KB pvp question
10 second suppression on KB/KU.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Thank you. So having an extremely accurate mag 50 kb power is a waste then?
Work in progress no more. I have decided that I'm going to put my worst spelling errors here. Triage Bacon, Had this baster idea, TL

"I'm going to beat the Jesus out of Satan!" My Wife while playing Dante's Inferno
No, not a waste. It's useful for pushing someone back and getting in a few other attacks while they're on their [censored].
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
In almost all cases a knockback is much better than a hold. With holds only lasting 3-4 seconds vs anyone who is actually a pvper, you'll find that knockback vs a squishy can buy you between 4-6 seconds depending on how high they are when you hit them with it. This effectively doubles your ability to disrupt incoming damage over someone without kb.
Thanks for the responses guys. The pvp toon I'm trying to build is one that can run interference in zones for some friends of mine who arent pvpers at all but would like to get things like shivans or nukes. The basic idea originally was to bounce them away from my friends with force bolt repeatedly but since thats not gonna happen I guess I'll have to use a combination of force bolt and other mez to keep the interferring toon pissed off and focused on me. I was kinda hoping that it being a mag 50 would have enough air time for someone to question what the hell hit them. I'm probably gonna go either Ill/FF or Mind/FF although it might be kind of a dick move to smack someone with Force Bolt and follow it with TK. Would this kind of toon be good for arena team pvp as well?
Work in progress no more. I have decided that I'm going to put my worst spelling errors here. Triage Bacon, Had this baster idea, TL

"I'm going to beat the Jesus out of Satan!" My Wife while playing Dante's Inferno
Im thinking about making a pvp controller and I was just wondering if KB powers always work or if they suppress.
Example: I use lift on someone and it pops them up. If I use lift again as soon as it recharges will it pop them back up again or will they just take the damage and stay firmly on the ground?
Work in progress no more. I have decided that I'm going to put my worst spelling errors here. Triage Bacon, Had this baster idea, TL
"I'm going to beat the Jesus out of Satan!" My Wife while playing Dante's Inferno