a question about how to draw paragon city


Darkjedi

 

Posted

just a simple question about the forcefield barriors between zones. im thinking about writing a comic about my hero and i was wondering if i should draw the barriors or should i draw it as one big city

thanks in advance.


 

Posted

I say no barriers. Make up your own areas/districts as well. Be creative with it. Make the city your own. *shrug*


 

Posted

ok thanks, i also have another question
would it be alright to make up my own arch villian, because they have a pretty limited selection


 

Posted

[ QUOTE ]
ok thanks, i also have another question
would it be alright to make up my own arch villian, because they have a pretty limited selection

[/ QUOTE ]

I see no reason why you couldn't, considering City of Villains and all.


 

Posted

I say run wild with it!!! CoX is supposed to engender the creative process and the whole premise for the game is to "Build your own hero"... so why not do that and your own Arch Villain?

Jim


The Neverending Battle Continues; Be Heroes!!

Stuff I've Drawn

My Deviant Art Page

 

Posted

thank you all very much


 

Posted

I would probably keep the war walls at this time, reason being they are a major feature, and back story, to the city itself. that said...I would make up some new sections though...as mentioned make it yer own in some fashion. just looking at the map provided there is plenty of space to make up your own lil zone to flesh out your stories in.

in regards to the arch-villain...definately make your own. much the same reason..to make it yours...~


...the sword is truth...

~whiteperegrine~

 

Posted

Keep the Warwalls. It's not Paragon City without it.


 

Posted

I'd definetely keep up the war walls, maybe even use recognisable landmarks from the game.

Regarding you archvillain, certainly make your own. I have most of my heroes paired against a villain, i also have a true mastermind ruling over them all, even if some of them dont know it yet.


 

Posted

Don't forget that, at least according to the map, there are sections between the zones - the zones don't necessary touch each other edge to edge. If you want to de-emphasize the walls a little, you can play up the space between to add a visual barrier that may (in your opinion) be less forceful.


 

Posted

I seem to recall some talk from the devs a few months ago about how the war walls are coming down in the future. I couldn't find a specific reference, but I'm still persuaded that'll be the case by I10 or sooner.

So if you want to include the war walls, you might want to hurry a bit to get the story out before it might become anachronistic to include them.


 

Posted

I say ditch the War Walls.

They're a silly artifice created to explain the zone borders. Besides, the Devs have said they're coming down soon (tm). I've never put them in any of my images.