silly spines regen
do not even waste your money on that buid if it is for PvP. reason being is b/c all those sets you are going to be relying on are not gonna be there as much as you think. i stripped my PvP toons of all sets and used basic IOs and did just fine. i think people are even still using SOs just so they dont have to waste there money on IOs.
@The REAL Chop
My teachers always told me to follow my dreams. To bad they are all Nightmares.
Actually most of the good stuff is there as it is. I'll have to pay more money on respecs to take more out than I'm taking out now... though I do seem to have too much recharge there, i'll need to axe one of the thb sets
The cake is a lie! The cake is a lie!
this build is p[roof that the new PvP system sux. why? b/c i have never seen a Regen that took phase shift. also, the days of ss/sj are pretty much done, you could do w/o sj and grab cj if ya wanted. This might be an OK build if you plan ojn just fightklbbn it. as for the too much recharge, well yeah your goin to need to make some changes so that your not above cap, and remember DR too, once you go into a zone your + rech is goin too get the shaft as well.
@The REAL Chop
My teachers always told me to follow my dreams. To bad they are all Nightmares.
Well here goes again.
I Haven't pvp'd for quite a while, here's my wild guess at an updated build. It looks daft to me, but... as far as I can tell, my best two attacks are going to be flurry and jump kick, so...
Any comments on basic sanity would be much appreciated. There are 3 extra slots in FH that I havn't decided what to do with yet.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
silly i14 spine regen: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Barb Swipe -- Mako-Dmg/Rchg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Acc/Dmg:50(3), Mako-Dam%:50(5), Acc-I:50(5), HO:Nucle(48)
Level 1: Fast Healing -- Empty(A), Empty(48), Empty(50), Empty(50)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(11), Dct'dW-Heal/EndRdx/Rchg:50(11), Dct'dW-Heal:50(13), Dct'dW-Rchg:50(13)
Level 4: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod/Rchg:50(9), P'Shift-EndMod/Acc:50(15), P'Shift-EndMod:50(15)
Level 6: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-Rchg:50(7), AdjTgt-ToHit/EndRdx/Rchg:50(7), AdjTgt-ToHit/EndRdx:50(9), AdjTgt-ToHit/Rchg:50(17)
Level 8: Impale -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(21), Apoc-Acc/Rchg:50(21), Apoc-Dmg/EndRdx:50(31), Apoc-Dam%:50(34)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Rchg:50(17), Dct'dW-Heal/Rchg:50(37), Dct'dW-Heal/EndRdx/Rchg:50(37), Dct'dW-Heal:50(37)
Level 12: Hurdle -- Empty(A)
Level 14: Health -- Empty(A)
Level 16: Integration -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(40), Dct'dW-Heal:50(40), Dct'dW-Rchg:50(42)
Level 18: Flurry -- Mako-Acc/Dmg:50(A), HO:Nucle(19), Mako-Dmg/EndRdx:50(23), Mako-Dmg/Rchg:50(27), Mako-Dam%:50(43), Acc-I:50(43)
Level 20: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(27)
Level 22: Super Speed -- Empty(A)
Level 24: Jump Kick -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(25), Hectmb-Acc/Dmg/Rchg:50(25), Acc-I:50(39), Hectmb-Acc/Rchg:50(46), Hectmb-Dmg/EndRdx:50(48)
Level 26: Super Jump -- Empty(A)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(29), Dct'dW-Heal/EndRdx/Rchg:50(29), Dct'dW-Heal:50(31), Dct'dW-Rchg:50(31)
Level 30: Stealth -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(34)
Level 32: Throw Spines -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(34)
Level 35: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(36), P'Shift-EndMod:50(36), P'Shift-EndMod/Rchg:50(36)
Level 38: Moment of Glory -- LkGmblr-Rchg+:50(A), RechRdx-I:50(39), RechRdx-I:50(39)
Level 41: Focused Accuracy -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(42), AdjTgt-ToHit/EndRdx/Rchg:50(42), AdjTgt-ToHit/EndRdx:50(43), AdjTgt-EndRdx/Rchg:50(46)
Level 44: Laser Beam Eyes -- Dev'n-Acc/Dmg/EndRdx/Rchg:50(A), Dev'n-Acc/Dmg:50(45), Dev'n-Acc/Dmg/Rchg:50(45), Dev'n-Hold%:50(45), HO:Nucle(46)
Level 47: Invisibility -- LkGmblr-Rchg+:50(A)
Level 49: Phase Shift -- RechRdx-I:50(A), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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The cake is a lie! The cake is a lie!