Help with a DM/Regen please


Eloora

 

Posted

Heya all i have been around the game since it went live. I have however only maybe played a total of over one year. My first real toon and first to 50 is my dark/regen. I think this toon is just awesome in what he can do, however, with the IOs and set bonus' to them i am wondering if anyone could give me some ideas of slotting ideas. In the form of what sets to look for and what bonus' would greatly help me out. I have been playing with mids and just cant seem to get anything that i feel comfy with in terms of taking me up to that next level. Any advice and/or links to builds would be so much appreciated thanx in advance


 

Posted

Dun duh-duh duh! Umbral's here to post his build again! Go me!

The IO set bonuses you want to aim for are +rech and +defense. Those will be your big money makers for generating survivability. Doctored Wounds 5 piece, Touch of Death 6 piece, the Luck of the Gambler +rech IO, and most of the purple sets are generally what you want to go for. Zephyr for transport powers is also great but, as it doesn't add to melee defense, it's not as important.

Here's the build I generally tell people to aim for. It's a bit lower damage than it could be, but I was placing heavy emphasis on staying alive when I was building it. 200 dps is already more than enough to do pretty much anything within the realms of possibility.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

+def concept: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(46)
Level 1: Fast Healing -- RgnTis-Regen+(A)
Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dam%(11)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(48)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(15), Zephyr-Travel/EndRdx(27)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(17), Numna-Heal(27)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 20: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(34), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37), Aegis-Psi/Status(39)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 32: Midnight Grasp -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(45), Hectmb-Acc/Dmg/Rchg(45), Hectmb-Acc/Rchg(46), Hectmb-Dam%(46)
Level 35: Stealth -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), RechRdx-I(43), RechRdx-I(48)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 44: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(48)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Yes, Umbral, you are that predictable. And I for one get giddy when someone starts a new DM/regen thread!

And then I get depressed at how broke I am when I see all those orange/purple sets in your builds.

I was wondering if you had any suggestions for alternate, more affordable sets in place of things like Hecatomb, Armageddon, Manticore's etc.

Also, is that slotting of Boxing very common? I never really thought of it as a serious part of any attack chain, and the stun never seems to on any mobs you really need it for.


 

Posted

[ QUOTE ]
Also, is that slotting of Boxing very common? I never really thought of it as a serious part of any attack chain, and the stun never seems to on any mobs you really need it for.

[/ QUOTE ]
That slotting of Boxing is probably not uncommon in a billion influence DM/Regen build. What would be uncommon is actually USING Boxing in such a build. It's almost certainly just a set mule in this case.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

[ QUOTE ]
Yes, Umbral, you are that predictable. And I for one get giddy when someone starts a new DM/regen thread!

And then I get depressed at how broke I am when I see all those orange/purple sets in your builds.

I was wondering if you had any suggestions for alternate, more affordable sets in place of things like Hecatomb, Armageddon, Manticore's etc.

Also, is that slotting of Boxing very common? I never really thought of it as a serious part of any attack chain, and the stun never seems to on any mobs you really need it for.

[/ QUOTE ]

My recommendations for slot replacements for the expensive sets would be...

Scirocco's Dervish rather than Armageddon. Multi Strike instead of Obliteration. Stupefy instead of Absolute Amazement (at which point, the 6th slot is awesome), Reactive Armor instead of Aegis, and Crushing Impact instead of Hecatomb (cuz you're losing Obliteration 5% +rechs). None of the other stuff has really decent slotting replacements.

Of course, if you're building it on the cheap, you're going to want to change it significantly anyway. You definitely want to get another attack in there (hello, Shadow Punch!) and trade out the Stealth pool and Super Speed (the power) for the Fitness pool. The entire build is pretty specific on requiring a huge amount of recharge to balance out the recovery and fill in the attack chain.

And did you mean Guassian's instead of Manticore's? I'm reasonably sure that I didn't put any snipe powers in there...


 

Posted

Yeah, I meant Mako's *blush*. I see that a lot in the expensive looking builds. Thanks for the suggestions, Umbral.