The City Scoop! ~Front Page~ May16, 2008
Point / CounterpointThis is the sixteenth in a series of Point/Counterpoint articles, which reviews commonly requested player suggestions, and the pros and cons of those suggestions. This weeks subject Powerset inherent powers POINT: Some recent forum posters have suggested that adding some form of inherent buff based on the power sets each character has would make sense. For instance selecting fiery blast would provide some small fire buff, perhaps resistance to fire. The thinking goes that a character that uses fire would naturally be more resistant to that form of damage. This would add a nice role playing aspect to character creation, and provide players with a small inherent buff as well. We know that the developers can add temporary powers based on character aspects, since we have origin powers. It is not too much of a stretch to think they could add powers based on power sets as well. COUNTERPOINT: However, there are some problems with the idea. First, in order to keep the current powers structure valid, the buff amount would have to be small. It is likely that the buff amount would be too small for players to notice any meaningful game play difference with them. Furthermore, not all inherent powers would be equal, as lethal resistance would be much more useful than cold resistance. Finally, there is no obvious thematic reason why a character that uses a particular power set would necessarily have some buff associated with it. Many of the protection sets have the equivalent of such an inherent power already built in to the set. | The Top TenTop Ten things in CoH that sound dirty, but aren't. Facts are facts, and the facts are that some of us don't think as squeaky clean as heroes should. One can't help but let out a childhood giggle at a few different things inside this wonderful little game of ours. Number 10 - Bone Daddies Number 9 - Blackwand Number 8 - Portal Parter Number 7 - Wormhole Number 6 - Homewrecker Number 5 - Nemesis Staff Number 4 - The "O" Portal Number 3 - Merrymaker Number 2 - ED And the Number one thing in CoH that sounds dirty, you sick little monkey, is - Hamidon Goo |
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Fan Fiction SpotlightJustice-Knights: Introductions and Executions By Sin_Stalker It's rare to find something like this. For a comic book video game, we count very few actual comic books, in any format, as part of our fan fiction. Sure, there are a few from Chase, and those are cool, but the FFSL can't present them to you because (a) they're already presented to you, sometimes as the main article of the Scoop, and (b) well, they've got enough fanfare. If there are any others, though, the Spotlight is largely unaware of them. So, those of you who are aspiring comic writers and artists and your work has something to do with City of Heroes or City of Villains, get in touch with me like Sin_Stalker did. Now, this is a first attempt. The style starts out shaky, but it resolves itself fairly well. There are also a few spelling errors, but they're largely 'Word Bubble Restricted' errors (as in, the words would have escaped the bubble if the proper word had been used), so it's not for a lack of trying. The important thing about any story, however, is that it draws the reader in. For this, one can forgive just about any sin of grammar. 'The Justice-Knights' definitely draws you in. I must admit, I was skeptical when it was first presented to me, but I actually found myself rooting for the heroes and pressing my lips together in consternation as the villains committed their dastardly deeds. Give it a read, you shouldn't be disappointed. | VEAT Army ProjectWhere: Black Market Area in Cap Au Diable on Protector When: Day 2 of Live at 7 PM PST What: VEAT themed Costume Contest Who: Any can enter provided they have a VEAT costume theme Prizes: 50 Million in Infamy, Wings recipes, other recipes, rare recipes. First place gets color drawing by Warface. Sponsored by F.U.S.I.O.N. |
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Chat with The_BronxSmurph: I have searched the villain markets and have found one of the great Black Market merchants. I'd like to introduce The_Bronx! Please, tell us a little about yourself. The_Bronx: I play on Champion. This goes for Heroes and Villains. I started on Heroes in November of 2004. That brings me close to the forty-two month mark. I have been playing Villains since its inception. Since the head start, even. Once Villains came out, I would honestly say I have been exclusive to the Rogue Isles. I believe before Issue 9 I had three heroes that were sitting at the cap - two from my main account, the third on my second, nicely outfitted with Hamidon Origin Enhancements - while I had four or five villains of the same caliber. Since the Market has come into play, and with my occasional dip into the PvP waters, I have expanded my team of characters on both sides. I have nearly twenty characters at the cap. All but one of them completed - purples and all. I have two Villains at the cap on Freedom. I also have a lot of lowbies on Freedom, actually - mostly heroes. Smurph: Quite an impressive array of heroes and villains! How much of your time do you spend at the markets? The_Bronx: It is somewhat of a joke on Champion that if there were a badge involved with Market time that I would have had the epics by the first weekend. All of my game time is spent at the Market. Honestly, at this point, I stand there to stand there. I am not always engaged with the Market, tinkering around with prices or anything, but whether idly watching players flock to the Market to sell their things or reviewing what items can be influenced, all of my time is spent there in Cap au Diable. Supergroup members or an occasional Katie will pull me away, if I am on the game. That's about it. Smurph: You spend quite a bit of time at the market. What type of strategies do you use to turn a profit? The_Bronx: I would say manipulating. I do some speculation too, I suppose. I suggest flipping to supergroup members since most are looking to make infamy. You can be a little more creative when you actually have it, though. I also craft just about everything, but that is merely because it is easier for me to store and keep track of. | Smurph: What's an amusing story about your market maneuvering? The_Bronx: I bought twenty-something Luck of the Gambler: 7.5% Recharge recipes for under fifty thousand within the first week of Issue 9. Someone that I did not particularly care for at the time wanted something that only I had. I do not even remember what it was. There were zero on the market and maybe a dozen in one of my bases. I ended up selling her one at an increased price. She didn't have the infamy, so she ended up giving me all of her infamy and the majority - if not all - of her recipes across about two characters. I'm sure a response to this is, "What an [censored]." which may be true, but even now, I am laughing my [censored] off reminiscing. Smurph: That's gloriously wonderful. Do you have any plots and schemes for the future in the works? The_Bronx: About a month before Issue 11 was released, I announced a costume contest I would be hosting. The contest was for those who weren't around their families for the holidays (or those escaping their families) around that holiday weekend and would be on the game. Personally, I think it was the largest contest ever held - with about a billion in prizes. This prize went for heroes and villains, as I held a contest on each side. The part that I suppose is interesting is that part of the prizes were sets of purples. I made this offer before they were in the game, confident that I would have sets for myself and Web, and then some to spare for the winning participants. Hero turnout was pretty epic, although I was truly hoping for a larger villain turnout. No worries, though. I'll be doing another contest in another few weeks before I leave. Plug, plug. Smurph: Thanks for this insight into the mind of a true market player! |
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Sentinels UnitedWho is your base designer and who are your supergroup leaders? The designers are the leaders - Tigra Swipe and Prince of Light. Which server is your base on, and is it a hero or villain SG? Virtue, hero, and it's a roleplaying SG. When was your supergroup established? December 21, 2006 (in this incarnation). How many players are in your supergroup? It varies. We have a core group of about 10-12 people who are on regularly, with up to 25 people at varying times. What is the approximate value of your base? 17 million in terms of prestige, but we get much more value from RP and satisfaction. How much time do you spend working on your base? How much time have you invested so far? Whoo. Way too much when we're working on it. We'll go for months without anything, then sit down and do 3-8 weeks of nothing but base designing when it's time to expand. This latest expansion (the first with full stacking) took well over 80 hours. I stopped counting then. What is your favorite base item? Least favorite? Individual item? The AES. Least? I can't really say I have an item I don't -like-. The AES was my least favorite to design around, though. What is your favorite thing about base editing? Least favorite? Favorite: Being able to bring to life a place that is both functional (in both the RP and game manners) and enjoyable to just hang in. Least favorite: RAID PATHING. What is the highest thing on your wish-list for new base items? A mission computer that allows you to create your own missions to share with friends. If you could give just one piece of advice to a new base editor, what would it be? Be patient, and be creative. (Okay, technically that's two.) Base building can be -incredibly- frustrating, but it can also be very rewarding when you're done. Anything else you'd like to add about your SG, your base or the base system in general? We're always looking for new people to join us for RP. We have teams both red and blue side, for both adult heroes and teens. |
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Who is your base designer and who are your supergroup leaders? SG Lead and Base Architect: "Iceheart." ( @IceHeart.) - Little ol' me. SG 2nd in Command: "Megan Coldheart" (@Draven Darklight) Which server is your base on, and is it a hero or villain SG? We're villains, located on the Triumph server. When was your supergroup established? We were created in October of 2006. It was pretty much a one-person group for some 6 months or so. Then, a couple people asked to get in, then some more, then suddenly we were getting more prestige and were able to build more and better things. Now, while not one of the big-name SGs yet, we have a solid core of players. Not bad for something that started as a personal experiment on base building a year and a half ago! How many players are in your supergroup? Our current roster list has 117 member characters, which counts for somewhere around 40 to 50 individual players. What is the approximate value of your base? Around 14 million prestige, last time I checked. How much time do you spend working on your base? How much time have you invested so far? I usually spend one or two hours per week tinkering with 'minor fixes and updates', most of which I usually undo anyway. Maybe 8 to 10 hours every month or so making bigger changes. The last major renovation took me about 8 hours. While they may be not too apparent, there are a few floating things here and there, and those seem to take a lot of time. In total, the current version of the base probably took some 20 to 30 hours. That of course does not include maybe a hundred hours or more of practice on previous -much uglier- versions. What is your favorite base item? Least favorite? I must say my favorite room/item is our Fireplace/Library. It has survived in slightly different versions for about 5 months now. The funny thing is that people actually do use it from time to time to just get together, kick back and chat for a few minutes, which is a lot to say for such an action-paced game. Least favorite is the invention area. There is simply nothing there, but I had to make it work with our current plot size. That's proboably one of the first things to get revamped once we get our upgraded plot, hopefully next month. What is your favorite thing about base editing? Least favorite? Favorite: Simply the ability to create a cozy lair, suited to your - and your SG's- style and personality. The option to have developer-created content, yet also have your own home is just great! I never tire of exploring new combinations, colors etc. My SG members complain that they have just started getting used to something, and here I go and change it again! What can I do? gotta keep 'em on their toes! Least favorite: Probably the lack of a temporary staging area when building. Having to destroy half your base to fit in a new room is no fun. What is the highest thing on your wish-list for new base items? Well, some of the more veteran guys had a great list of suggestions in the forums a few weeks ago, and that includes most of my things. But If I had to put something at the top of 'my' list, it would be getting a 'Sexy Jay' for Bases. Namely, a Developer/Community Relations Manager who is specifically focused on base development, bug fixing and enhancements. Allowing the builders' community to reach out through a specific channel/person would go a long way lot to help improve the base building experience and speed up the work on some of the pains the current base building system has. If you could give just one piece of advice to a new base editor, what would it be? Patience and practice makes perfect, and the forums are your friends! Base editing may be a bit awkward in the begining, but with a bit of patience, and a lot of testing, you can make an awesome base! There's really a lot of stuff in the forums, guides etc. Start at the general Base Building forum here. Patience to read through all those applies here too. Anything else you'd like to add about your SG, your base or the base system in general? Well, we may not be the biggest or the 'baddest', but we certainly do get a lot of fun! If you find your current toon is sad, lonely and homeless, reach out to us! If anybody would like to click here to visit our Shadow Souls home page - we also have a new hero SG too! (Please pardon the dust and keep your hard hats on while visiting the website.) If anybody wants to reach out to me directly, either for our SG or for questions about base building, feel free to PM me on the forums or just send a tell to "@Iceheart." (note the dot) in-game. I definitely don't know all the answers, but I probably can help some of the more junior builders, and will be happy to do so. |
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Well loyal readers its another Behind the Mask segment! This time we got to chat with heroine Meta Vindicta on the Virtue Server. This player is a long time vet and was ready to share their mind with us about themselves, the game, and some of the reviews CoX has gotten in the past. I know youre all chomping at the bit to see what Scoop-Man (my resident reporter on Virtue) has for you to read, so lets get the scoop! City Scoop: Thank you for taking the time to talk with us for the City Scoop. We know everyone has a busy schedule in and out of game. Meta Vindicta: Not a problem. CS: So tell us a little about yourself, Meta Vindicta. Where do you live if you dont mind us asking? MV: I live in Presque Isle, Maine. Its a small town on the eastern coast of Maine. CS: Sounds nice. Hows the weather this time of year? MV: A bit windy, highs in the upper 60s usually, although it gets cold at night with the sea breezes. Good seafood too, and plentiful. CS: Ah, a true coast town then! MV: Thats right, its small and everyone knows everyone else too. I like it a lot. CS: Sounds lovely. What do you do when you are not playing CoX? MV: Well, I travel a lot, and Im a history buff, so I spend a lot of time at the local library and at the University of Presque Isle here in Maine. I inherited a good deal of money from my grandparents, so I dont work right now. CS: Ah that sounds nice to be able to pursue your own interests. MV: Its nice, it really is. I feel pretty lucky. CS: With all that free time on your hands, you said you visit the library. What sort of books do you check out? MV: Mostly, history books and texts about anthropology and psychology. Theyre all interests of mine. I hike a lot too; the northern woods of Maine are wonderful. Plus, Presque Isle University has a huge library. CS: There are quite a lot of nature lovers in the community of CoX, as well as history buffs. Speaking of the community, how do you find it on this, or any other server? MV: Well its the only server Ive played on since the start. I love this community. Very helpful, friendly, and the roleplaying is great. Better than most MMOs Ive played. Of course, there are flaws, but theyre few and far between. CS: Many have expressed the feeling that this game seems to be a home away from home, with extended family and friends to boot. Would you agree? MV: Yes, I would. I play it a lot when I travel, because it kind of takes away that homesick feeling at times. Im playing on my laptop right now, as a matter of fact, flying over the Atlantic. CS: [laughs] The only way to fly is with super heroes right? MV: Oooh, good one. CS: I see by the number of veteran badges that you are, as the name indicates, a vet. Are you happy with the direction the game has been going since you began to play? MV: It only gets better with each issue, especially considering that theyre all free. This is the only MMO that I still play, so I think that speaks volumes with the huge amount of MMOs out there. | CS: Indeed. With the amount of players playing, as indicated by Matt Miller in his anniversary message, do you think the game has gotten the amount of attention it deserves? MV: Hmm, no. I think it deserves more, really. Its such a great game, but Im happy as long as it stays fun and I have plenty of friends playing with me. CS: Many, if not most, would agree with you in that. MV: I would think so. Its a niche title, of a sort, so I dont expect huge media attention or anything, but it sure deserves it. CS: The ratings it has received from reviewers such as the show X-Play on the G4 network and PC Gamer give the game much credit, but say there is not much originality. A lot of players seem to think that this has to do with lack of time playing the game or reviewers writing it off as just another MMO. Do you find any truth in these statements? MV: Well, considering its the only superhero MMO out there, at least that I know of, Id say its pretty darn original. I love it for the fact that no one looks just like anyone else either, unless they do it intentionally. Thats my favorite part about the game. I could make characters all day. And the story arcs are great too, not to mention the attack effects. Id say they just didnt give it enough time. CS: Speaking of the attack effects , there is a new edition coming to that area with the new issue coming out soon. Visual sounds. Lots of players are going bananas for this. Are you? MV: Well, Ive never been a big comic book fan. What drew me to this game is character customization, so Im not all that excited about it. However, the power proliferation, thats got me excited. Ive always wanted a psychic blaster. And I cant wait to make a plant controller because I have a great costume in mind. I've already won lots of costume contests with it. CS: The character creator is also receiving some stream-lining with the new issue. As a fan of the character creation, are you excited about that? MV: Oh yes, like I said, thats my favorite part of the game. Any improvements to the creation process is good. Now all we need is power customization so I can have purple energy blasts with my energy blaster, and red dark melee attacks. CS: Indeed. Well before we close here wed like to ask just one more question. What has made you fell most like a super hero in this game? MV: Oooh, thats a tough one. There are so many good answers. This one time, I was in a Council base, leading out a hostage, and four ambushes spawned at once and attacked. Each ambush had 3 minions, one lieutenant and one boss. I had to pull out every trick, use all my inspirations, all my powers, everything. I just barely survived it, and I had an awesome song playing on my I-pod, You know my name by Chris Cornell. When it was all done, my blood was pumping, and my heart was racing. Yup, Id say I felt like a real hero in that one. Its the close fights that really make me feel heroic. Especially when the hostage thanks you after the dust clears. CS: I think weve all felt that at one time or another. Any closing comments? MV: Yes, thanks for giving me the opportunity to speak with you. It was a real pleasure and a first for me. Even though Ive been playing for a while I wont soon forget it. Oh, and go go Action Pact, my SG J. Shout out to the old SG, cant go away without doing that. CS: Well you know what we say, a publication for Supers, by Supers. MV: Good motto. CS: Thanks Meta Vindicta. Its been a pleasure. MV: Youre quite welcome. |
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| Aeon Corp Mandatory Nutrition Dispensing Center: Apparently Arachnos doesn't quite like that their subjects die from hunger. This industrial gray building located on each of the Isles gives out free food to anyone who looks pathetic enough. Slap on the mud and ripped jeans and get in line. You get an allotment of all sorts of nutritional junk. NutriPaste, MeatPaste, VeggiePaste, ProteinPaste, WeightPaste, Anti-WeightPaste, FishPaste, the highly controversial AquaPaste and for the junkies: UltraPaste. It gives you a wicked boost with no crash, but it has some strange side effects. Specifically, I can't remember that one weekend I stole seven rations worth of the stuff. Go for the extreme amount of vitamins, leave once you figure out why the people who eat the stuff keep disappearing. Here's a hint: Illegal experiments. Boneyard Barbecue: Most people think Hellions and Skulls can't work together. But a love of the dark arts and a mutual hatred for lowbies often brings them together. Serving up beef marinated in the energies of the Netherworld and cooked by the fires of Hell, they actually make a pretty good meal. So step on out of the tutorial and stop by. Just don't question why you'll occasionally speak in tongues or shoot negative energy every time you burp. The Cutting Edge: It's probably not safe to eat food prepared by a man who was dead. That's why I rarely visit this Vahzilok-run restaurant. With an all-you-can-eat buffet of fine meats and fattening desserts, the food is incredibly tasty. Of course, the chefs are skilled surgeons, so they know their way around a hunk of meat. Still, many people disappear after eating their fill. The meat does taste a little odd, but then again, it is all-natural. Visit once, and make sure to dodge the crossbows and bonesaws on your way out. There you go, places to eat, drink and be merry. That which does not kill you postpones the inevitable. Or speeds it up. Make sure to have your shots, and wash your hands before, during and after eating. Remember, it's $20 for a stomach pump but the memories last forever. Unless you eat too much UltraPaste. |
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Do you have an event coming up? Are you going to attend an upcoming event? Do you want to see or even write an article for The City Scoop? Drop a line to LadyK a week in advance, and you too could be a guest writer for The City Scoop. LOST: My pet Alpha Bomb has been lost. Last time I had him he was on Protector. He has been last seen on Champion, but bounces to different places. He is very sly and can go by different names, but he always responds to Yo Gamma. If found please contact Crimson Betrayal. Want to be part of the VEAT Army? Yes we are an offshoot branch of the FUSION empire in the Protector dimension loyal only to Ghost Widow. We are destined for greatness. Ghost Widow has ordered my organization to form a new sect in support of special operations. I will recruit within our ranks as well as go outside of our known coalition. These chosen members will go to an academy for training as various Arachnos soldiers. While I do not like to be told how to run FUSION, Widow assures me that I will be rewarded for forming this group. My first order of business is to choose villains among my organization that display some of the following qualities: Mind control, knowledge of poisons, stealth, acrobatics, weapons fighting, and most importantly do not display fear and that would die if I ordered them to do such. I have at least 20 in mind from my 150 Villain organization that fit this criteria. Over the next few weeks I will begin listing them in preparation for training. This training will consist of a series of trials and strike forces ordered by Ghost Widow. More to follow soon. Want to know more? Please come to the Veat Army Project | The Cooperative Story project is in need of authors. You can locate the current work here. Support, commentary and introductions are located here. The idea is simple: Find an author you know well and can work with, and write a story together. At present, all styles are welcome. We look forward to your contributions. Hiram Giovanni's Deli and Pizzeria Food, Fence and Forgery "Everything's Kosher" Help Wanted: Writers for The City Scoop. Please contact Snow_Globe, Pants_Stealer, or Marcian_Tobay for submission details. Lost: One sense of humor. If found, please return to Agent Omega. WANTED: Fan Artist to draw my character. I cannot offer much compensation other than any of the wares I would otherwise sell on the Auction House. If you are interested, please contact Hakuro de Killer on the Virtue Server Head of the Thug Security Task force is looking for new pryotechnic thug. IQ required, and tank like urges removed (or supply your own self rez). Thanks Mal Boneface Lost: Hub of the Wheel of Destruction. If found, please contact Azuria. P.S. Please do not use to construct deadly wheel of Destruction. Thanks. -Azuria Lost: One Zinc Oxide bottle, last seen on the beach of Independence Port. Lost it last Sunday when I rushed to a costume contest. Burnt LifeGuard Need to sell something? Post it in The City Scoop Classifieds. Send PM to LadyK. |
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Edition 48 of "The City Scoop a publication for Supers by Supers!
This edition of The City Scoop marks their one year Anniversary for bringing player reported news to the Community. Check out 1st edition from May 18th, 2007, to see how far they have come since then. We are expecting a special edition next week to celebrate their Anniversary. If you appreciate what the Scoopsters are doing drop by the discussion and let them know!
If you have concerns regarding the content of the Scoop please direct your comments via PM to Lighthouse or Ex Libris.
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PMSnow_Globe or Pants_Stealer
If you or someone you know should be considered for Behind the Mask Teldon
If you need some Advice contact Lady_Athyna or would like to Ask The X contact LiquidX
Finally if you have a Classified Ad you would like included please contact: LadyK
Discussion on the latest edition of "The City Scoop" is located here.
The City Scoop
Content Watch
Heroside levels 20-30
By
Plater
Crestent by imagesbyalex
Market is boiling, purple craze is up.
Ghosts are raiding Talos' Wentworth. Details at 11.
It's that time of the month again! This is Plater bringing you another exciting
issue of the Content Watch. I know I've been running late with my writing these
past few weeks, but this whole real life thing has been taking a lot more of my
free time this spring.
This week the subject is the heroside content for levels 20 to 30. My thread has
once again been buried with talk of I12, but a few forumites gave interesting
opinions. You can read everything they wrote
here .
From what I could read, the most popular pieces of content in the level 20-30
range for the heroes are missions in Croatoa and Striga and scanner missions.
The old contacts are left in the dust mostly because their missions require you
to often go through 2 zones to reach the door. Sure, base and Ouroboros portals
solve some of this issue, but not everyone has access to these. Independence
Port is also often left in the dust by Talos Island. As the largest zone in the
game, IP can be boring if you have to run for 2 miles to get to your mission
door. Even with the fastest travel power, crossing this zone can still take
some time. Resources in Talos Island are more centralized, but some players
have latency issues during peak hours because Wentworth's, the trainer, and the
base portal are all close together.
Hazard zones are still unpopular, except for Striga Isle, which has contacts and
door missions. You rarely see anyone hunting in Dark Astoria or Terra Volta.
Even though DA is a good spot for magic salvage, not many archetypes have the
power to solo hazard zone spawns rapidly at level 21. Striga has some
interesting contacts that offer good rewards, including the wedding band (+res
all toggle), and the werewolf whistle (summon warwolf). Also, doing the last
contact there will unlock the Ernesto Hess TF, where you can spoil the latest
Council plan to take over the world.
Croatoa is probably the most popular zone for leveling at 25. There are a couple
of contacts in there and the zone has a unique feel. All the content and story
is related to the zone. The fact that all door missions are in the zone
(reducing travel time) and that all enemies drop the always-in-demand magic
salvage are two facts that make this zone a popular choice for leveling.
There are still a couple of annoying things in the level range, as usual.
Certain hunt missions are really hard to do. You can be overwhelmed fast by
some hunts in Striga (hazard zone spawns + high levels) if you're not careful.
Some hunts in Croatoa suffer from a sub-zone boundary limit, where some enemies
will not count if you're standing in the wrong spot, but by moving just a
little bit, they will count.
As for the older content (Striga and Croatoa being the 'new' content),
New_Age_Ronin said : 'The 25-30 range has some of my favorite story arcs in the
game: "An Unnatural Order," "The Mysterious General Z," and especially "The
Freaklympics" are all pretty fun arcs to run'. I agree with him. You must run
these arcs at least once while reading the story to fully experience them.
This level ranges has 4 task forces and the first respec trial. The task forces
are somewhat popular because Sister Psyche's TF (fighting Freakshow) and
Citadel's TF (fighting Council) count towards the 'Task Force Commander' badge.
Striga task forces are run from time to time. Both involve fighting the
Council, but they are shorter than the Phalanx TFs. Plan on about two hours for
Moonfire (level 23-28) and one hour for Ernesto Hess (level 25-30). The first
respec trial (level 24-33) takes you to Terra Volta to prevent the Sky Raiders
from destroying the reactor core. As with most respec trials, it is easier to
do it with a team in the 30s than it is to run it at level 24.
The 20s are an important milestone for many archetypes. You can get your second
costume, your cape, SOs (or equivalent IOs), Stamina and some great powers from
your primary and secondary powersets. Some new enemies including the Freakshow,
the Warriors and the Banished Pantheon make an appearance, and some old
factions gain new annoying enemies and powers. As Cipher stated with regards to
the CoT : 'It might be in this range that Oranbega rears its loathsome head
heroside. Sorry, developers -- Oranbega looks great, but I resent every second
I spend on one of the maps. I hate Oranbega.'
This pretty much summarizes the available content for the level 20-30 range
heroside. I'm sure you can manage by yourself, but think of this article as a
set of generic guidelines. I would like to thank everyone that posted on the
Content Watch thread, but I would like to see more people write something. I
know it can hard to find the time to check all those new posts with I12 and
spring cleaning. This is Plater for the City Scoop, enjoying the I12 open beta
and wishing you all a great time on Test next week.
Vol. 1, Issue 48
May 16th, 2008
This Issue:
Point / Counterpoint
The Top Ten
Community
Fan Fiction Spotlight
Market Watch
Base Shwocase
Sentinels United
Shadow Souls
Behind the Mask
Meta Vindicta
Reviews
Classifieds
Excelsior Messaging
Upcoming Events:
May 17th:
Infinity:
Silver
Mantis SF
Virtue:
Paragonian
Knights' Recruitment Fair
May 18th:
Virtue:
Villain
Hami Raid
May 22nd:
Infinity:
Operative
Renault SF
May 23rd:
Virtue:
Rikti
War Memorial Service
May 24th:
Protector:
All
Kin all the time! Statesman Task Force
May 25th:
Infinity:
PvPEC
Lethal Lottery
May 26th:
Virtue:
Memorial
Day Service and March
May 27th:
Protector:
PvPEC
Lethal Lottery!