A few Ideas
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1) Wasn't in beta so I don't know.... but I think that it would be nice if we were able to pick the background music for our missions. Nothing uploadable just access to whatever sound files the devs have with maybe a pay for it pack for new sounds.
[/ QUOTE ]Music effects are attached to the map. They're essentially invisible boomboxes.
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5) Lastly create power packs (buyable through tickets) that unlocks powers that are available to npc groups and not us. This would probably go hand in hand with the "complex" custom builder.
[/ QUOTE ]This might work for some NPC sets, but not for others. I mean, what's the animation for a custom critter using Incendiary Swarm Missiles (from Malta Titans)?
Also, NPCs don't treat powersets in the same way that we do. Often, an NPC will have 3-4 powersets that have maybe 2-3 powers each. So developing the Mission Maker versions of the set would require some work.
http://www.fimfiction.net/story/36641/My-Little-Exalt
I like your 4th suggestion. I've found myself in moments where I'm too caught up in the heat of the moment I didn't realize my Gun Drone is gone. In a situation like this, I would like to have my Gun Drone up ASAP so I can press on with the mish.
I wish you didn't have to keep setting up Gun Drone to be honest. I can see a spawn destroying it. But, what if I took out all the spawn in the room, heading to the vators and my Gun Drone used up it's life-line (so to speak) and blows up?
Now, I have to set it back up and carry on. I would like a longer duration on Gun Drone. Please?...
I have a few suggestions that I would like to make. If you agree post, otherwise don't waste my time. kthnxbai.

[/b]Powers-wise[/b]
1) Remove Voltaic Sentinal from Intensive recharge Io sets.
This one is pretty obvious.... as it is completely and utterly pointless where it is now. It literally serves no purpose whatsoever other than having another to get some recharge.
2) Add Gun Drone to the recharge intensive Io list.
-Unlike #1 this power could actually benefit from this change.
3) Before I lose my train of thought it would be nice if Voltaic sentinal and Gun Drone could get a second weaker attack to chain through. I like Gun Drone but I think that a second attack would do it some good... VS too.
Everything else from here on out has to do with devices. I thought someone would like to know...
4) Gun Drone- please remove the interrupt time from this power? When it was stationary I could understand because it was supposed to be trap-ish but know? Since its whole purpose now is to follow you around I find it kinda of pointless. Though I can understand if people feel that it should stay the way it is.
5) Time bomb- I use it but I feel that this power could be more useful team wise if we reduced the wait time.... as of now combined it is 23 seconds.... how about giving it a 10 second timer till detonation with a 5 second interruptable set up putting the set up and time to detonation at 15 seconds.
Also I think a timer on the screen of the person using time bomb (or a countdown that only the user can hear) would be a nice QOL since anytime I use it I tend to forget how much time is left till it goes boom. I think with a timer it will allow precision attacks to be bit more accurate.
Mission Architect
1) Wasn't in beta so I don't know.... but I think that it would be nice if we were able to pick the background music for our missions. Nothing uploadable just access to whatever sound files the devs have with maybe a pay for it pack for new sounds.
2) Make Widows/Soldiers and Khelds powers unlockable for use in the MA creator. They prob plan to do this anyway.... but just in case...
3) Consider opening up the PPP's and the App's for 40+ content.
4) I think that it would be nice to have a complex system for the custom creator, and have more than two sets available. There should obviously be limits, but I thought it would be nice to have access to more than 2 powersets when creating custom villains/heroes.
If they were to do this my idea would consist of picking the "main" powerset for the custom npc and having to pick at least 4-5 powers from it before they could diverge into other sets. Make it so that they can not pick more than one buff/debuff or defensive set. This was really just a passing thought and if it isn't a horrible idea I will put a little more thought into it, though I'm open to suggestions as well.
5) Lastly create power packs (buyable through tickets) that unlocks powers that are available to npc groups and not us. This would probably go hand in hand with the "complex" custom builder.
So any thoughts? Concerns? Is it all completely idiotic?