29) Obliteration - Damage[*] (31) Obliteration - Accuracy/Recharge[*] (31) Obliteration - Damage/Recharge[*] (43) Obliteration - Accuracy/Damage/Recharge[/list]Level 30: Stealth <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 32: Lightning Rod <ul type="square">[*] (A) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (33) Obliteration - Chance for Smashing Damage[*] (33) Obliteration - Damage[*] (33) Obliteration - Accuracy/Recharge[*] (34) Obliteration - Damage/Recharge[*] (34) Obliteration - Accuracy/Damage/Recharge[/list]Level 35: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (48) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 38: Kuji-In Retsu <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (39) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (43) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 41: Spirit Shark <ul type="square">[*] (A) Apocalypse - Chance of Damage(Negative)[*] (42) Apocalypse - Damage[*] (42) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (48) Apocalypse - Damage/Endurance[/list]Level 44: Spirit Shark Jaws <ul type="square">[*] (A) Lockdown - Accuracy/Hold[*] (45) Lockdown - Accuracy/Recharge[*] (45) Lockdown - Recharge/Hold[*] (45) Lockdown - Endurance/Recharge/Hold[*] (46) Lockdown - Accuracy/Endurance/Recharge/Hold[*] (46) Lockdown - Chance for +2 Mag Hold[/list]Level 47: Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 49: Phase Shift <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Assassination
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[u]Set Bonus Totals:[u]<ul type="square">[*]25% DamageBuff(Smashing)[*]25% DamageBuff(Lethal)[*]25% DamageBuff(Fire)[*]25% DamageBuff(Cold)[*]25% DamageBuff(Energy)[*]25% DamageBuff(Negative)[*]25% DamageBuff(Toxic)[*]25% DamageBuff(Psionic)[*]11.8% Defense(Smashing)[*]11.8% Defense(Lethal)[*]12.7% Defense(Fire)[*]12.7% Defense(Cold)[*]12.7% Defense(Energy)[*]12.7% Defense(Negative)[*]3% Defense(Psionic)[*]14.9% Defense(Melee)[*]22.4% Defense(Ranged)[*]22.4% Defense(AoE)[*]5% Enhancement(Heal)[*]2.5% Enhancement(Held)[*]18% Enhancement(Accuracy)[*]67.5% Enhancement(RechargeTime)[*]10% FlySpeed[*]140.1 HP (11.6%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 10.5%[*]MezResist(Stun) 4.4%[*]7.5% (0.13 End/sec) Recovery[*]16% (0.8 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]10% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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it gets 43.3% melee defense, 50.8% ranged/aoe outside of hide.
in hide that goes to 49.8%, 57.3% and 96.4% defense
using invis... 54.2%, 61.7%, 100.8% defense
or if u have to there's always retsu...90.5%, 98%, 137.1%
the self heal recharges in 19 seconds. you have ranged via leviathan including a hold.
25% global damage from the sets and then buildup/assassin strikes will help cut ppl down.
and oh yea the build uses virtually no endurance 1.08/s well u regen 3.04/second
goodluck getting hit.
oops i forgot, remember to put ur accolades on and throw a stealth io in sprint.
Can someone please post a good elec/nin stalker build for pvp? Thanks in advance.