How do I BIND a costume change to a power?


Malice

 

Posted

Hi...
Did a search for this, but cannot find what I'm looking for:
How do I BIND a costume change to a power activation?
I made a costume specifically for when my Brute hits Unstoppable, I want to tie it (via a macro) together. Does anyone know what I should do?

Thanks in anticipation!


 

Posted

Two commands you need (and maybe a third if you want to add chat, but I don't reccommend it.)

/powexec_name <power>
/costume_change <costume slot>

These can be shortened as powexecname and cc.

The costume slots start numbering at 0. So to switch to your first costume would be /cc 0. Second /cc 1, Third /cc 2, and Fourth /cc 3.

Power names are not case sensitive, but they are space sensitive. For a /regen Scrapper, Moment of Glory can be "moment oF gloRy" but not "momentof Glory".

/macro unst "powexecname Unstoppable$$cc 2"
or
/macro thing "powexecname Unstoppable$$cc 2$$emote can't touch this"
and
/macro normal "cc 0"


 

Posted

Niiiiice... very effective - thanks!