The City Scoop! ~ Front Page ~ December 5, 2008
Reminiscence Rumble in RVWhen Jimmy Vine announced this event on Sunday, I knew I couldn't pass it up. One final grand brawl in Recluse's Victory? Sounded like good entertainment to me. Showing up about a half hour early, it was immediately brought to my attention that the Villains had prepared for this in advance. At least four villains were spotted; the stalker O-o and brute Ego Crusher Soul were the first to bring themselves to my attention. After the event's official start time, heroes immediately flooded the zone, bringing the hero roster up to 14, with the villains stuck at 6. That didn't seem to matter to players like Destruction Impulse, who frequently rushed groups of heroes, seemingly just to see how long he could take a sustained beating. On the hero side of things, Controller Roz lead the first Hero team into the zone, keeping the Stalkers off his teammates with a helpful Hurricane and everyone's pet peeve, TK. Hellhander brought some holiday cheer to the hero side, tossing flaming fisticuffs from a full-fleshed Santa costume. Roughly 54 minutes in, the numbers started to balance a little more towards 2-on-1 heroes/villains. With the odds still stacked in their favor, Heroes easily took Zone control. With the odds so stacked, it didn't take very long for the dueling to start underneath the Atlas statue, although random players from both sides occasionally dropped in to finish things with a bang. The mood was generally jovial, and there was some excitement for the launch of I13, although coupled with worry about what powers and play-styles would change. The spirits of the villains were broken when the Heroes managed to take down their leaders, Lord Recluse and Black Scorpion while under sustained assault from villains. Really, the whole event went remarkably well, and accomplished what it set out to do - one last hurrah in RV before PVP changes forever. Hey Scoop Readers,Just a bit of a heads up, life has been pretty busy with holidays this past week, Plus with my Birthday right around the corner! I have not had any recipes up and going these past few weeks, I think I am going to take leave on my recipes but don't worry you have not seen the last of me, I am accually moving to P.E.R.C but staying on the City Scoop to post events and let you know what is happening with P.E.R.C and event results etc. But you are more then welcome to PM me anytime with recipes if you have any and if you want I can forward them into the scoop if you wish to share with the City of Heroes community. So don't you worry I am still here. You have all been wonderful. Thank-You! Mistress Noire | Top 11 Reasons I'm switching to a Top 11 format.Ten is like SO 20th century. It's time to shake it up, and in the long run, just continue to be a copycat like I've been for years. So that's why from now on, it's going to be a Top 11, instead of 10. Why 11 you ask? Number 11 - Because why should I make number 10 funnier when this list goes up to 11? Number 10 - It's really just an illusion. The Number 0 was all self conscious next to 1 all the time so it went on a diet. Number 9 - Because I wasn't taking long enough between lists as it was in the first place. Now I gotta come up with one more thing? Hello bi-Monthly. Number 8 - Thanks to the recession, I have to do extra work in order to maintain the standard of living I've grown so accustomed too. Number 7 - Because Number 6 - One is the loneliest number, but 11 is just shy of a dozen. Number 5 - 11 is a prime number. Like Optimus Prime. You can't top Optimus Prime. Number 4 - It's all about the subliminal undertones. Think about it. A top 11. Each one has a 7. 7 of 11. 7-11. Each time that trick works it way into your subconscious and you run out for slurpees? Cha-Ching! $$$ Number 3 - Now I can do the Top 11 ATs in CoX and STILL leave off Kheldians. Number 2 - 10 is the poster child of the metric system. Well knock knock, whose there? OH LOOK KIDS! It's AMERICA! So take your deciliters and go kilogram yourself! And the Number One Reason I'm switching to a top 11 format is... I don't really care about going one step beyond; I just don't want to be left one step behind. |
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City FictionThe RedeemersLet me get this straight, Mortiganen muttered as he stroked his right temple and glared at Garms report, Grendel lives? Is this some sort of Trollish game? Its from the early days of the Hollowing, the Caliban yawned, Sorry. I didnt get much sleep Dont know why. Anyway, I- Stress, Mort interrupted, Youve got a lot stressing you. I suggest you get a girlfriend and debase yourself for a night or two. Uh That wouldnt help me Not yet, anyway, Garm grimaced, The mutation It affects certain things Oh Anyway, we checked around the Hollows, found a bunch of really big footprints, but its like whatever it is can either jump really far or it swims through rock, because we couldnt find a solid trail. This Thing, whatever it is It apparently said something about being Grendel to Attas crew before it started stompin em. I couldnt get much more out of the crew. Despite your old friend being so forthcoming? Tatus an old friend, yeah, but hes not going to entice me into goin back, the troll scratched his scalp and sighed before continuing, Hes just a dumb thug A competent dumb thug, but a dumb thug nonetheless. I got nothin to hold against him because he doesnt go after innocent people Just innocent companies? The troll shrugged. Well, what did you learn? Well, theres a big hole over next to that Badge Marker, the one that puts a nifty little icon in the communicators of heroes and lets them run around, telling people theyre Seekers of Monsters. Im sure itll be filled back in soon, it probably wont last the day. Supposedly, thats where Atta killed Grendel. If this things the real deal, it probably came from there. Atta didnt seem too inclined to tell people they got the spot wrong. And if its not? the wizard steepled his hands over the reports and leaned interestedly toward his counterpart, Have you considered the possibility that this is some form of hoax? Well, if its not the real Grendel, then he, or whoever put him up to this, put the hole there to make it look like it is. Still, its hard to think of who would do something like this. The Frost Family? Maybe their competition from the Rogues or D.C.? Maybe they souped up some Supes in a new way, made a weird kind of Troll and unleashed him on us Or the Trolls are still behind this Garm almost laughed. Attas not smart enough to pull a hoax that involves attacking himself. While they do the contests of strength bit, they dont see the point in just attacking themselves for the sake of a caper. Simply put, theyre not Nemesis. Mortiganen grinned before leaning back in his chair. It was an unusual chair. Garm always figured Mort would have turned this old foremans office into something gothic, regal, or something that screamed Wizard, but it remained in the same state they found it in. There were broken lockers to his left that held scrolls and rolled up reports, a computer on the desk that Mort used to type up other reports, a laser printer to the right and the furniture looked like it came from the office section of a pawn shop. There wasnt even any padding on them. As such, when the wizard leaned back in his chair, and it made a loud screech that complained of a lack of lubrication, Garm couldnt help but wince. | The whole office was boring and uncomfortable. He couldnt help but wonder why Mort kept it this way. Ill go check the hole, Mortiganen finally said, I suggest you and your crew take a break. Most of em are already sleeping in their bunks. Good. You get some rest, too. Its hard to believe that youve started worrying about things. Heh, yeah Garm left the office and a moment later was followed by Mortiganen. The old man sure didnt seem to believe in wasting time. In the blink of an eye, he was at the door. As soon as he had it open, he vanished again. Thomas Redshadow was riding the Green line to Talos Island. His investigations had thus-far been more on cases that werent quite related to his own personal vendetta against Crey, but Agent Sanders had warned him to avoid revenge missions. The last thing Freedom Corps needed at the moment was some loose cannon with their badge making baseless accusations against Crey, and the megacorporation, despite its current legal troubles, still had the economic and legal savvy to make things very difficult for the organization for even perceived slights. For now, Crey seemed content saying that Thomas Redhsadow was an inspired freelance hero who happened across the uniform of one of the Paragon Protectors and masqueraded around as one for a couple weeks. Their investigation into the matter was just to determine whether or not he really was one of theirs, as nobody had ever heard of a Paragon Protector wielding swords before. While that was what they said, he still caught the surreptitious glances of their scientists and security guards. They were watching him, and he could tell the looks on their faces meant that they intended to get back what was theirs. Mynx and Synapse were very supportive in helping him cope with his troubles. They both had been victims of the company, yet the lawyers always had one explanation or another to throw at them. Synapse couldnt risk the reputation of the Freedom Phalanx in order to pursue the man whod tormented him, nor could Mynx pursue the company for damages because of what Creys spin doctors would do to the Vindicators. Still, they offered up a few good suggestions on how to take down Crey personnel when nobody could see. It was especially easy in Brickstown, where the companys security forces seemed to think they owned the town and were a general nuisance to everybody. He was going over the data for his current case, something about a Sky Raider weapons smuggling operation, when the train stopped in the Skyway City station. He looked up and noticed some costumed individuals enter the car. He looked back to his communicator and tried to mull over the information, but something about the new passengers nagged at him. Looking back up, he saw what it was and his heart sank. Four Paragon Protectors were staring at him. The lead one had two swords drawn and held them crossed in front of his legs. The others were drawing similar blades. Time to die, traitor, the leader said in a voice that Thomas couldnt quite place, but was somehow familiar. |
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View on BluePricing StrategiesIssue 13 is going to introduce some brand new Invention Origin enhancement sets. If you are lucky enough to get one as a drop, and if you decide to sell it, how much should you sell it for? That is the question which will confront the very first person who tries to sell one of these new enhancement recipes. With an empty abyss instead of a list of recent prices, how do you know how much to ask for an item? You don't. For help, we can turn to the world of business. How does a corporation decide on the price for a new item? The first thing to consider is the cost. If it costs $100 to produce a product, you can't sell it for less than that and stay in business. So how much did it cost you to get that recipe drop? You might be tempted to say that it was free. No money came out of your pocket while you were playing, so it didn't cost you anything to get that drop. You could sell it for next to nothing and still come out ahead, right? In economics, there is a concept called opportunity cost. By doing one thing, you have lost the opportunity to do some other thing. That's the opportunity cost. If you sell an item on the market, you have lost the opportunity to sell it to a vendor. The vendor price of the item is your opportunity cost. If you sell the recipe for 100 influence on the market, but it would have sold for 2,500 to a vendor, then you have lost 2,400 influence in potential profit. If you spend time running task forces, then you give up the opportunity to farm behemoths. Let's suppose you had a choice between earning one million influence and fifty merits on a TF, or earning three million influence from farming. The opportunity cost for those merits is two million influence. If you trade the merits in for a recipe, then the recipe cost two million influence. There is a problem with basing your price on your costs: the buyer doesn't know and doesn't care what your costs are. If the buyer thinks that a recipe is worth one million influence, he or she won't pay two million just because that's what it cost you. Your costs are not the buyer's problem. That's why the second factor a business will take into consideration is the value a buyer gets from a product. If you invent a new photocopier which only uses half as much electricity as existing ones, then Kinkos will be happy to buy them, and they will value them at an amount equal to the price of a regular photocopier plus most of the value of the electricity they will be saving. At that price, Kinkos will still come out ahead in the long run. | In our game, value isn't so clear cut. How much influence is a knockback protection recipe worth? It depends on who you ask. In fact, that's one of the things that a business will do. They will ask their potential customers how much an item is worth. A business will often roll out a new product in a limited area, to see how well it is received before committing to full production. For research, you could look up the price history of a new item on the test server, or check out the Invention Forums to see what people think of the new items. Ask your friends, or people in global channels, what they think the item is worth. Of course, even if someone values an item at ten million influence, they'll still be happy to buy it for one million, if that's the price someone else lists it at. Your item listed at ten million will sit, unbought, if other players keep listing theirs for a lower price. In the end, pricing strategies are a black art, and guesswork always plays a big role. So what would I do, if I were lucky enough to be the very first person to receive a new recipe drop? The first question is whether or not to sell it at all. I absolutely would sell it, no matter what it is, in the expectation that I will be able to buy it back for a lower price later, as long as I price it appropriately now. I would look over the item, making a note of the important features: what does it do, what level is it, which type of power uses it, what set bonuses there are. Next, I would search for what realtors call "comps": other items which are of comparable value. First I would look at the same item at a different level. Next I would check other sets which can be slotted into the same powers. For example, Eradication and Obliteration are the new PBAoE sets, and Multistrike and Scirocco's Dervish are the existing PBAoE sets. I would compare the set bonuses, recipe level, attributes, and so on. This should give you a decent idea of whether your new recipe is going to sell in the thousands or the millions. The last thing I would check is the number of bids. Keeping in mind that one person can put in hundreds of bids at very low prices, the number of bids can still give you some hint as to how badly people are looking forward to buying it. In the end, I would lean towards pricing the item rather high. It's a gamble, absolutely, but I'm willing to bet that there will be a lot of price fluctuations and supply shortages during the first days of I13. Take advantage of it. If you sit on an item and wait until the prices shake out, you might find yourself hoarding vendor trash. In the immortal words of Shane Falco, more or less, "Pain heals... Chicks dig nonrefundable listing fees. Profit... lasts forever." |
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Silver Age FashionA classic look for classic supersThe Silver age of comics is defined by some as the period from 1956 to 1970;In 1956 Congress passed the Comic Code Authority which banned violent imagery, realistic criminal behavior and other mature content. Comics went from gritty detective stories to flights of high fancy, good was good, evil was evil and Batman would help old ladies across the street. The silver age look is that classic spandex look, probably best typified in COX cannon by signature heroes like Synapse and Ms Liberty. So what are the defining features of Silver age fashion? ・ Tights! Smooth spandex was the key look here ・ Masks and capes. The classic cowled hero look with billowing capes ・ Sharp colours. Pick two sharp contrasting colours and stick with them, use a few metallics, black and white to break them up. ・ Theme. If you character has fire based super powers then he will probably have a name like Firestorm or Thermo! ands his costume will likely be red and covered in orange flames. ・ High Contrast. Heroes should look heroic, even patriotic. This was not a time of tortured antiheroes or demons on the path to redemption. What are not traditionally features of silver age fashion? ・ Balors. (Bad [censored] loners who live by their own rules). The Balor is a common archetype these days, the chain smoking, trench coat wearing, gun toting and embittered maniac taking down the villains because they kicked his puppy or what not. I have nothing against these characters, they just dont typify the silver age well. ・ Ninjas. ・ Demonic looking characters ・ Overly sexualized characters To sum up think Caped Crusader rather than Dark Knight. | Why do a silver age look? Most of all, its fun. You can play a dark character in this setting, but sometimes its just fun to play a classic do gooder. The character creator excels at creating these Silver age looks. And lets face it, nothing says Hero like body hugging spandex, a cape and a mask. Example Here are two characters designed by my partner (redparisgirl) and I. The characters are The Workers Champion and Strawberry Nutcake. Workers Champion is a redeemed Soviet Super Mutant who uses his Super Strength and Fire Armour to defeat the enemies of the working class worldwide. Strawberry Nutcake is an Empathy/Psionic Defender who uses her powers because gosh darn, she just likes helping people. Both characters use a very simple colour palette to achieve an iconic look. Workers Champion uses the traditional Soviet colours of red, yellow and black. Work boots show his ties to the working class and the large robotic hands for his super strength. Nutcake has a simple pink and white blend effect that is very girly, in a sweet sort of way, the little pink love heart is a nice touch as well. Her imagery is definitely that of a sweet young girl with super powers who just wants to help. Both looks are classic silver age. Anyway, try a silver age look out. Its simple, its thematic, and most of all its fun! As always, stay sharp people Crime of Fashion City Scoop Fashion Writer and fashion designer extraordinaire! For more information on this period, check out the following links http://www.comicartville.com/comicscode.htm http://en.wikipedia.org/wiki/Silver_age_of_comic_books |
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Secret IdentitiesHello again readers. Scoop Man here with a juicy scoop. I was leaving my luxurious apartment in Kings Row and stopping by the dry-cleaners, since my suits dont wash themselves, when I was greeted by a new face. The man had to be 9 feet tall with muscles the size of cinder blocks. He spoke very politely and got me my dry-cleaning and I left without another word. As I walked down the street I began to think to myself, HOLY CRAP THAT GUY WAS HUGE! After the initial shock was over, I began to think that the guy had to be a hero, or a cross between a gorilla and a grizzly bear. Since the latter wasnt too far from plausible in Paragon I didnt throw it out of my mind, but I decided to investigate as to why some heroes had secret identities. I know some of you were waiting for this article and I can assure you it is interesting. I met with the hero Steampunk Charlie to get his opinion Scoop-Man: Hi there. Mind if I ask you some questions? Steampunk Charlie: Not at all! SM: Well, lately Ive been snooping around and seeing people who look a little odd in the workplace. I think theyre heroes in civilian clothing if you know what I mean. SC: Well, when Im not actively on a mission or patrolling, I prefer being comfortable. SM: But they werent even wearing masks, and let me tell you this guy at the cleaners HAD to be a hero the way he looked. SC: Not much need for a mask when everyone knows you. After all, my arrival here in Paragon made a quite literal explosion. And then after the nasty business in Pocket D with that imposter, well, who needs a mask? SM: Thats my question to you. Why masks? The Human Miracle doesnt use a mask, and hes a hero celebrity. Who needs a mask these days? SC: I do understand that some heroes feel the need to conceal their identities to protect friends and family members, but considering that our real names are on file with the citys various departments, I personally dont see the need for it. SM: All your names are on files? So someone can just waltz in there and find out who you are and attack your families? SC: Well, in theory the information is kept a closely guarded secret. But we all know how easily someone like Nemesis, or the Council can subvert that, not to mention Recluse and his agents. Of course, it helps that most of the heroes and heroines Ive met have family members who are in the business as well, so to speak. | SM: But if this is the case, would some people not give their real names for the files? SC: Well, from what I was told when I registered, its required to have a license issued. Of course, with so many aliens and other life forms running around, their real names tend to be more unusual that their nom-de-plums. SM: But Im talking about duel secret identities. What if John Doe doesnt want to be known and signs up as Dizz Flags as his real name and becomes Flagman? SC: Then I suppose hed have to get his license updated with the authorities, or become a rouge agent. But Ive never heard of a rogue being on the streets for long. SM: How come? SC: That type of person tends to not be the heroic type, and ends up going to the Rogue Isles where the laws are a bit looser. SM: So just because a person doesnt want a license to show who they really are, and go under the radar, makes them a candidate for the Rogue Isles? SC: Well the way I see it, if you want to go around rescuing people (or other tasks along those lines) then you need to obey the law. Plain and simple. SM: Isnt it true that back in the day, masked vigilantism was ok even if they didnt know who the hero was? SC: Yes, at least thats what I have read. But with the sheer number of heroes (super powered or otherwise) running around now, registration is the only way to coordinate their efforts. Anything else would be sheer chaos. SM: I see. Thank you for your insight into this matter. SC: Not a problem! Anything else you would like to ask? SM: Seeing your view on this matter, would you be willing to share who you are with my readers? SC: Certainly. I am Professor Charles Edward Winthrop III. Creator of the tesseract belt which several technological based heroes use for their fast-changing costumes. SM: Thank you Professor Winthrop. SC: Not at all. Well aside from buying a belt from the good professor, Id say that was an interesting scoop. Not all heroes believe in the whole secret identity business. Apparently, the government doesnt either. That being the case, how much pull should the government have on peoples lives. On super-peoples lives? With all the dangers around here, shouldnt they be allowed some sort of anonymity? This reporter thinks so, but others do not share his views. I think Ill go and ask someone under the radar for their opinion. Thats righter Scoopsters Im going to the Rogue Isles. |
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Who is your base designer and who are your supergroup leaders? First I'd like to clarify: Most of the people I name are known by their names from our Blue Side SG: Concrete Guru's. The Tarterus Renegades is our villain side SG. Base Designer: Myself with assistance from various friends: Pendragon from Virtue Server's Paragonian Knights, Mr. Henge and Floating Flame in the Concrete Guru's and our original base designer, Bitwise. SG Leaders: Unknown Soldier (He's our main leader. Although many of us assist with various aspects of our SG.) What server is your base on? Guardian When was your supergroup established? October 29th, 2005 How many players are in your supergroup? Approximately: 11 Active Players and 8 Inactive What is the approximate value of your base? 17,187,453 Prestige How much time do you spend working on your base? How much time have you invested so far? I took over the base design mantle, about 2 - 2 1/2 yrs ago. In terms of spend on a regular basis, I'm constantly re-filling our insp storages (I only allow Large Insps to be stored, if someone puts small or mediums I take them and replace them with larges, I try to maintain 50 of each type of inspiration. Hamidon Raid insps not included.) I also assist players with Invention Origin enhancements, as I have all badges for those I make whatever my fellow players need if I can. So daily is several hours worth of commitment to the base, even if its farming prestige to get that next upgrade or room design finished. What is your favorite base item? I have three items I use daily: Auto Doc, Storage bins, and Invention Table - for selling, storing and converting. | What is your favorite thing about base editing? Least favorite? Creating something for my SG friends to use, contributing in a way that their game is more enjoyable. My least favorite aspect of bases: That's tough since there are several, I hate raid pathing, don't like the lack of z-axis control for design, and would like to see more "design items" that could be used, walls or floors, even making a "blank" version of the "SG Floor Tile" (without needing to choose one of the broken SG logos) and putting a "bottom" graphic on it would go a long ways, computer screens for technical designs that don't have medical like aspects and arcane like displays that show magical ley-line activity or something similarly arcane as well. What is the highest thing on your wish-list for new base items? I'd like to see a ton of things, but outside of an improved UI, there are two items I'd like to see. Badges: I'd like to see more "SG oriented" badges. For COH side: History Badges detailing things like Freedom Phalanxes Base and such or for COV Side the Arachnos Bases. Maybe some Council base history could be used for both sides. Accolades for SG Work done together. Missions: using the mission computer to provide missions for SG members to team together in. Solo-able or Team-play. Members of that SG can team and play in those only, some yielding decorative or other base items. And most of all, quit putting base rewards in the Veteran Reward System. Make base rewards earned by the SG. If you could give just one piece of advice to a new base editor, what would it be? Patience, Patience, and more Patience. And second, don't be afraid to spend time on any design idea you have, even if it doesn't work the first time, you will have learned something in the process and "if" or "when" they add more items to our design availability you might be able to try it again. Or you might find something that works better than what you wanted. |
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Four pointsThese are things we want you to know. You, being players of City of Heroes/City of Villains; we, being the NCsoft Support Team for same. We know were not seeing you at your best. Players dont contact Game Masters if everythings fine. Theres always something, be it a misunderstanding or a confusion or discomfort or missing piece of information. Were supposed to be the safety net for the whole operation, and were constantly trying to find new ways to improve our service, but we know we can never be fast enough or smart enough or conscientious enough to soothe every ache. Occasionally, a player will respond with praise when weve done especially well. We like that. Often, though, well never hear from them again. We hope theyre doing all right, and dont need our help anymore. We like the idea of that. Respect is key. We know it isnt always easy to treat other players with respect. Everyone is different, and everyone perceives the world of Paragon City and the Rogue Isles differently. Every player has to use the same Internet to reach that world or use these forums, and there are few aspects of the Internet at large that encourage respect among its users. Whether its cooperation through teams and supergroups or competition through badges and PvP combat, every player necessarily depends on others for part of his or her enjoyment. City of Heroes is not a single-player game, even though it has many aspects that can be accomplished and enjoyed alone. We believe and observe through experience that players get into less trouble, have less stress and enjoy each other more when they respect each other.
We dont like it when things dont go right either. Our job is to handle things when they dont. Its not that we dont enjoy our jobs, but while were looking forward to the changes coming in Issues 13 and 14 as they will make the game more interesting, we know there will inevitably be adjustments to make. That goes for players making adjustments to their play behavior as well as developers and support technicians who have to discover, plan and implement fixes. Its work, and its rarely fun work. But we get it done. We hope youll be patient. We want you to enjoy yourselves. Happy players are much easier to deal with, both for us GMs and for fellow players. We remind you of why you enjoy City of Heroes and hope youll continue to do so. We try our best to fix your problems. We hope its enough. There is more. Well be in touch. | Vol. 2, Issue 25 |
Phil at the MoviesHellboy II is a different kind of Hellboy movie. Where the first was a movie that explored the eponymous character's origin and destiny, by the time of the second movie all of that's been figured out and we can get to the fun stuff. Where the first movie was filled with dark angst, dark storylines and dark characters, the second movie jumps right into the world of fantasy. It is a much more lighthearted "popcorn" film that I think more people would appreciate... it's fun for the whole family! Why is it? Because if you know inherently the Laws of Hollywood movies (and who doesn't anymore, we're programmed with them from BIRTH now), and once you've heard the "fairy tale" presented at the beginning of the movie, well you'll know exactly what's going to happen for the rest of the movie. Is that a bad thing? Maybe for Roger Ebert, but for us people who just want a film to ENTERTAIN us, this movie does it in spades. You can turn your brain off at the door, and just sit back and take it in with your eyes and ears, no translation necessary. And it is a beautiful and entertaining film to watch. Oh, you want a basic plot summary? Well I'll give it to you from the lips of the Co-Writer and Creator himself, Mike Mignola: "The focus is more on the folklore and fairy tale aspect of Hellboy. It's not Nazis, machines and mad scientists but the old gods and characters who have been kind of shoved out of our world. I kind of equate it to the whole American Indian situation. The Indians were shoved onto reservations. You had your old, wise Indians who said, 'You know, this is the way it is. We can't fight anymore. We just have to accept our fate.' You then have your Geronimo character saying, 'Or we could just kill the White Man.' That's kind of the situation we have in the film. We have our elf characters resigning to the way things are and then there's one saying, 'Or we could take the world back.' The main difference is - what if the Indians had a nuclear warhead? The elves have their equivalent of the weapon that is too terrible to use. What if this guy decided to use it?" And that weapon? The Golden Army, an indestructible army of magical mech men. Yeah, beat THAT! This film is about 30% action similar to the monster-bashing action of the first film, 10% character development with the addition of Johann Kraus as the new ghost in town with a chip on his shoulder, 10% dark beauty when you see the fantastic world of the Fae, and 50% comedy. What type of comedy? Mostly the slapstick-three stooges-Sam Raimi variety and I loved it, which surprised me as I don't normally like that kind of comedy... I think you will like it too. So what are you waiting for? Go pick up the DVD off the shelf. Because honestly, I still think it's worth taking the chance on a film that you may not like just to hear two mutated-looking guys like Abe and H.B. singing a love song drunk together. Yeah..... it goes there. It also had a nice setup for a sequel, leaving a couple dangling threads, but they also made it a good stopping point if no one ever picks up the rights to Hellboy 3. If the series ended right now, I'd be happy. If it continued.... I'd be more than happy to keep watching! | A Legitimate Reason to Break It DownHey, Hostile V again, here to tackle yet another pertinent topic! All-Women Jell-O Wrestling! ...right, I can't write this article for legal, personal and sane reasons. Uhm....what else makes me celebrate...right! As you all know, Thanksgiving just flew by. And this starts a whole insufferable season of jingles, commercials and screaming masses. And while I think it's touching that Arachnos lets its American troops take Thanksgiving off for their family, what about all of the other holidays people celebrate? I fight for my right to party as much as the next man, so here's a few shin-digs to light your fires. Dreck Day: The international Freak holiday dedicated to their fearless (and mindless) leader, Dreck. Occurring whenever he wants it to, D-Day is characterized by excessive drinking, Excelsior feeder keg-stands and "Pin the Blade on the Meat Doctor". Some think it's a grotesque display of hedonism and power. A-doy. That doesn't mean it's not fun. International Pyromania Day: See? I made a Doors joke for a reason. The patron holiday of Hellions, it normally takes place on August 23rd when the grass and woods tend to be nice and flammable from water loss. How will you know it's IPD? Simple: rampant fires in cities and woods, 911 being temporarily disabled and a spike in sales for "Solid Steel Firefighters of Steel Canyon" calenders. Pack your lotion and if you can't take the heat, get out of the city! Dia de Los Muertos Caminando: When there's no more room in Hell, the dead will walk the earth. Or maybe it's just the Day of the Walking Dead. Started in 1968 by the fledgling PETR (People for the Ethical Treatment of Revenants), December 15th is the official holiday for all undead heroes, villains and in between. Make sure to enjoy festivities like 'World's Largest Thriller Dance' and 'Human Tag', but I recommend avoiding all food stands and barbeque pits. Just a hunch. Council v Column Re-enactment Day: Only for the legitimate, die-hard fans of historical re-enactments. Disgraced/converted Column soldiers, fans and enactment buffs don the old colors while the Council prepares for mobilization. January 2nd is when the preparation comes to fruition, as Column actors and Council actors brawl and fight in the streets with the Council inevitably becoming victorious. This is mainly because the Council doesn't use actors; live ammo and real troops are used to slaughter the other team. For all interested: YOU HAVE BEEN WARNED. International Arms Trade Amnesty Day: Ever had a craving for a SPAS-12, AK-47. RPG or butterfly knife? You're probably not the only person to want new gear for your foot soldiers, so make sure to hit up Port Oakes on April 26th. You know the parking garage by the hospital? Imagine that filled with every weapon imaginable by man, and a few thought of by Rikti. Please keep in mind that ammunition is sold separately before trying to kill the dealer to get your cash back. So that's five more reasons to party. Ask for time off, get involved in Thorn holidays (too many to count), try to make your own holidays, even join the Thriller chain. Now if you'll excuse me, I need to blast some Throwing Stones to get these holiday songs out of my head. |
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Fan Fiction Spotlight
I think I'll let this one stand on its own for the most part. BlueBattler wrote this a while back, but it was so soon after Kat Scratched Fever, I wanted to put a little time between presentations. It's an interesting tale about a daughter of the Clockwork King and Penelope Yin that may or may not be... That's the funny thing about the future, it can be whatever you want. | Writers BlockHi folks! Well its been some time since my last piece but I am back and ready for more! Its taken some time to think of something to write about but I think I have it: characters back-stories. Well I know that may be something youre all going Huh? about but follow me for a second. A lot of fan fiction is written from the players perspective, am I right? Thus, a lot of fan fiction is written about a players character. Many readers have a hard time jumping into a story because the writer does not provide enough background information to let the reader connect. This may not be a problem for some of you because you may be writing for a select group of people who know your work or are creating origin stories, but for those of you who arent I would like to talk to you. I am notorious for writing fiction that is hard to follow because of a lack of knowledge of character back-story. Granted I kind of do it for myself and for others who already know my character, but when I put the story on Virtueverse or something like that I try to provide some background. For instance, when your character is following someone of interest or is on the way to a mission, try and give some background for those new readers. Obviously if you are writing for a group who knows you already this is probably not as important, but if you are trying to give the feeling of an established hero from the get go then give some background. Example anyone? As Jacknife flew through Skyway, his mind whirled at how his career as a door to door cutlery salesman turned to hero work. Granted the latent mutant abilities of absorbing metal into his body, giving him the razor sharp claws that he sported as weapons, did help steer him in the right direction but it was all a blur to him. Ducking under the highway he remembered the fateful day he stopped a burglary with his fierce claws and knew that must have been the epiphany moment for him Not a Pulitzer Prize winner but you get the idea right? Not only does it help the reader understand your character more but it also adds a little flavor to your literary dish. But HM, what if Im doing a series of stories? Well lets talk about that shall we? A series can be tricky, but when tackled the right way you can easily avoid the tricks. So youre writing the sixth part to you ten part saga where your valorous heroine fights the Clockwork menace, and someone new to the forums sees your story. They click on it and begin to read but are totally lost. Well duh, they came in the middle! True, but you can grab them as another eager reader with the background trick of your own. In a similar instance to the one I reference before, such as traveling or something, try and do a little recap of past events Sally kicked the tiny robot off the roof, sending it crashing to the ground. The motions of dispatching the Clockwork were second nature to her now. Her mind wandering as she fit into the hypnotic role of a Clockwork-crusher, she pondered what had happened last week when she had taken out the warehouse of Paladin robots. Sure she hadnt found any evidence that it wasnt normal procedure of Clockwork, but something told her to be on the lookout for more strange activity. Thats what had brought her to this particular office building. She had gotten a tip from a contact that people were being ushered in here by Clockwork and knew that she had to check it out. See? Quick, easy, and a hook for your previous work that someone might say She took out a warehouse of Paladins? Wow I have to check that story out! This technique gives your writing a feel of professionalism that some will be impressed with and keep others around. Its like advertising, but without having a commercial. Heck, you could even throw in a Previously on the adventures of Jacknife! part at the beginning of your work to just get it out of the way in the first place. Now this was a relatively short Writers Block so forgive me. I hope this has helped some of you or inspired you to look into other aspects of writing that might help enhance your own unique style. Feel free to PM me if there is a particular topic you want me to write about or if you want to talk to me personally. Until next time, KEEP ON WRITING! |
The RedeemersThe battle with the Hellions went as Mider Caid expected, which was that it wasnt a complete disaster. It helped that the Strik brothers were both extremely competent fighters in their own rights, and they took the brunt of the assault. The leader of the cell, a heavily scarred man who called himself Boil, had a few nasty tricks up his sleeves, like fiery imps and a blazing sword, but he was outnumbered and was easily over-powered. In fact, Olive had her vines drag him and most of his crew out. Why do they do this? Cinder asked as the police drones arrived to zap the unconscious men to the Zig, Why do they take a crew like us, and say Hey, youve got Tsoo in your crew. Would you go wipe out Golden Dragon for us? I dont know, Mider muttered, Look, guys I know these people used to be your friends- Not Boil, the Hellion interrupted, That man was scum Look, they hurt people You guys dont want to do that anymore, do you? No Tommy Strik replied, No we dont. With the Tsoo, we were always harassing people who couldnt fight back There was no honor in that, no matter how the bosses spun it I got my reasons for this, Slag growled, I dont need your moral trip to bring me down. Mider shook his head and started walking away. They were done for all intents and purposes, and it was time to get the paperwork taken care of. He was about to fly away when he felt Olives light hand catch his shoulder. Caid I need to thank you, she said, For For sticking with us. What are you talking about? We heard you were considering leaving He looked to the rest of the team members, which were preparing their egresses from the area. Some of them were scratching their necks at the sudden attention. Johnny, however, just sneered and leaped away in the direction of the Green Line station. Well, I cant, he finally said to the green-skinned girl, Im not good enough to do this on my own, and M.A.G.I. wont take me back, my positions already been filled by another eager young mystic. Yes, but, you and your brother could- Olive, have you ever worked with my brother? Lets just say that when they say siblings shouldnt work together, they were thinking about us Garm's crew hadn't had quite as rough a day, but there had been a lot of work in it. From settling disputes between Outcasts and the Tsoo to ushering civilians from yet another round of bank robberies, they had definitely earned their per diem for the day. On their way back to the base that evening, Garms cellphone started to ring. He looked at the number and almost spat out his drink. Who is it? Gregory asked, the light of the phone drawing his attention from his reveries in the back seat. Its Its Atta the Caliban replied, Should I take the call? Go ahead, Briggs chuckled, Itll be worth listening to him whine that you ditched him again. Garm looked back to see if he could get any other words of concern or encouragement. However, the rest of the crew was exhausted from the days events and if they werent dozing, they were well on their way to dreamland. Figuring it probably wouldnt matter if he just talked to his old commander, he answered the phone. What do you want? Garm! the voice came through garbled, but worried, too. Tatu? Whatre you doing with Attas phone? We need help static interrupted what the other troll was saying, breaking down the caves! | Who is? Garm shouted, Atta? Tat, youre not making any sense! Garm the panicked troll was breaking up, Lives Grendel lives The signal cut out and there wasnt even static anymore. The former Caliban turned to his enforcer and Briggs snorted. A mountain got dropped on Grendels head, he explained, Aint no coming back Plain and simple. All we know about that fight is what Atta and his cronies said when the dust settled. The Hollowing had just finished, we were looking for leadership cause the heroes were moving in to wipe us out and the Outcasts were pushing in What if Grendel really is alive? Then we should let him beat the tar out of the trolls out there. How long until he goes after heroes, though? How long until he tries to leave the Hollows and becomes a threat to innocent people? It sounded like the cave was coming down around Tatu in that call Whatever was hitting them, it was not in control of itself Whatre you trying to say? Hes saying that Grendel, whatever it is, isnt gonna care if its kicking over houses and munching a few kids, Gregory Caid explained from the back seat, You really want to let it go unchecked? Briggs growled something, but he started driving toward the Hollows. He knew there wouldnt be much they could do with the crew in its exhausted state (heck, Garm was stifling a yawn), but they could at least get an idea of what they were dealing with. They found Julius in his apartment and got him to take him to wherever he figured Atta had been hanging out that week. The thin troll picked their way through the territories largely controlled by the Circle of Thorns. Garm hoped they didnt run into too much trouble, he only had Briggs and Gregory with him, and none of them were in top form. They should be right Julius paused at the lip of a small rocky crag jutting out of a hill overlooking the Red River, Here What the ? Garm and the crew crested the crag and looked down. The full moon showed them all they needed to know. Something had come here and torn the cavern down on top of everyone inside. A few Trolls struggled to escape and Briggs immediately set to helping his former compatriots from out of the rubble. Garm followed shortly after, but he was looking for someone in particular. Tat! he shouted as he pulled large rocks up, Come on, man, where are you? Garm? he heard weakly whispered from the center of the crater, Atta its Garm He crept cautiously to the center and saw Atta and Tatu pulling boulders off their friends. The Troll leader glared angrily at him and said nothing before going back to work. Tatu, however, was quick to explain. Grendel lives. Grendels back But he dont have body by 'Dine no more. |
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Advice from the XGreetings boys, girls, and beings of indeterminate gender! It's LiquidX here again. Now, I know you may wondering... "X, why haven't you been doing more articles recently?". That is, in fact, a very good question. And, since I'm legally obligated to answer questions as per the settlement terms, I'll tell you! ...At least, that's what I'd like to say. In fact, I actually can't answer that question due to said legal obligations due to said settlements that I can neither confirm nor deny arose from certain pictures I may or may not have taken of certain people who may or may not be prominent heroines in what may or may not be the city. However, I'll be more then happy to answer any other questions that I am legally compelled to answer due to afforementioned legal obligations*! "Dear LiquidX, Whatever happened to CuppaJo? -Sincerely, The Crimson Accountant" Dear Crimson Accountant, Shortly after CuppaJo resigned as the mayor of Paragon City, she was drafted by Vanguard to assist in a top secret operation. She, along with several other notables including Richard "Lord British" Garriott, Jerry "Salmonela" Jones, and Yorick "Last Man" Lilyheimer were sent through a Portal Corp portal into another dimension. The task force was tasked with assisting the army of the Allied Free Sentients with their last ditch efforts to fight against the Bane, an army of Aliens that had taken over their Dimensions (Dimension 33-b-Alpha, codenamed "Tabula Rasa") version of Earth. While Garriott quickly took over as leader of the AFS, CuppaJo was assigned as the Commanding Officer of a M.A.S.H. unit (Thanks to the fact that she took the Medicine Power pool) where she directed such notable AFS meatball surgeons as Franklin Deleware "Dovefoot" Blunt and Trapper Dave. CuppaJo spent several months there, before learning she was finally being sent home. However, on July 13, 2008, Lieutenant April "CuppaJo" Burba's shuttle was shot down over the Orion Nebula. There were no survivors. "Dear LiquidX, Whatever happened to Lady Athyna's Horroscopes? -Sincerely, Dodger Bilco" Dear Dodger Bilco, Lady Athyna was summoned back to her Ninja Village, the "Village not quite hidden in the grass, but hidden enough that we can call it hidden" where she was forced to once again govern as their Hokage, after their Fourth Hokage died while protecting the village against the Nine-Toed Sloth and sealing it's destructive powers in a rambunctious yet annoying boy. However, Lady Athyna was unfortunetly killed while defending the Village against the evil LemurMaru and his band of Voice Samurai. I think there was also a subplot about some emo goth boy with Deus Ex Machina pupils eventually defecting, or some such [censored] like that too, but I'm not a 14 year old girl so I really didn't care. "Dear LiquidX, Just out of curiosity, but where did UncleBob go? I haven't seen him lately. Sincerely, Mystic Mother" Dear Mystic Mother, UncleBob discovered a dark artifact that turned him into an evil being known as "Hippo-Z" who became determined to defeat some teenagers with attitude. He eventually married a Witch who had escaped from a Space Dumpster, thanks to some brainwashing shenanigans and a magic potion, which led him to assist her and her ineffectual monster servents who rarely bore any signifigance to the plot. Although they managed to briefly defeat the teenagers, they eventually gained greater powers due to some plot holes and a Robot-Space-Samurai thing. Hippo-Z and his evil witch bride would eventually drive off in their space winnebago and fade quietly from the plot. And then UncleBob died from Dysentary while herding space buffallo along the Orion Trail. "Dear LiquidX, Whatever happened to LaserJesus? Sincerely, Bobo and Boo-Boo" Dear Bobo and Boo-Boo, LaserJesus continued killing Lowlanders and gaining their powers until he and his Arch-Nemesis LaserJudas were the only ones left. This culminated in their ultimate showdown of ultimate destiny, where their immortal powers set of a chain of destructive events that led to LaserJesus finally killing LaserJudas and claiming ultimate power, before launching into space as the last of his kind. Or at least, that's what I'd LIKE to say happen. They actually just got drunk and were arrested for public nudity, and are now living out their days in a retirement home in the Bahamas. And there you have it folks! Now, with this latest round of court orderered community servi... er, "Completly unsolicited advice giving" out of the way, I'm off to take this camera and do things that are in no way involved with taking scandelous and possibly incriminating pictures of certain people which will in no way violate any terms of probation that I may or may not be under! (*Void in California, New Mexico, and other cities where prohibited by law) [It is with Sadness that we state that this will be the last issue of Advice from the X. Shortly after this article was written, LiquidX stepped into the Quantum Leap Accelerator, and vanished. Accompanied by Troy Hickman, a hologram only he can see or hear (Or quite possibly a hallucination), LiquidX leaped from person to person in an attempt to set right that which once went wrong.. Unfortunately, he was eventually shot to death in a duel with Andrew Jackson. He will be sorely missed, as no one else would be willing to work for Freedom Phalanx CCG booster packs and the occasional 10% off coupons to City of Gyros. Now if you'll excuse us, we have to go celebr... er, mourn his passing. Yeah, that's it. Mourn. -The Management] (Note from Snow_Globe: No reputable staff members were killed making this article.) | Because I have to look at you... |
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Q) Who is your base designer and who are your supergroup leaders? A) I am the Base Designer (Plasma Stream), the leaders of the Guardian Force are Plasma Stream and Captain Valor. Q) What server is your base on? A) Virtue Q) When was your supergroup established? A) The Original Guardian Force was formed in May of 2004 by Captain Valor, then merged with another group to form the Guardian League which is when I joined. Then once again reformed into the Guardian Force in March of 2005 with me leading until Cap returned from a hiatus and we've been going strong since. Q) What is the approximate value of your base? A) 37 million, give or take. Q) How much time do you spend working on your base? A) When I am working on a room, it could take hours. I do minor maintenance once in awhile, each room could take hours until I get the details and lighting right. The next project should be a medical suite that I estimate taking around 20 hours, even with the new floating we are getting. I am a perfectionist in that regard. Q) How much time have you invested in your base so far? A) Ball park figure? Well over 200 hours. I know that the pirate ship the Star Strider took me most of the summer off and on, ranging around 120 hours. The Hangar bay took around 50 or so, maybe more. Each other room a scattered few hours here and there. I've been working on the base since we had bases, with the group contributing prestige and salvage when they can. Q) What is your favorite base item? Least favorite? A) I have to say the AES is one of my favorite base items look at, it just has the right feel for our Justice league style group. I think my least favorite are the inspiration collectors, they are too large and kinda noisy. Q) What is your favorite thing about base editing? Least favorite? A) My favorite thing about base editing is that I see myself as an illusionist. I love creating the illusion of things without actually having them, be it a pirate ship or a hangar, a movie theatre or a swimming pool. My least favorite thing is the lack of items we know are available for us to create even more complex illusions, such as boxes or blocks that are rendered on all sides, or that full list we have in the base forums of things we know exist and just arent there yet. Q) If you could give just one piece of advice to a new base editor, what would it be? A) Take your time, don't expect a masterpiece over night. Use your imagination and ask yourself "Can I make this illusion?" and then try it. Odds are you will find you can. Some plan, some do it in our heads like me, but take your time and use your imagination. The sky is the limit. |
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Vol. 2, Issues 25 & 26
December 2, 2008
The City Scoop a publication for Supers by Supers! The Scoopers are showing double duty this week as we were not able to support their last week publish due to the Thanksgiving Holiday. We hope you enjoy this double feature from the City Scoop.
Read the latest publication and then join in on the community discussion!
If you have concerns regarding the content of the Scoop please direct your comments via PM to Ex Libris.
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PM Snow_Globe
If you need some Advice contact Lady_Athyna or would like to Ask The X contact LiquidX
If you have a base you would like featured, please contact EnnVee
Finally if you have a Classified Ad or Recipe you would like included please contact: MistressNoire
The City Scoop
Issue 13 released!
Dimensional Slam by AkaRyuu08
Greetings Heroes & Villains,
We are proud to announce that Issue 13 is NOW LIVE!
To help you enjoy this issue launch the following has been set up for your convenience:
[*]One Freespec Token for each character, to find out more about Respecification check out the Paragon Wiki Article at the Titan Network.
[*]One Costume Tailor Token for each costume slot, per character, to find out more about changing your costume read up on how to do this here: Costume Section of the Paragon Wiki.
[*]Prestige refund, for base owners only, this feature can be accessed by utilizing the base editor tool, once you have done this all prestige that would have been granted from changing out your items will be automatically granted to your base totals.
[*]All players who had retail accounts that are in good standing will be able to access our live servers starting December 3rd through Sunday, December 7th, 2008 at 11:59 PM EST.
[/list]
I'll be updating this announcement as we gather more details so make sure and check back on occasion to see what we have updated. So far we have a bit of reading for you to do to learn all about this Issue and what new features are coming to a City near you.
First you can check out the Issue 13 over view here:
Issue 13 Game Overview and Developer Articles.
The full version of the release notes are found here:
Issue 13: Power & Responsibility Release Notes.
Zombie_Man is at it again picking up all guides and media related to Issue 13 here:
Issue 13 Highlights and Guide to Issue 13 Guides
Finally you can join the Community in discussing the new Issue here.
Later today we will have an update to our Known Issues, as well as some Issue 13 Live Feedback threads for you to ask questions and find out more from our development team about these new features and updates to the game.
We hope you enjoy Issue 13: Power & Responsibility and we look forward to the future development we have in store for you in the near future.
Regards,
Ex Libris
Get Involved!
By
Kyo-chan
There's a call going out all over the forums, from Paragon City to the Rogue
Isles, and that call is "Get involved!" If you enjoy the CoX universe and all
the work the developers put into it, give a little bit back! In this series of
articles, I will be showing you different ways to help out around the CoH/CoV
community.
Having been a member of PvPEC for several months, and also having helped out by
planning and hosting numerous events on the Protector server, I have to tell
you that getting involved in the community is not only one of the best ways to
give back, its also one of the best ways to meet people, try new things, and
challenge yourself and others. I strongly believe that everyone can do
something, be it writing for the Scoop or volunteering to help out a new player
at New Player Welcoming Night (NPWN) or joining a global chat channel dedicated
to forming teams for Task Forces and Strike Forces. Let me repeat that-everyone
can do something! Even if you dont think you have enough time, or you arent
sure about how to go about getting involved, or you arent sure if you want to
get involved, everyone can do something!
I will be discussing with you community groups, such as the Player Event
Resource Committee (PERC) and the Player versus Player Event Committee (PvPEC),
as well as the use of global chat channels, how to plan and host events, and
more!
Each article in this series will focus on a different way to get involved. Well
talk about all of the groups and methods Ive described above in detail, and
Ill tell you how to do it, how long it takes, and how difficult it is. Ill
also tell you where you can find more information and how to join the cause.
If you are part of (or know of) a group I havent described above, or if you
know of another way of getting involved I havent listed, please let me know!
You can send me a message on the forums or send me a global tell at @ Kyo-chan.
Ill also be happy to answer any questions you might have about the groups and
methods in these articles, and Id love to point you towards people who can
help you get involved!
Useful tips: Player Notes
By
Woefull
One of the more powerful and least used tool you have in your super arsenal is
the player notes.
First of all, you access these by targeting the player and right clicking, and
down towards the bottom there should be an option to add note. If you choose
this you will find out a ton of information. Another way to open this box is to
right left on the name in the chat bar, and a sub menu will appear. On that
menu will be edit note.
One of the things you will find out is the global handle for the player. Another
thing you will see are other characters this player has been logged into
lately.
The most important field is the blank box just waiting for juicy information. I
highly recommend that if you come across a player that leaves an impression on
you, good or bad leave a note for yourself. The notes are only viewable by you,
and stored on your computer.
My notes will typically be the name of that character I have encountered, the
super group they are a member of and my personal impression of them. For
example I may add "very funny, good attitude" or "got frustrated and
complained"
This allows me to have some idea of what Im getting into and will often give me
a heads up to how the group is going to work out. If we have a "rushs into
fight at half health" in the same team as "slow computer" healer. Well those
wont generally end well.
On the up side, when someone advertises in broadcast they are starting a team,
an easy click and might find out this is an alt for super amazing power man,
and last time I grouped with him, I got 5 levels in 2 hours.
I hope this helps everyone with the game, I know I have found it very helpful.
Vol. 2, Issue 26
December 5th, 2008
This Issue:
Get Involved!
Useful tips: Player Notes
Reminiscence Rumble in RV
Hey Scoop Readers
The Top 11
Community
Market Watch
Fashion
The People On...
Base Showcase
Comic
*BONUS*
The Lost Issue!
Phil at the Movies
A Legitimate Reason to Break It Down
Community
Fan Fiction Spotlight
Writers Block
The Redeemers
Advice
Advice from the X
Because I have to look at you...
Base Showcase
Comic
Upcoming Events:
December 6th
Freedom
Imperious
Task Force
Guardian
Faathim
The Kind TF
Liberty
PERC Mr/Ms Contest
Pinnacle
PERC Mr/Ms Contest
Virtue
Saturday
Morning Badges
December 7th
Champion
PERC Mr/Ms Contest
Guardian
Gladiator
Tutorial!
Faathim
The Kind TF
Victory
PERC Mr/Ms Contest
Virtue
Villain
Hami Raid
December 8th
Guardian
Dr.
Quarterfield TF
December 10th
Infinity
OWNSF:
Ice Mistral
December 13th
Columbus, OH
Justice
Holiday Party
Infinity
PERC Mr/Ms Contest
December 14th
Infinity
PERC Mr/Ms Contest
December Calendar
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