Updated Claws Guide... [I7]]
Couple of comments:
You lose 25 forum points for using the word healer.
Might as well give numerical values (BI or scalar) for damage.
Showing a build with 50% HO's says nothing to the majority of users who are actually looking for a guide.
And swipe is better than strike now. You can't slot dead-sexiness, but it's quite the powerful secondary effect.
At lvl 50:
Swipe: 43.79 lethal damage, 1.5cast, 1.7recharge
Strike: 62.56 lethal damage, 1.17cast, 3.2recharge
If I'm understanding that information correctly:
Swipe: Every 3.2 seconds, 43.79 damage
Strike: Every 4.37 secs, 62.56 damage
Over 1 minute:
Swipe: 821.1 damage
Strike: 858.9 damage
Dead Sexiness is currently being valued at 1 gazillion damage. Swipe wins.
Numbers from here.
Be well, people of CoH.

Nice little guide!!
Just one thing tho. At the end you say that one of the "Cons" is that this is a tight build. I have found that not to be true. My main is a 50 claws Scrapper and i only took 5 powers from the primary. Strike, Slash, Focus, Eviscerate, and Shockwave. You may want to take a filler power till you can Respec, but claw has such a good recharge rate that with the powers above you are attacking non-stop!
All my attacks are slotted 2Acc, 3 Dam, 1 Rechage /w Focus Acc, Quick Rec. and Stamina
I have all 4 powers from Body Mastery, Supers Speed, Super Jump, and all powers from my Secondary sep MoG.
So i would'nt really call it a tight build
Just my 2 influ
So YOU want to be a Claws Scrapper?
First off, let me say welcome to the life of a scrapper. If played and built right, you can and will be envied by every other archetype. Of course, if built wrong, you will be laughed at and this is where I step in. Claws is the highest DPS set in the game, how ever it has no extreme damage attacks. However the low endurance and fast recharges really makes claws shine in the long haul.
Now that weve gone over that, lets get into the powers. In this section I will write down each power in the set, along with all the specifics about it. Then I will give you my personal opinion on the power, and why or why not you should take it. So...lets go!
Swipe
Recharge-1.2 (Very Fast)
Range-Melee
End Cost-2.912
Damage-Minor
You can either pick this, or Strike as your first power. This could help in lower levels, around 1-10, but after this it will be a waste. Even at level 1, Strike is a lot more helpful then this. Defiantly shippable, nothing special here.
Strike
Recharge-3.2 (Fast)
Range-Melee
End Cost-4.16
Damage-Moderate
A pretty good first power, and will be relied on heavily as you level up into your lower teens. The recharge is good, as it will be up all the time as you get to the higher levels in the game. This is the one to pick out of the first two for sure.
Slash
Recharge-4.8 (Moderate)
Range-Melee
End Cost-5.49
Damage-High
Another good claws attack. Does more damage then Strike, but recharges a little slower. Also this attack takes down the defense of your foe, making him easier to hit for the next few attacks. You will want this power no doubt, at level 50 you will still use this power a lot.
Spin
Recharge-12.1 (Slow)
Range-PBAoE
End Cost-9.152
Damage-Moderate
Your first, and only, PBAoE attack. While this power is available at level 6, you will want to probably wait, and get something from your secondary power set. This power becomes very useful at higher levels, as you can direct your enemies to clump them together, and then hit them all with Spin. It does the same amount of damage as Strike, just to as many as up to 17 people. So get it when you can, but get it before 30.\
Follow Up
Recharge-15 (Slow)
Range-Melee
End Cost-7.8
Damage-Minor
The Claws version of Build Up. Unlike other Build Up powers in other Scrapper sets, FU is an attack, that must hit to function. If it does hit, it increases your damage by 50% and your accuracy by 20%, which is less than a traditional BU. However, if you have specific powers (Hasten, Quickness, etc), you can keep FU on twice for your superior attacks. This power is usually over looked, but it helps a lot as well, specially against Boss/Elite Boss/Arch Villain fights.
Confront
Recharge-3 (Fast)
Range-80ft
End Cost-None
Damage-None
This is the equivalent to a Tankers Taunt power. This power can pull a foe off of someone that is attacking a teammate, and make it attack you instead. Sounds dumb I know, but it is very handy, especially when your healer is in trouble, and he needs to get away from the mobs of baddies.
Focus
Recharge-6.4 (Moderate)
Range-40ft
End Cost-6.8224
Damage-High
Ahh finally, your first awesome, main attack. This is a ranged attack that shoots a burst of energy from your claws at a foe. I cannot emphasize how important this power is. The animation is very fast, and the recharge is just as good. As a bonus, it can knock some foes down, depending on their KB protection. Again you want this power.
Eviscerate
Recharge-8.4 (Slow)
Range-Melee (Cone)
End Cost-8.84
Damage-Superior
Another very good attack. This power has a lengthy animation time, but it pays off with having awesome damage. As a bonus, this power has a narrow cone, that can affect anywhere from 1-5 people on it. Also it has a special bonus that allows it to have a better percentage to land a critical hit on who ever is affected by it. My advice, however, if you get this power is to use it like a single target attack, but if anyone else gets hit, the more the merrier.
Shockwave
Recharge-12.1
Range-30ft (90 degree Cone)
End Cost-10.5248
Damage-Moderate
Your final attack, and instead of getting an extreme attack, you get a wide cone one. Disappointing? Definantly not. This power can and usually will knockback anyone who is affected by it, and can be used in a lot of different ways. For example, you can use Shockwave, and get everyone clumped together, use Eviscerate to get multiple foes in it, and then use Spin to finish them off. Again, you will want this power.
I hope this guide proved informative, however we are not done just yet, to summarize what Ive said, or to just give someone the basic good vs bad of Claws heres a pros and cons of the set.
Pros
-Lowest endurance cost
-Best DPS set in the game
-Lots of knockback
Cons
-No extreme damage power
-again, lack of Burst Damage
My build...
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
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Name: Project 4
Level: 50
Archetype: Scrapper
Primary: Claws
Secondary: Regeneration
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01) --> Strike==> NucleExp(1)NucleExp(3)NucleExp(3)
01) --> Fast Healing==> Heal(1)Heal(5)Heal(5)
02) --> Slash==> NucleExp(2)NucleExp(7)NucleExp(7)
04) --> Reconstruction==> Heal(4)Heal(9)Heal(9)Rechg(11)Rechg(11)Rechg(13)
06) --> Quick Recovery==> EndMod(6)EndMod(13)EndMod(15)
08) --> Follow Up==> MembrExp(8)MembrExp(15)MembrExp(17)Acc(17)Acc(19)Acc(19)
10) --> Dull Pain==> Heal(10)Heal(21)Heal(21)Rechg(23)Rechg(23)Rechg(25)
12) --> Combat Jumping==> Jump(12)
14) --> Super Jump==> MicroExp(14)MicroExp(25)MicroExp(27)
16) --> Integration==> GolgiExp(16)GolgiExp(27)GolgiExp(29)
18) --> Focus==> NucleExp(18)NucleExp(29)NucleExp(31)Range(31)Range(31)Range(33)
20) --> Resilience==> DmgRes(20)DmgRes(33)DmgRes(33)
22) --> Spin==> NucleExp(22)NucleExp(34)NucleExp(34)
24) --> Challenge==> Taunt(24)Taunt(48)Taunt(50)
26) --> Eviscerate==> NucleExp(26)NucleExp(34)NucleExp(36)
28) --> Instant Healing==> Heal(28)Heal(36)Heal(36)Rechg(37)Rechg(37)Rechg(37)
30) --> Intimidate==> EndopExp(30)EndopExp(43)EndopExp(43)
32) --> Shockwave==> NucleExp(32)NucleExp(39)NucleExp(40)Range(40)Range(40)KB_Dist(42)
35) --> Revive==> Rechg(35)Rechg(42)Rechg(42)
38) --> Invoke Panic==> EndopExp(38)EndopExp(39)EndopExp(39)Rechg(46)Rechg(46)Rechg(46)
41) --> Focused Accuracy==> CytosExp(41)CytosExp(43)CytosExp(45)
44) --> Conserve Power==> Rechg(44)Rechg(45)Rechg(45)
47) --> Hasten==> Rechg(47)Rechg(48)Rechg(48)
49) --> Super Speed==> MicroExp(49)MicroExp(50)MicroExp(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Empty(2)
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