[MA] Suggestion Spawn Priority / Spawn Limit


Atomic_Toy_Guy

 

Posted

I think it would be nice to have a spawn priority for custom enemy groups. Lets say I have a 3 minions 1 Assault Rifle, 1 Energy Blast and 1 Mind Control. I don't want the mind control type to spawn to heavily because it can quickly become to much for any reasonable team to handle. So I could either set a flag that says lowest priority for spawn or limit one per spawn, what way my players won't be overcome by mezzes, or smoke grenades, or any other super nasty effect with every spawn.

I have tried very carefully to make a custom enemy group that isn't absurdly difficult, but with the way the system randomly spawns currently there is no way to predict what a spawn will consist of. Also it makes scaling difficulty to team size very difficult. If a team happens to run across a spawn that decided to put in 7 mind control guys or 7 guys with smoke grenade this will wipe out a team even on the easiest setting.

I think a feature like this would help immensely.


 

Posted

agreed and /signed.


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