Ice/Cold Corruptor


EvilRyu

 

Posted

I found a very out of date Ice/Cold corruptor build on here and figured I'd post a more updated one.

Why Ice/Cold? Ice/cold offers just about everything you could ask for. Buffs, debuffs, holds, crowd control, and damage.

Here's the lowdown.

Ice Blast

Ice Bolt/ Ice Blast- Both are solid attack powers. You have to take one so which one? That's up to you. Personaly, I took both. Ice doesn't have a sniper so you'll probably want more single target damage.

Frost Breath- Utterly skippable. Heavy endurance cost. Long cast time. Narrow cone. Short range. Moderate damage. There are much better powers to choose from.

Aim- Solid power. Yes, it does affect your rain powers, but only for as long as the duration of aim. I'd say it's a must power.

Freeze Ray- A hold power. Can't really go wrong with this no matter what the intent of your corruptor is. I grabbed it as soon as possible.

Ice Storm- A must have power. Combined with snow storm or sleet to hold your enemies down, this is a great group damage power. Scourge kicks in with this power making it a lot more powerful for you than blasters.

Bitter Ice Blast- Shorter range than Bolt/Blast but higher damage AND a 10% accuracy debuffer on it. A sweet power.

Bitter Freeze Ray- Mixed opinions on this one. While having a second hold is always a great thing, the animation time, while recently decreased, is still significant. I still took it to keep those bosses out of my face.

Blizzard- Perhaps one of the best nukes in the game.... IF you can hold your enemies in one place. Lasting for 15 seconds, it does huge damage over time and has a 20% accuracy debuffer on it. You can quickly recover from using your nuke by using Heatloss which will be explained later. An auwsome combo would be Heatloss + Sleet + Blizzard. This attack isn't for enemies immune to slow like werewolves. They'll just run out of it and you'll have wasted your endurance.

Like Ice Storm, Scourge can kick in with this power making it do some insane damage. With the accuracy debuff on it, it's probably not going to get you killed like other nukes. It's my favorite nuke in the game.


Cold Domination


Infridgidate- An excellent power. Not only does it slow an enemy to a crawl, it also decreases their fire damage by 30% and their defense by 25%. Slot it how you want. I just threw on a couple accuracies. If you're having the pre-Heatloss endurance blues, I'd throw an endurance reducer on it too, it's a little endurance costly.

Ice Shield- Ice Shield the power you'll love and hate. Here's why you'll hate it. You gotta baby sit this buff, making sure it's not going out on your team mates and it's ugly as heck. Here's why you'll love it. Giving your team mates extra defense, no matter how ugly it is, is always a good thing and when they're not dieing, you're not dieing. If you plan to team a lot, like I do, grab this.

Snow Storm- A great power for holding enemies in your Ice Storm. But after I got Sleet... I found I hardly ever used it. Grab it early game, then ditch it when you get Sleet.

Glacial Shield- Same as Ice Shield. Together with Ice Shield you give your party a decent defense boost to all forms of attacks.

Frostwork- Here's the bad, the duration is only 2 minutes. You'll be babysitting this one a lot. It's a thankless power which most people don't even know about. Here's the good! It's the only target power which increases the max HP of a team mate which can go far in keeping that team mate alive... Brutes... I'm looking at you...

Artic Fog- A great power which buffs you, and anyone near you. It increases defense to all attacks a little and increases resistance to energy/fire/cold significantly. I slotted this one up. 2 defenses, 2 resist, 1 endurance. With the aoes you'll be throwing, you'll be everyone's favorite target and this can go a long way in keeping you alive.

Benumb- A very very powerful single target debuffing power. A must for bosses, elite bosses, and pvp. Reduces regeneration 500%, reduces damage 50%, reduces control powers (hold, disorients, sleep, etc) by 55%. A must have power. Unfortunatly, it's one of those "quiet" powers no one will ever know you used. So while everyone is patting themselves on the back and thanking the radiation guy for the debuffs in taking down that boss. You get to stand in the corner wondering why you can't kill them all.

Sleet- Ahhh Sleet! How I love this power. This really turns the set around. First of all, it knocks your enemies down, repeatedly. It also slows them, and decreases their defense and damage resistance 30%. So not only are they being knocked down and slowed, they're also taking 30% more damage from you and your party. Slot this with some recharges, some slows (optional) and kick snow storm to the curb.

Heatloss- Say goodbye to all your endurance woes. This is possibly one of the sickest powers in the game. Let's get the obvious out of the way. It's an AOE so it can hit multiple enemies. For every enemy it hits, you regain some endurance AND your endurance recovery rate is increased. This is also one of those "quiet" powers I mentioned earlier. Let's get into the non-obvious benefits of Heatloss. First of all, it slows the movement of your enemies, big deal. Secondly, it decreases their damage resistance by 30%, much better. AND it slows the recharge of their powers by a whopping 300%, freakin whoa!



Additional Powers


Leaderships- Ice/Colds have a lot of solid powers to choose from. You probably wont have any room for these. But if you do, Manuvers will stack on the defense bonus of your Ice shields making your team mates more survivable. Assault... well... Assault is good for anyone. Any time.

Super Speed: You wont have any powers to waste and you'll always want Haste. So I just took Haste and super speed.



Patron Pools


Soul Mastery: This is the power set you'll want. Sould Drain will improve your damage. Dark Embrace, with your Artic Fog, will give you resistance to most forms of attack. Soul Storm... you'll have three holds. Sweet. Mistress? ... I've never seen someone take one of the summon powers... That a pretty good sign that they're pitiful.

The other Patrons just give you things that are inferior to
Soul Mastery or you can already do with your Ice/Cold powers.

So to wrap thing up. Being an Ice/Cold corruptor is being a jacks of all trade and a pretty sick debuffer. Don't expect much thanks though since most people will have no idea what you're doing. If it doesn't involve green healing numbers going up over their heads or some big flashy graphic, most people are clueless. But... YOU'LL know who the real !@# kicker in the team is....


"The bird of Hermes is my name. Eating my wings to make me tame." -The Ripley Scroll

Check out my Deviant Art: http://darkauthor81.deviantart.com/

 

Posted

2 minor corrections, infrigidate is does not reduce all damage by 30%, only fire damage. Heat-loss is not autohit. You have what is called a caster buff and the buffs that come off the mobs. It is just like fulcrum shift. You always will get the caster buff but the buffs from the mobs and the debuffs do not always hit.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

Posted

Thanks Ryu. I'll make those changes.


"The bird of Hermes is my name. Eating my wings to make me tame." -The Ripley Scroll

Check out my Deviant Art: http://darkauthor81.deviantart.com/