Contact,Enemy Group dilemma
Firstly, the players never see the contact's group info, so they can be in a seperate group rather than one of your others ones, and secondly, the phrase Enemy Group basically means NPC group.
#2409 - The Mystery of the MAGI vaults. Azuria has contacted you to help her stop the thefts from the MAGI vaults.
#68054 - Out of the gutters. Left for dead, you swore that you were through with being a victim (alt villain beginning story)
I want a custom created contact the player talks to for the mission. EX: in CoH, Citadel has a task force. Then you fight bad guys.
In trying to create my own AE mission, it looks like the contact has to be part of an enemy group. How can I separate the contact from the enemy group?