The City Scoop! ~ Front Page ~ April 25, 2008


Ex_Libris

 

Posted













The City Scoop


HAVE VIDEO CAMERA, WILL
TRAVEL





Hi. I'm Johanna Sinclair. You might have seen me around Paragon City, or heard
me over the channels. As I've come to be known, I'm "that chick who makes
videos."


It's been almost eighteen months since I took on this Paragon City gig. Just
take a look around, I thought. Get a feel for what's going on, I thought. A
couple of quick videos for 'flavor,' I thought.


It's obvious I had no idea what on earth I was thinking.


It wasn't too bad when it was just the simple stuff - filming heroes as they
were modeling Icon's latest creations or stopping normal thugs (apart from
having certain Hellions trying to barbecue me... I didn't know a video camera
made me a target of choice over the hero who was pummeling that Damned into
oblivion). All I had to do was stand in the background and shoot footage. In a
few enterprising circumstances, I borrowed one of those targeting device things
from a guy on my team and put the camera on that, so I could join in the
occasional scrap. (I look good, too! Then again, it's hard to go wrong with a
black trenchcoat, fingerless gloves, black jeans and a t-shirt.)








It wasn't even too bad when I was filming in places like Skyway City, and every
Clockwork within a hundred yards was following me around trying to swipe my
video camera. Talk about surreal - I looked like some weird Pied Piper with a
string of Clockwork behind me.



I even managed to survive filming in Faultline, where you've got Longbow AND
Arachnos AND Sky Raiders AND Vahzilok AND Clockwork AND Lost AND Freakshow all
getting in each other's way. (Note to self: the next time I'm doing a
documentary for Doc Delilah and she gets the attention of every thug within
fifty feet, I'm leaving that )(@$&)(*&!@$ to her own devices.)


But as the word continued to spread, and heroes wanted me to document some of
their more intense battles, things started getting pretty hairy. Honestly, some
heroes have no idea how hard it is to really capture their efforts in an
appropriately dramatic and cinematic way, especially when I have some
eighty-foot-tall squid with a Godzilla complex spraying who-knows-what in my
face while trying to slap me into next week with a tentacle big enough to keep
every sushi restaurant in Paragon City stocked for a year.


And it seems some of this hero gig is starting to rub off on me. See, it takes a
certain mindset to be a hero, certain qualities. Courage. Honor. And a complete
lack of common-sense-self-preservation. How else could I possibly explain
coming up with an idea to document a Rikti incursion by FLYING ALONGSIDE A
RIKTI DROP SHIP?! To this day, I swear that I could see, inside the windows,
two Rikti looking at me like they couldn't believe what they were seeing. At
least, that's what I saw right before the ship blasted me with some green
lightning bolt-looking thing and I took a one-hundred-foot swan dive face first
into Silver Lake.


Heroes are generally weird people, in my opinion. They can handle almost
ANYTHING without batting an eyelash, whether it's a group of circus wannabes
slinging around electrified discs and blowing fire in their faces or a flock?
swarm? mob? whatever of Hydra surging after them through the sewers belching
puke on them. But the minute they see a woman with a video camera (even if it's
not directly pointed at them), it doesn't matter if they're rushing to stop a
bank robbery, put out a fire, or answer a police alert - they almost ALWAYS
stop, back up, look directly at me and my video camera, and say "Hi Mom!" with
a cheerful wave before taking off again.


And what is up with the villains that are plaguing Paragon City? Aren't they all
supposed to have egos the size of that globe Atlas has on his back? You'd think
they'd be glad to have their evildoing ways documented for posterity, but the
second they see me, they drop whatever they're doing (including that standing
around posturing thing, like they're practicing their best "I'm about to start
monologuing" stance) and try to blast me. What is up with THIS?!








However, as my hero-ing career continues, I've discovered a few useful tricks
that make filming a much more entertaining, dramatic, and survivable process.


One - I sometimes get these things called TEMP powers. Some are good, some are
bad, some are downright useless. Or so I thought. Like that snowball thing I
got this past Christmas. As an offensive weapon, it leaves a lot to be desired.
But when I want to get that Arachnos Fortunata to turn around and face me
WITHOUT me having to blow a chunk in her to make her turn around, chucking a
snowball is perfect. Not to mention it throws her so off-guard that I get some
stellar shots of her with the WTF? look on her face.


Two - Combat Invisibility and Hyper Stealth. Forget using these to make your way
into a Council base or sneak up on some unsuspecting fool in Siren's Call.
These are a videographer's best friends. I throw those on, and I can walk right
up to whatever I want and film. (Most of the time, anyway - sometimes they hear
the hum of the video camera and then I'm toast. And it seems that the Kraken
has phenomenal hearing because he was chasing me all over Perez Park. And
against psychic villains, I'm hosed - Mother Mayhem sensed me from across a
room the length of a football field.) But without these powers, NOBODY would
have ever believed that Positron, deep down, likes to mosh. Yours truly,
however, was there... and caught it all on film.







Three - Like so many other things, filming is much more fun with friends along.
There are few things as amusing as being able to PROVE a fellow teammate's
sheer awesomeness (for example, catching that uber-cool moment where a tank
deals the final blow against the Praetorian arch-villain Tyrant) or in other
cases a fellow teammate's sheer stupidity (such as when a defender or
controller forgets that they are not a tank before trying to engage Lord
Nemesis in hand-to-hand combat).



Four - Dying is not so bad. As long as I die in the right place to film. It's
when Eochai is standing on my recently-deceased head that I find it an
unpleasant experience.


Yeah, it's a tough gig, and rough on me, my clothes, and my video camera. But
it's an addicting one. I finish one video, and I can't wait to make the next.



So keep your eyes open, Paragon City... you never know when I'll be filming
again.


And don't forget to smile for the camera.






This Issue:























Upcoming Events:


April 26th:





















April 27th:


















April 29th:





May 3rd:










May 4th:





May 6th:





May 9th:








 

Posted












A note from Lighthouse:




It has come to our attention that some users on the forum have been posting
links that will perform an unintended operation on the message forums, such as:
logging a user out of the forums or placing someone on ignore when the link is
clicked. These types of links are a form of malicious behavior and as such are
not tolerated on these forums. Please don't do that!


Should anyone come across such a link by other posters, please make use of the
Notify Moderator button located in the lower left of each post to report them
to us. Also, feel free to send a private message with the details to myself or
anyone on the Community Team so we can best address it. Thank you!




[/color]

Dear Athy,




I heard a rumor about Caleb, the leader of some ghost cult or something and
thought I would check it out for myself. So I made my vacation plans to head to
the Thorn Isle in Nerva Archipelago. It definitely did NOT look the way it did
in the brochures. I really need to talk to my travel agent. Anyway, after
asking a whole lot of those ghost guys, I came up with nothing. And I asked
them really hard, if you know what I mean. Any advice?





Sincerely,


Lost in Nerva



Oh, the rumors that swirl about Caleb. One would think he were some socialite!
Always photographed with some famous person with a model on one arm. One would
think he’d have a private consultation with Dearest Serge with as much as he’s
seen out and about. I’ve heard his latest soiree is held on Sharkhead Isle with
a cadre of adoring fans. But, as with others of his caliber, there’s no precise
date or time. Parties just seem to materialize when he’s out and about.


Good luck and happy hunting! If you do find him, be sure to have your autograph
book handy.



~Athy




Right Is Not Always Right






It doesn't make the character look busty. It doesn't even make them look like
they've had some work done. The chest slider when pushed all the way to the
right simply looks fake. No gravity change would shape a woman's chest that
way. It is just too far beyond perky to be taken seriously.





Warning!


A large chest is not recommended or certified to be a life saving flotation
device. They are not a replacement for air bags. Using the largest chest
setting may cause instability, backache, headaches, and high chiropractic
bills, as well as eyestrain to other heroes/villains. It may result in
pointing, laughing, slobber, unwanted attention from creepy people, and the
assumption that not unlike your chest, your head is also full of air.




Use with extreme caution and at your own risk.




The chest slider when pushed all the way to the right makes females look like
they cut a football in half and glued it to their ribcage. The image below has
been created to demonstrate this point.



Footballs can't possibly be legitimate implants, can they? Talk about
uncomfortable.


 

Posted








Fan Fiction Spotlight







The Strange Saga of
Steampunk Charlie



by Steampunk Charlie




Frietag looked thoughtful for a moment. If this guy's story checked out with the
eggheads over at Portal Corp, then he had a longer trip "back to his workshop"
than he thought.


"Tell me this, Charlie..." Frietag was enjoying calling the man by this
diminutive... "What year is it, again?"


The man on the bed stared at Officer Frietag as if he had grown a second head
"Why, it is the year of our Lord, Eighteen Hundred and Eighty Three. Are you
daft, man? I am starting to suspect that you aren't an officer of the law at
all, and that I have accidentally been taken to a madhouse! 'What year'
indeed!"


Before Frietag could respond, a young man wearing a lab coat and carrying a
clipboard leaned through the doorway of the room. "Officer? I need to speak
with you for a moment. We got the results back that you asked for."


Frietag stepped out into the hall after telling Professor Winthrop to "Stay put,
or else," and asked the technician, "So is this guy a nutcase, or what?"


"Unfortunately we can't use Portal Corp's 'dimensional watcher' technology to
confirm a person's sanity, Officer, but we did find out that the gentleman in
that hospital bed is telling the truth." the technician said.



"What?? You mean this guy really is from 1883?" Frietag exclaimed.



This story would have been another victim of aforementioned Forum Purges were it
not for the foresight of the author, Steampunk Charlie. As such, the link above
leads not to another section of these forums, but to the Defenders of Time
website, which is currently Charlie's archive.


The story is a long one, detailing the Professor's struggle to learn the truth
of what happened to him to wind up in our world in our year, and his attempts
to find his true love. All the while, there are subplots and wrenches that are
getting in his way. The result is a peculiarly entertaining and fascinating
tale, one that may cause you to find yourself in the wee hours of morning,
wondering wistfully what had happened to the time.








Outside the Box





Today I'd like to talk about power use. Most powers are great, like blowing a
foe away with Full Auto or soaring blissfully with Flight. You can recall
teammates, confuse enemies, smash with your bare hands, even lob balls of
radiation. We're not super powered for no reason. And while the pros far
outweigh the cons, there are still some black sheep powers. I'm going to show a
few some love, and talk about practical uses for impractical powers.


Propel: With a long animation and a penchant for dimensional theft, this Gravity
Control power is an odd bird. However, this doesn't mean you can't turn a
profit. Make a set price, and people can keep whatever you fling at an enemy.
Think of it as a vending machine, except you can get a couch, forklift or
newsstand. Remember: Big money, no Whammy!


Hurl: One of my favorite Super Strength powers, but cursed with a long animation
and so-so range. But think of the uses! Cat in a tree, scaring low flying
aircraft, bowling, catch with your son, the list goes on and on. With so many
possibilities, why skip Hurl?



Whirlwind: Remember those warnings in Health class? "In case of ingestion,
induce vomiting immediately"? Get a job at a hospital, strap someone to your
back and live the dream of being a human centrifuge. They'll be praying to the
porcelain god in no time flat, and you'll have saved a life.


Jump Kick: With a long animation time, many skip this kick. So fire up the De
Lorean, and head back to the golden days of pop and rock. You'll fit in fine as
a dancer doing lame kung fu moves while some pop diva wails. If you get famous
for doing something stupid, is it still as dumb?


Seeker Drones: These little buggers are deadly in the right hands (a few good
Masterminds, mostly Protector Bots). Otherwise, I know a bunch of Masterminds
who mod their Seeker Drones for their own needs. Flying flashlights, hovering
iPod speakers, floating coasters - you can turn these little guys into
anything. If you need some tunes while you bring the pain, grab a dozen before
heading out.


These are just five examples, and I have plenty more. Picking up women with Mind
Control, Whack-a-Mole with Stone Melee's stone mallet, and slow-mo action
scenes with Kinetics are the tip of the iceberg. So don't be afraid to go out
and try something old for something new. Just don't assume bad powers garner
bad results.





 

Posted













Events




Hero Dawn’s Party Night!







I regret to inform you all that the evaluation of this event was not good. No,
it was not good, but it was, in fact, perfect. I would like to think of myself
as a unbiased judge, and I like to treat my events with equal amounts of
coverage and review, but I must tell you that the five and a half hours I spent
at the Hero Dawn’s Bash Party in the Arena in Galaxy City on the Virtue Server
were some of the most fun hours I have ever spent in Paragon City. If any
aspiring event makers want to host an event that blows everything else out of
the water, I suggest you use this event as a blueprint of what to do. The
contests themselves were enough to make this event great, and the people
hosting it were enough to make it phenomenal, but those things combined with
the great people of the Virtue server made this event beyond words.


There were enough contests to fill up four events, but somehow Hero Dawn fit
them all into a single event. The night started out with the pre-party. The
pre-party was a way for heroes to gather and dance and just converse with each
other. Music for the pre-party (and for the whole event) was once again
provided by The Cape radio. Not only was The Cape used for music and
entertainment, but the Hero Dawn also used it in a more creative way, by having
the DJs give out clues and tips for upcoming events. The pre-party though, as
stated in the name, was only the beginning.



The next contest was the Hide-and-Seek Contest. This heroic version of
hide-and-seek had heroes patrolling various zones on a fictional story arc to
find witnesses, moles, and even maniacs. This contest took place all over
Paragon City, sending the heroes to areas like Galaxy City, Faultline, Steel
Canyon, and Kings Row. This contest was not only a fun way for heroes of all
levels to make money, but it also gave them the feeling that they were actually
saving someone While doing so. Once all the evil doers were found, the heroes
needed a rest. What better way to relax than to have a good old Costume
Contest?


This was no ordinary Costume Contest, though. This Costume Contest had some
unique events. The first contest was my favorite. It was a best lookalike
contest for your favorite member of the Freedom Phalanx. The second contest was
the grooviest. It was a contest for the most "retro" looking hero. The third
contest was interesting, to say the least. It was your favorite NPC costume
contest. Heroes dressed up as Freakshow, Trolls, and even Council to show which
villainous group they supported. The winners are as follows:


Best Lookalike:
Kage Kusabana for her Sister Psyche costume

(Back)




Best Retro Look:
Doom Kitten

(Back)



Best NPC:
Black Mobius for his Galaxy look


(Back)





Congrats to them all!!


The next event was a rock paper scissors tournament. Every time you won you
received three hundred thousand influence, and for an hour the endless battles
continued. Many people won, and many people lost, but everyone definitely had
fun. Once again at this event I lucked out and came out of it with close to a
million influence! Anyone want to challenge me? You know where to find me!




The next event was an arena PvP Free For All. The winner of each round received
five million influence and a piece of rare magic salvage. The winners were also
given a chance to go double or nothing against Agent Goat, one of the Hero Dawn
leaders. There were three rounds that went on in the arena - the level 12-13
free-for-all, the level 28-31 brawl, and the all level bash! The Winners were:


Level 12-13 free-for-all:
Winter’s Flight

(Back)



Level 28-31 brawl:

Swift Slicer

(Back)



All level bash:
Doom Therapy

(Back)




After everyone was done hitting each other, it was cool down time. The party was
over but the fun wasn’t as people relaxed at the post-party. This was just like
the pre-party, where people once again danced and talked about what a fun time
they had. This was also a good time for me to sneak in and get an interview
with the hosts of the evening, the supergroup Hero Dawn. I sat down with the
supergroup leaders Agent Goat, Fire Lance, and Doom Therapy, as well as other
members of the supergroup.


Hello Hero Dawn, and thank you for having me! My first question is always
the same: Why? Why make this event?


Well this group has been around for 4 years now and we had our ups and downs,
so we all finally got together and rebuilt the supergroup with goals to reach
the top, and this event is to celebrate our new rank as number 7 on the
supergroup roster.


Well, why have such a HUGE event? Why not just have a few small events with
only one contest each?


Our idea was to have them all together so that everyone could be happy. From
our experience at other events we know that not everyone likes certain things,
so we decided to add them all together so that if someone didn’t like one
event, they would like the rest.”


How much did event this cost?


About 300 million influence.


What did you think about the turnout?

I only thought a few people would show up, but to have this many is amazing.
I’m extremely happy! The big turnout today was proof that all the hard work we
put into preparing the event--was worth all the effort. We really couldn't ask
for a better event.


Any future events you may host?

Probably not for a while, but if we do have another event it probably won’t be
this big. I’d be happy just on the sidelines helping other people out, but
anything is possible.


Any advice for people trying to start there own event?


The most important things for anyone wanting to host an event is this: Give
yourself plenty of time to prepare for the event. Several weeks and up to a
month of preparation is essential for a good turnout. Also, once the event is
live be prepared for snags. Have an alternate plan should you need to change
midstream. Keep an open line of communication with all of your staff. Include
the Cape Radio DJs...and delegate the authority before the event so there is
someone in charge to make last minute decisions.



Any closing comments?

A quote: “I’m a leaf in the wind, watch me soar.” We want to thank The Cape
radio for their awesome entertainment, and The City Scoop and YOU for covering
the event and making the event live on paper. Also want to thank everyone that
showed up and made it worth the effort, the entire Virtue server, and all the
people that helped make this possible.


In closing, I would like to take my hat off to the supergroup Hero Dawn. You
have not only given me a great night of partying and fun, but you have also set
the bar for all the future events out there. Thank you once again for such an
amazing night. Thank you all for reading.


~W.G.



 

Posted












FF4 is our fourth anniversary celebration and we're running some events during
the month of May on Triumph!




The new Forum Mod Niviene will be in attendance the night of the big event!




Please see

the announcement
in the Player Events Forum for more details.



 

Posted













Market Watch



The View on Blue






In my last column, I shared a useful tip for brand new heroes. This week I'd
like to discuss an issue which is only interesting to multimillionaires:
cross-server influence transfers. It has always been possible to move influence
between characters on the same server. You could log in two accounts at once,
or have a friend help out, or even ask a complete stranger. Moving influence
between servers was much more difficult. You needed to find someone who had a
rich character on the server where you wanted money, who was interested in
receiving money on the server where your influence was. Because Wentworth's is
cross-server, it provides a new mechanism for moving influence between
characters on different servers.


Before we get started, I want to give you two warnings. First, this is not an
officially supported use of the market. If things go badly, there is no
recourse. You cannot expect help from the GMs if you lose all of the money you
were trying to transfer. Second, things will go badly sometimes. Between market
lags, the occasional bug, and just plain bad luck, no cross-server market
transfer can ever be 100% secure. There are even people who deliberately
intercept influence transfers. In this column, I will give you some advice on
how to make the transfer as safe as possible, and explain some of the likely
problems, but I do not guarantee that you will succeed.



The fundamentals of an influence transfer are straightforward. Your poor
character lists an item for sale. Your rich character buys the item. Your poor
character collects the money, minus the 10% fee. Sounds simple, right? The
problem is that the market is anonymous. When you go to buy that item, you have
no way of knowing whether you are buying it from your own character or from
some stranger. You need to be careful. To research this article, I sloshed a
fair bit of influence back and forth between a few of my characters. Here are
the steps I followed.


1) Choose a safe token for your poor character to sell. Look
for something that can't be bought in stores, and can't be acquired too easily.
Avoid anything that was recently sold for an astronomical amount. For my most
recent transfer, I picked the level 13 endurance/fear recipe from the Horror
set.




2) Choose a quiet time so you are less likely to be disturbed.
Most people are in the U.S. and play in the evening or at night, especially on
the weekends. I did my testing rather early on a Wednesday morning.


3) Pick a magic number for security purposes. Any random 4
digit number will do. I went with 1,789 last time. You will sell the token for
this amount.


4) Buy up excess supply with one of your characters. Remember
to let your poor character get at least one of them, or even a few. Buy
everything listed at or below your magic number. There were 16 of those
end/fear recipes for sale when I started. I bought all 16 for 1500 influence
each.













5) Write down the last five amounts and times.
This is important! Be sure to write down the exact times, which you can see if
you click on the "more" button.



6) List your token for the magic amount. I suggest listing
three items, if you have them, all for the same amount. It doesn't matter which
of the three you buy from yourself. The point is to improve the odds of a
successful transfer in the unlikely event that someone lists the same item for
the same amount at the same time that you do.



7) Switch to your rich character. Don't dilly dally! We're
almost done.


8) Put in some protective bids for one less than your magic
number. I placed a bid for ten recipes at 1,788 influence each. If anyone put
that item up for sale for an amount lower than my magic number, I would
instantly buy their item for 1,788.








9) Check the time stamps that you wrote down before you
switched characters. You did write them down, right? If any transactions have
happened since then, bail. If the number of items for sale has changed, if the
number of outstanding bids has changed, if any of your protective bids have
filled, then bail. Try again in a few hours. If someone else is in the middle
of buying and selling your token, then this is no time to make a big influence
transfer. If you are getting really bad lag, then try a less populated market,
like Kings Row, or try again when there are fewer players online.


10) Put in the big bid. If nothing in step 9 dissuaded you,
then go for it. Have your rich character buy the token for however many
millions you want. When you switch back to your poor character, you should find
the money waiting for you, minus the 10% fee.





By the way, you don't get a volume discount on the 10% sales fee. If you
transfer 1,000,000 influence a hundred times, you'll pay 10,000,000 influence
in fees. If you transfer 100,000,000 influence all in one fell swoop, you pay
the exact same 10,000,000 influence in fees. It's a nuisance to do multiple
transfers, but it might be better for your blood pressure to divide the
transfer into a few pieces.



I'd like to give credit to Leortha for originating the basic cross-server
influence transfer method. Sister Leortha wrote the guide on

ParagonWiki
before the markets even went live. I'd also like to thank
Gnomercy_ for calling attention to the risks of careless influence transfers,
and to the people who posted helpful suggestions in
the thread
he started, before it was locked.


Once again, I'd like to remind you that influence transfers are not guaranteed
to be safe, and that the GMs will not have the slightest bit of sympathy if it
doesn't work out. As far as they are concerned, you got what you paid for. If
you chose to overpay, that's your problem. Besides, are you sure you need to
transfer influence? It's not that hard to pick up a nice chunk of change with a
new character. Just go, hunt, kill Helions!


 

Posted

















Base Showcase



Legionnaires





Who is your base designer and who are your supergroup leaders?



At the moment, The Leader is @Lumos, with some help from @Dark Ignis. @Lumos
does the editing.



Which server is your base on, and is it a Hero or Villain SG/VG?

Infinity Heroes, but we may be developing a villain side eventually.


When was your supergroup established?

Waaaay way waaay back when. I don't know the exact date but we have gone
through generations almost back into the beta.




How many players are in your supergroup?

Well, we've had the cap and we've had single digits. Right now, I'd say about
50.



What is the approximate value of your base?

About 32 million prestige.



How much time do you spend working on your base? How much time have you
invested so far?


Way too much. It's over half of my game playing time. I'd say about 500-600ish
hours.




What is your favorite base item? Least favorite?

Favorite is the magic desk- it can make anything awesome. Least favorite is the
"counter" sets. It's a counter - it should stack!



What is your favorite thing about base editing? Least favorite?

My favorite thing is seeing what people can come up with, with so few options.
Least favorite? Having so few options.



What is the highest thing on your wish-list for new base items?

Barstools. as far as items go. Tool-wise, an altitude control would make the
magic desk trick a thing of the past!




If you could give just one piece of advice to a new base editor, what would
it be?


The "apply to all" buttons are your worst enemy.







Anything else you'd like to add about your SG, your base or the base system
in general?



Well, the Legionnaires are all about heroes with a theme or a story behind
them. The base is just our "mansion" that I try to make fit that theme. If you
want a group of comic-style heroes with some thought behind them and a mature
group of friends, just send me a tell in game to @Lumos.


 

Posted












Food
& Recipes



Stews









Chicken Stew with Dumplings



INGREDIENTS






    [*]
    2 1/2 pounds chicken thighs or legs
    [*]
    5 cups water
    [*]

    1 teaspoon salt
    [*]
    1/2 teaspoon pepper
    [*]
    1/2 teaspoon dried basil
    [*]
    1/4 teaspoon dried thyme

    [/list]


    [*]
    3/4 pound new potatoes, quartered
    [*]
    3 carrots, cut into 2-inch pieces
    [*]
    2 celery ribs, sliced
    [*]
    1 medium onion, cut into eighths
    [*]
    1 (10 ounce) package frozen peas


    [/list]



DUMPLINGS







    [*]
    1 1/2 cups all-purpose flour
    [*]
    2 teaspoons baking powder
    [*]
    1/2 teaspoon salt

    [/list]


    [*]
    3 tablespoons butter or margarine
    [*]
    3/4 cup milk
    [*]
    1/4 cup minced fresh parsley[/list]




DIRECTIONS


Place chicken and water in a 5-qt. Dutch oven. Cover and cook over medium heat
for 1 to 1-1/2 hours or until chicken is tender. Skim fat. Remove chicken from
broth and allow to cool. Debone chicken and cut into chunks; return to broth.
Add the next nine ingredients. Cover and cook over medium heat for 15-20
minutes or until vegetables are tender. Meanwhile, combine flour, baking powder
and salt in a bowl; cut in butter until mixture resembles coarse crumbs. Stir
in milk and parsley. Drop dough by rounded tablespoonfuls into simmering stew.
Cook, uncovered, for 10 minutes. Cover and cook for 8-10 minutes or until the
dumplings are tender.














Beef Stew (slow cooker style)


INGREDIENTS






    [*]

    2 pounds beef stew meat, cut into 1 inch cubes
    [*]
    1/4 cup all-purpose flour
    [*]
    1/2 teaspoon salt
    [*]
    1/2 teaspoon ground black pepper
    [*]
    1 clove garlic, minced
    [*]
    1 bay leaf
    [*]

    1 teaspoon paprika

    [/list]

    [*]
    1 teaspoon Worcestershire sauce
    [*]
    1 onion, chopped
    [*]

    1 1/2 cups beef broth
    [*]
    3 potatoes, diced
    [*]
    4 carrots, sliced
    [*]
    1 stalk celery, chopped[/list]




DIRECTIONS



Place meat in slow cooker. In a small bowl mix together the flour, salt, and
pepper; pour over meat, and stir to coat meat with flour mixture. Stir in the
garlic, bay leaf, paprika, Worcestershire sauce, onion, beef broth, potatoes,
carrots, and celery.




Cover and cook on Low setting for 10 to 12 hours, or on High setting for 4 to 6
hours.





Thats all I have for this week folks, See you next week!


~MistressNoire


 

Posted













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Want to be part of the VEAT Army? Yes, we are an offshoot branch of the FUSION
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Ghost Widow has ordered my organization to form a new sect in support of special
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War Phoenix: LVL 28 TANK LFT





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Rats for sale. Contact Richard Ellsworth


Gosh Darn it, Ellsworth is still out there. TAKE HIM OUT ALREADY!!!!!!!!!





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All you can eat taco night at El Super Mexicano. Tuesday at the Atlas Park
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Hiram Giovanni's Deli and Pizzeria

Food, Fence and Forgery

"Everything's Kosher"






Lost: Paradigm Shift Device. Contact Demented Cynic at Portal Corp. by Friday.
Remember to bring Hawaiian shirt.





o_o



*poke*




Buh! - Pepsiman


 

Posted

















































































































The City Scoop Staff

















































































































 

Posted

Edition 45 of "The City Scoop” a publication for Supers by Supers!

Ten pages of information and awesome roll out in today’s press, we’ve got: Bases, articles, reviews, fashion, fliers, flavor, fun, and fanaticism all rolled into one rag.

Put your hands together for an amazing Super Scoop team!

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Finally if you have a Classified Ad you would like included please contact: LadyK

Discussion on the latest edition of "The City Scoop" is located here.