Freeform Domination - Guide to Alternative Tactics
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(Responding to Guide, not to any other comments)
I don't much like it. I think its only because you seem to be trying to force the player into spending way to much time doing things most will pickup on common sense. Like finding new ways to use an attack, or how to pull into a cone damage. Stuff like your improvisation, i just dont think any of it will do you any good, or is anything you havent learned already. Also, why is it dom only? Every AT can play the way you suggested with some minor tweaks. Your guide should of pretty much been; " Play the game the way you want to. Have fun and try new things.", isnt this something we're taught in preschool(substituting the game for life)? In which case, as i do believe, the guide didn't really help the player through anything, or teach the player anything. Sure, you made some nice grammars, and actually used a period, but i just don't agree that the guide had a need to be written in the first place. Maybe its personal opinnion.
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I don't know if you are playing the same game as I am. I have been here since January 2004 and my experience says that not many players exhibit this "common sense" of which you speak.
One thing ,Op? Sometimes people in a team setting call a target after assessing team member ability. Sometimes it is easier to call a target on the most dangerous threat in order to get it out of the way and avoid a bunch of scattered confusion on the teams part. I know when I used to run RSF really frequently( like 5-10 times a week) we always called targets if we had new people to the sf on the team. Many players find the multitasking type of gameplay onerous or simply do not comprehend at all how to play in that fashion. I hope I explained that ok and didnt offend anyone.
Thank you again for making the guide!! Hopefully many will read it and get out of the preconceived notion of specific roles rather than play fast, play hard.... DOMINATE... on any at you play !!
bump
perma jump is ---> /up 1
Thank you very much for taking the time to compile the guide. Now if only all players would play every archetype in the manner outlined and have some fun!!!! Thank you,again.