can any1ons make some reccomendations and help me with this build
its mainly for melee defence
it has only been able to solo mako and marauder
the empty space on tough is for the +3% def pvp io
the end is fine due to mog and conserve power
any help please?
remember that its mainly for melee defence
but i need help mainly since i can only solo mako and marauder
tikkzaria: Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery
Hero Profile: Level 1: Swipe <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (3) Touch of Death - Damage/Recharge[*] (5) Touch of Death - Accuracy/Damage/Endurance[*] (5) Touch of Death - Damage/Endurance/Recharge[*] (7) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (7) Numina's Convalescence - Heal/Endurance[*] (9) Numina's Convalescence - Heal/Recharge[*] (9) Healing IO[/list]Level 2: Strike <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (11) Touch of Death - Damage/Endurance[*] (11) Touch of Death - Damage/Recharge[*] (13) Touch of Death - Accuracy/Damage/Endurance[*] (13) Touch of Death - Damage/Endurance/Recharge[*] (15) Touch of Death - Chance of Damage(Negative)[/list]Level 4: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge[*] (15) Numina's Convalescence - Heal/Endurance/Recharge[*] (17) Doctored Wounds - Heal/Recharge[*] (17) Harmonized Healing - Heal/Recharge[/list]Level 6: Slash <ul type="square">[*] (A) Hecatomb - Damage/Recharge[*] (19) Hecatomb - Accuracy/Damage/Recharge[*] (19) Hecatomb - Accuracy/Recharge[*] (21) Hecatomb - Damage/Endurance[*] (21) Hecatomb - Chance of Damage(Negative)[*] (23) Achilles' Heel - Chance for Res Debuff[/list]Level 8: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (23) Performance Shifter - EndMod/Recharge[*] (25) Performance Shifter - EndMod/Accuracy[*] (25) Performance Shifter - Chance for +End[/list]Level 10: Spin <ul type="square">[*] (A) Obliteration - Damage[*] (27) Obliteration - Accuracy/Recharge[*] (27) Obliteration - Damage/Recharge[*] (29) Obliteration - Accuracy/Damage/Recharge[*] (29) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (31) Obliteration - Chance for Smashing Damage[/list]Level 12: Follow Up <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (31) Touch of Death - Damage/Endurance[*] (31) Touch of Death - Damage/Recharge[*] (33) Touch of Death - Accuracy/Damage/Endurance[*] (33) Touch of Death - Damage/Endurance/Recharge[*] (33) Touch of Death - Chance of Damage(Negative)[/list]Level 14: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge[*] (34) Numina's Convalescence - Heal/Recharge[*] (34) Numina's Convalescence - Heal/Endurance/Recharge[*] (34) Doctored Wounds - Heal/Recharge[*] (36) Harmonized Healing - Heal/Recharge[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (36) Numina's Convalescence - Heal/Endurance[*] (36) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 18: Focus <ul type="square">[*] (A) Apocalypse - Damage/Recharge[*] (37) Apocalypse - Accuracy/Damage/Recharge[*] (37) Apocalypse - Accuracy/Recharge[*] (37) Apocalypse - Damage/Endurance[*] (39) Apocalypse - Chance of Damage(Negative)[*] (39) Decimation - Chance of Build Up[/list]Level 20: Resilience <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (40) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 24: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[/list]Level 26: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (40) Luck of the Gambler - Defense/Endurance[/list]Level 28: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (43) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 30: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (50) Luck of the Gambler - Defense/Endurance[*] (50) Luck of the Gambler - Defense[/list]Level 32: Instant Healing <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 35: Boxing <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (45) Touch of Death - Damage/Endurance[*] (45) Touch of Death - Damage/Recharge[*] (46) Touch of Death - Accuracy/Damage/Endurance[*] (46) Touch of Death - Damage/Endurance/Recharge[*] (46) Touch of Death - Chance of Damage(Negative)[/list]Level 38: Tough <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance[*] (45) Impervium Armor - Resistance[*] (50) Empty[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Rectified Reticle - To Hit Buff[*] (43) Rectified Reticle - Increased Perception[/list]Level 44: Moment of Glory <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 47: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 49: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[/list]------------ Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
can any1ons make some reccomendations and help me with this build
its mainly for melee defence
it has only been able to solo mako and marauder
the empty space on tough is for the +3% def pvp io
the end is fine due to mog and conserve power
any help please?
remember that its mainly for melee defence
but i need help mainly since i can only solo mako and marauder
and yes this is with no insps
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
tikkzaria: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Swipe <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (3) Touch of Death - Damage/Recharge[*] (5) Touch of Death - Accuracy/Damage/Endurance[*] (5) Touch of Death - Damage/Endurance/Recharge[*] (7) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (7) Numina's Convalescence - Heal/Endurance[*] (9) Numina's Convalescence - Heal/Recharge[*] (9) Healing IO[/list]Level 2: Strike <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (11) Touch of Death - Damage/Endurance[*] (11) Touch of Death - Damage/Recharge[*] (13) Touch of Death - Accuracy/Damage/Endurance[*] (13) Touch of Death - Damage/Endurance/Recharge[*] (15) Touch of Death - Chance of Damage(Negative)[/list]Level 4: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Heal/Recharge[*] (15) Numina's Convalescence - Heal/Endurance/Recharge[*] (17) Doctored Wounds - Heal/Recharge[*] (17) Harmonized Healing - Heal/Recharge[/list]Level 6: Slash <ul type="square">[*] (A) Hecatomb - Damage/Recharge[*] (19) Hecatomb - Accuracy/Damage/Recharge[*] (19) Hecatomb - Accuracy/Recharge[*] (21) Hecatomb - Damage/Endurance[*] (21) Hecatomb - Chance of Damage(Negative)[*] (23) Achilles' Heel - Chance for Res Debuff[/list]Level 8: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (23) Performance Shifter - EndMod/Recharge[*] (25) Performance Shifter - EndMod/Accuracy[*] (25) Performance Shifter - Chance for +End[/list]Level 10: Spin <ul type="square">[*] (A) Obliteration - Damage[*] (27) Obliteration - Accuracy/Recharge[*] (27) Obliteration - Damage/Recharge[*] (29) Obliteration - Accuracy/Damage/Recharge[*] (29) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (31) Obliteration - Chance for Smashing Damage[/list]Level 12: Follow Up <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (31) Touch of Death - Damage/Endurance[*] (31) Touch of Death - Damage/Recharge[*] (33) Touch of Death - Accuracy/Damage/Endurance[*] (33) Touch of Death - Damage/Endurance/Recharge[*] (33) Touch of Death - Chance of Damage(Negative)[/list]Level 14: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge[*] (34) Numina's Convalescence - Heal/Recharge[*] (34) Numina's Convalescence - Heal/Endurance/Recharge[*] (34) Doctored Wounds - Heal/Recharge[*] (36) Harmonized Healing - Heal/Recharge[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (36) Numina's Convalescence - Heal/Endurance[*] (36) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 18: Focus <ul type="square">[*] (A) Apocalypse - Damage/Recharge[*] (37) Apocalypse - Accuracy/Damage/Recharge[*] (37) Apocalypse - Accuracy/Recharge[*] (37) Apocalypse - Damage/Endurance[*] (39) Apocalypse - Chance of Damage(Negative)[*] (39) Decimation - Chance of Build Up[/list]Level 20: Resilience <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (40) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 24: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[/list]Level 26: Maneuvers <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (40) Luck of the Gambler - Defense/Endurance[/list]Level 28: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (43) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 30: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (50) Luck of the Gambler - Defense/Endurance[*] (50) Luck of the Gambler - Defense[/list]Level 32: Instant Healing <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 35: Boxing <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (45) Touch of Death - Damage/Endurance[*] (45) Touch of Death - Damage/Recharge[*] (46) Touch of Death - Accuracy/Damage/Endurance[*] (46) Touch of Death - Damage/Endurance/Recharge[*] (46) Touch of Death - Chance of Damage(Negative)[/list]Level 38: Tough <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance[*] (45) Impervium Armor - Resistance[*] (50) Empty[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Rectified Reticle - To Hit Buff[*] (43) Rectified Reticle - Increased Perception[/list]Level 44: Moment of Glory <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 47: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 49: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
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