Cathedral of Pain


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Well... no, it wouldn't. Not "everyone," at least, only those willing to PVP.

Not saying "No, don't bring back the CoP or something similar." But the fact it would open your base up to raiding, and you up to PVP in those raids, is enough to keep people from doing it. Yes, I know, for others it'd be the entire point, but I don't see it being reason for all that many SGs to do so. Especially with the base pathing turned off (or down) like it is now. PVP just isn't particularly popular in COH.

That said, I'd like to see more SG-oriented "stuff" anyway. There's no reason, blueside, to have an oracle/mission computer at all, and only one SF redside. (Even with the COP type trial back, for many groups there wouldn't be.) I'd like to see a mix of single, small group, full group, and multigroup missions/TFs/trials added in there anyway. Let them reward other SG items, functional or decorative.
i hate the idea of base raiding, but i love the idea of the CoP. i mentioned in another thread about the CoP, that they should just disjoint pvp and CoP, make base raiding a completely different function and just have the IoP with CoP as a thing to show how good your sg is, because you worked hard for the IoP and i would hate to have base raided and lose the IoP, as well as 50% or mroe of my base destroyed in the raid. i never cared for pvp in general, but i wish they would have some more sg oriented stuff that awarded special things you couldnt get any other way that would give a benefit to your sg, like an IoP, but maybe a different type of benefit, like something that auto generates a small fixed amount of prestige every day/week. CoP would be great if could do it with 1 team from sg only, get an IoP, then not have to deal with base being raided or anything. what they should do for base raid could have an item like "sg bank" and your group raides to steal prestige from the other group. then you could only be raided i you had another set requirements for the "sg bank"


 

Posted

Simple fix for those that have the idea of PvP base raids: Your base is flagged for attack by NPC mobs.


"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."

 

Posted

Way I see it, if the trial has been backburnered due to fear of PvP, then change up the rewards a bit. Give a triumphant SG the option of either a trophy that offers a very minor buff or a trophy that carries a full-strength Item of Power buff, with only the latter making you a raid target (and no, the PvE reward does not stack with multiple successful trials).

I am also in utter agreement that we need content for the Supercomputer, especially blueside. Bill's idea of making new base items the reward for said content is, to put it mildly, bloody brilliant.


"Take the Yuan-Ti, bash them with a club made of frozen stupidity, then rip out their sense of subtlety with a rusty spoon, and then you have the Snakes of Mercy Isle" -Taltha Widowfang, drow stalker
Now playing at an MA near you: Dragonslayers #335375

 

Posted

Quote:
Originally Posted by MartyRallner View Post
Way I see it, if the trial has been backburnered due to fear of PvP, then change up the rewards a bit.
I don't think it's "fear of PVP" so much as (a) requiring a lot of work rebuilding it from the ground up and (b) a low, low, low percentage of the population that's, quite honestly, interested in PVP - specifically interested enough to redesign their base around it - as well as (c) the fact they'd have to change base pathing *again* which could seriously tick off even more people - the "hardcore base builders" as well as the casual... basically, a good chunk of everyone with an SG base.

It's not a position I'd want to be in, quite frankly. Something's going to break somewhere, at this point.

That said, there are people who want to base raid, who want a COP-ish trial, and I hope they find a way to bring something similar in.
Quote:
I am also in utter agreement that we need content for the Supercomputer, especially blueside. Bill's idea of making new base items the reward for said content is, to put it mildly, bloody brilliant.
Thanks. Though it's just, to me, common sense - it's a SG task (or several,) the SG as a whole should get a reward.