Fear Power
Fear's just like any other mez and lasts maybe 2-4 seconds depending on what power you use. It doesn't detoggle and it doesn't guarantee an immobilize so it's not too wonderful. Best part about it it's usually accompanied by a sizeable tohit debuff.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Before the recent changes fear was an AWESOME mez. The ATs that had mez protection (which no longer exists in PvP) generally didn't have fear protection, with a couple exceptions (Dark Armor being one, but it had other problems, Willpower being another) I believe one of the changes made in PvP is that mez protection powers that give resistance now give resistance to everything but I'm not for sure on that. If that is not the case then your fear power will have its full duration. Which is 4 seconds or so when slotted.
Nowadays it is still a decent mez that will buy you a couple seconds to either attack or escape, but I wouldn't design a build around it. Fearsome Stare from Dark Miasma, Touch of Fear from Dark Melee, and Terrify from Mind Control are the most effective fear powers in PvP, Intimidate isn't that great but its better than nothing if you're dead set on having a fear power.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
it roxors on a ?/mm blaster 4.8 seconds i think unslotted...
I use fear to hit a stalker running away gives that 2 secs to get maybe the killer blow or a way to get away from a killer blow,
Thanks for the info all.
Kind of new to this PvP thing and have a question about fear. Looking at Mids, not many ATs have access to Fear resistance so does that mean fear works really well in PvP. While I realize fear doesn't stop someone from attacking it slows them greatly form attacking.