The PvP SS Inv Tanker


Lucky666

 

Posted

Ive posted a couple times my angst of getting a toon to 50, and it not being worth 1 damn in PvP. My latest idea is a SS Inv Tanker. There are alot of options with Invulnerability, and Super Strength is good in PvP they say. Whats the best way to build him?

There are 67 enhancement bonus slots given out total by lvl 50....

Invincible 5
Enhance Accuracy 5 epic
Conserve Power 5 epic, and necessary as Inv is an endo hog.
Stamina 5
Health 4
7 SS Attk powers 2 each = 14 Slot them with all damage cause Invin and Enh Accy will enable me to hit...in theory.
Dull Pain 3
Rage 4
Temp Inv 4
Unyield 2
Res phys/Elmnt/Enrgy 3 each = 12
Super Leap 4

Yes people this is the miracle PvP build the worlds been looking for! LOL! Please any advice is wanted, and maybe necessary to prevent another tragedy


 

Posted

If i'm reading this right you only have 2 slots in each or your attack powers, why? And even with enhanced accuracy your gonna want accuracy on all your attacks. Just my 2 cents

Edit, just noticed you have 4 slots of super jump, thats kinda wasteful too.


 

Posted

[ QUOTE ]
If i'm reading this right you only have 2 slots in each or your attack powers, why? And even with enhanced accuracy your gonna want accuracy on all your attacks. Just my 2 cents
Noticed you have 4 slots of super jump, thats kinda wasteful too.

[/ QUOTE ]

If I have Invincibility and Enhanced Accuracy maxed and full of To Hit Buff IOs wouldnt that be enough? 4 for Super Leap as that would be my only travel power.


 

Posted

build it on mids and post it


@The REAL Chop

My teachers always told me to follow my dreams. To bad they are all Nightmares.

 

Posted

[ QUOTE ]
build it on mids and post it

[/ QUOTE ]

What do you mean "build it on mids"?


 

Posted

Mids hero designer. Google it and download it from cohplanner.com. Good way to plan all your builds and very good for posting on boards for advice/critique.


 

Posted

Thank you SonicBang! You are my hero! LOL Sweet program.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

FRANKENSTEINsMONSTER: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- EndRdx(A), ResDam(3), ResDam(3), ResDam(13)
Level 1: Jab -- EndRdx(A), Dmg(5), Dmg(15), Dmg(40)
Level 2: Resist Physical Damage -- ResDam(A), ResDam(5), ResDam(7), ResDam(43)
Level 4: Punch -- EndRdx(A), Dmg(7), Dmg(17), RechRdx(40)
Level 6: Dull Pain -- RechRdx(A), RechRdx(9), RechRdx(15), RechRdx(46)
Level 8: Haymaker -- EndRdx(A), Dmg(9), Dmg(17), RechRdx(46)
Level 10: Resist Elements -- ResDam(A), ResDam(11), ResDam(11), ResDam(48)
Level 12: Unyielding -- EndRdx(A), ResDam(13), ResDam(37)
Level 14: Swift -- Run(A)
Level 16: Combat Jumping -- DefBuff(A)
Level 18: Health -- Heal(A), Heal(19), Heal(19), Heal(21), Heal(21)
Level 20: Super Jump -- Jump(A), Jump(27), Jump(29)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23), EndMod(25), EndMod(25), EndMod(27)
Level 24: Hand Clap -- Acc(A)
Level 26: Resist Energies -- ResDam(A), ResDam(29), ResDam(33)
Level 28: Knockout Blow -- EndRdx(A), Dmg(33), Dmg(34), RechRdx(39)
Level 30: Invincibility -- ToHit(A), ToHit(31), ToHit(31), ToHit(31), ToHit(33)
Level 32: Rage -- RechRdx(A), RechRdx(34), ToHit(34), ToHit(37)
Level 35: Tough Hide -- DefBuff(A), DefBuff(36), DefBuff(36), DefBuff(36), DefBuff(37)
Level 38: Hurl -- EndRdx(A), Dmg(39), Dmg(39), RechRdx(40)
Level 41: Conserve Power -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43), Empty(43)
Level 44: Focused Accuracy -- ToHit(A), ToHit(45), ToHit(45), ToHit(45), ToHit(46)
Level 47: Unstoppable -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Foot Stomp -- EndRdx(A), Dmg(50), Dmg(50), RechRdx(50)
------------
Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Gauntlet


 

Posted

Ever hear of ED? May wanna look into that you have alot of wasted slots their.


 

Posted

[ QUOTE ]
Ever hear of ED? May wanna look into that you have alot of wasted slots their.

[/ QUOTE ]

No Ive never heard of ED. Whats ED? Please people any advice is appreciated, but initial land is getting old. You have to have a COH to English thesaurus just to read a post around here.

Coolman your post didnt go thru.


 

Posted

Ok ED is enhancement diversification. Pretty much what it means is more then 3 level 50 SO's and the enhancement becomes worthless. I'll throw a quick build for ya give me 20 minutes.


 

Posted

1 sec messed up copyiny*

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

FRANKENSTEINsMONSTER: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- ResDam-I(A), ResDam-I(3), ResDam-I(3), EndRdx-I(5), EndRdx-I(5)
Level 1: Jab -- Acc-I(A), Dmg-I(42), Dmg-I(42), EndRdx-I(43), RechRdx-I(43)
Level 2: Resist Physical Damage -- ResDam-I(A), ResDam-I(37), ResDam-I(40)
Level 4: Punch -- Acc-I(A), Dmg-I(25), Dmg-I(46), EndRdx-I(46), KBDist-I(48), RechRdx-I(50)
Level 6: Dull Pain -- Heal-I(A), Heal-I(7), Heal-I(7), RechRdx-I(9), RechRdx-I(9), RechRdx-I(50)
Level 8: Haymaker -- Acc-I(A), Dmg-I(17), Dmg-I(17), EndRdx-I(21), KBDist-I(25), RechRdx-I(43)
Level 10: Resist Elements -- ResDam-I(A), ResDam-I(11), ResDam-I(11)
Level 12: Unyielding -- ResDam-I(A), ResDam-I(13), ResDam-I(13), RechRdx-I(15), RechRdx-I(15)
Level 14: Swift -- Run-I(A)
Level 16: Combat Jumping -- EndRdx-I(A)
Level 18: Health -- Heal-I(A), Heal-I(19), Heal-I(19)
Level 20: Super Jump -- Jump-I(A), Jump-I(21)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
Level 24: Hand Clap -- Acc-I(A)
Level 26: Resist Energies -- ResDam-I(A), ResDam-I(27), ResDam-I(27)
Level 28: Knockout Blow -- Acc-I(A), Dmg-I(29), Dmg-I(29), EndRdx-I(31), KBDist-I(31), RechRdx-I(31)
Level 30: Invincibility -- DefBuff-I(A), DefBuff-I(33), DefBuff-I(33), EndRdx-I(33), EndRdx-I(34)
Level 32: Rage -- ToHit-I(A), ToHit-I(34), ToHit-I(34), RechRdx-I(36), RechRdx-I(36), RechRdx-I(36)
Level 35: Tough Hide -- DefBuff-I(A), DefBuff-I(37), DefBuff-I(37)
Level 38: Hurl -- Acc-I(A), Dmg-I(39), Dmg-I(39), KBDist-I(39), RechRdx-I(40), RechRdx-I(40)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Focused Accuracy -- ToHit-I(A), ToHit-I(45), ToHit-I(45), EndRdx-I(45), EndRdx-I(46)
Level 47: Unstoppable -- ResDam-I(A), ResDam-I(48), ResDam-I(48)
Level 49: Foot Stomp -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet


OK I moved some stuff around so not so much is wasted.


 

Posted

Thanks for your help Lucky! On the Unyielding did you mean End Red rather than Rec Red? Cause its a toggle.


 

Posted

ya most deffinantly was kinda early but ya end reducer on their