Question about adding to a demo
Animations can be added to a character model through the MOV command. For example, if we want your Lord Recluse to dance, we would add the following line:
1000 2166 MOV D_MONKEY
Looking at this line, note that the first number stands for time (in milliseconds). Right now it's at 1000, which means it will happen 1 second after the previous line.
The second number here is the ID number associated with Lord Recluse in your demo. Note that it's almost always going to be a different number from one demo to the next- it's just what the game happens to assign to the model.
The rest is pretty self explanatory- MOV just tells the model to animate, and D_MONKEY is the name of the animation. The model will do this until the animation finishes or is told something else to do.
That all said, I've taken what's needed from your demo and put it all together, adding in what I believe you're looking for. The result is the following:
1 0 Version 2
0 0 Map maps/City_Zones/City_03_01/City_03_01.txt
0 0 Time 4.805340
0 DYNGROUPS DYNARRAY |100,0
0 CAM POS -1388.946289 172.560013 7233.057129
0 CAM PYR 0.158 -1.530932 0
0 2166 Player
0 2166 NEW "Lord Recluse"
0 2166 NPC Signature_Lord_Recluse
0 2166 POS -1345.528931 170.484375 7230.46875
0 2166 PYR 0 -1.632156 -0
0 2166 MOV READY
0 2185 NEW Truck
0 2185 NPC Car_Truck5
0 2185 MOV RUNPOST 0
0 2185 POS -1345.528931 159.499939 7231.325195
0 2185 PYR 0 1.61066 0
2000 2166 MOV A_EMOTE_VILLAINLAUGH 64
5000 2166 MOV 1HSLAM
0 2166 FX OneShot 2634 POWERS/ELECTRICITYCONTROL/STATESMAN_HAMMER.FX 0
0 2166 FXSCALE 10.000000 10
0 2166 ORIGIN ENT 0 0
0 2166 TARGET ENT 2166 0
10000 2166 MOV READY
You can just copy/paste this chunk into notepad, save it as a .cohdemo file, and it should be good to go. If you have any more questions, feel free to ask .
Thats hawt.
Its the exact animation I needed.
Yer the man!!
I have this here demo record that I made as a test.
demorecord
Its lord recluse standing on a truck then laughing.
If you download it give it a sec, it has recluse hovering for a bit then he'll laugh. But thats the whole movie.
I figured that much out, my question is: How do I add animations to the model?
What I want is to have lord recluse punch the truck he is standing on. So I need the Statesman ground punching animation.
Which means I actually have two questions.
Anyone have the animation string for the Statesman ground punch power, and how do I add it to the model?
Thank you for your time.
PS the website I have to upload files is not the best. You gotta click on it and wait like 15 seconds. I know its not the most convinent, sorry about that.