AE Teams as of 5-7-09


Dominicus_Saxon

 

Posted

Alright, now that hopefully everything has settled down a little bit from the situation on 5-5-09, I have a few questions about AE Teams. What is the status of AE Teams ? Are they working decently enough now to actually play them, are they still broken, what are the xps like or difficulty levels, etc ?

I tried to do one yesterday morning and got a complete team wipe within 2 minutes, and we had several lvl 40+ members. I'm just doing regular mishes right now but would like to enjoy a few good AE teams as long as it's actually do-able.


 

Posted

A) Not everyone has rebalanced their custom mobs with the new power distribution.

B) Alot of Powergamers are avoiding the MA for fear of tripping some datamine somewhere and thereby falling under the Dev hammer. I personally am only playing old Dev issued or Dev sanctioned (dev choice) content until better guidance is available. A challenging arc isn't worth my character or my account.


 

Posted

It really depends on what you are looking for. Here are a few scenerios

Standard PuG with a mix of players - You should pick some standard mission arcs that have a nice variety of minions, lt's and a 1-2 bosses per spawn. Enjoy the content and be pleasantly surprised at the ticket count when you complete it.

Standard PuG begging for huge ticket counts and massive experience from fighting enemies that can't hurt you. Sorry those days are over and AE is not for you. Start paying farmers again.

Solid level 50 looking for hardcore content with high rewards. Put a group together and review the information on each player and verify they have a long list of IO bonus's before starting missions. Discuss your strategy to deal with the high level enemies you will be facing. Packs of 17+ or more will require more than 1 tank. Dominators need to shelf their immobolize powers because ranged attacks will chew people up. etc. Pick smaller mission arcs since you will reach the ticket cap rather quickly.

Hard Core Gamer who solo's 8 man all boss maps. Bosses deal a significantly higher amount of damage and now all include ranged attacks. Ally's are no longer buffing you with shields. Adapt and overcome! Reap the rewards.