Mission Fail Parameters
You can't for Ally, but you can for escort. As far as I know, these are the fail conditions:
1. Timed mission runs out
2. Boss escapes
3. Escort dies
4. Object you are defending is destroyed (I believe--haven't seen that yet)
For 2, 3, or 4, only fails if it's a required mission objective
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I'm having a hard time figuring out when mission failure parameters become available.
Specifically, I want the mission to fail if the ally is defeated, but I don't see the option anywhere.