Villain Plan by Mids' Villain Designer 1.953
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My name: Level 50 Natural Dominator
Primary Power Set: Electric Control
Secondary Power Set: Psionic Assault
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Tesla Cage-  (A) Basilisk's Gaze - Accuracy/Hold
-  (3) Basilisk's Gaze - Accuracy/Recharge
-  (3) Basilisk's Gaze - Recharge/Hold
-  (5) Basilisk's Gaze - Endurance/Recharge/Hold
Level 1: Psionic Dart-  (A) Decimation - Accuracy/Damage
-  (5) Decimation - Damage/Endurance
-  (7) Decimation - Damage/Recharge
-  (7) Decimation - Accuracy/Endurance/Recharge
-  (9) Decimation - Accuracy/Damage/Recharge
Level 2: Chain Fences-  (A) Gravitational Anchor - Immobilize
-  (37) Gravitational Anchor - Immobilize/Recharge
-  (37) Gravitational Anchor - Accuracy/Immobilize/Recharge
-  (40) Gravitational Anchor - Accuracy/Recharge
-  (40) Gravitational Anchor - Immobilize/Endurance
Level 4: Mind Probe-  (A) Crushing Impact - Accuracy/Damage
-  (11) Crushing Impact - Damage/Endurance
-  (33) Crushing Impact - Damage/Recharge
-  (33) Crushing Impact - Accuracy/Damage/Recharge
-  (34) Crushing Impact - Accuracy/Damage/Endurance
Level 6: Jolting Chain-  (A) Decimation - Accuracy/Damage
-  (46) Decimation - Damage/Endurance
-  (46) Decimation - Damage/Recharge
-  (46) Decimation - Accuracy/Endurance/Recharge
-  (48) Decimation - Accuracy/Damage/Recharge
Level 8: Conductive Aura-  (A) Doctored Wounds - Heal/Endurance
-  (9) Doctored Wounds - Heal
-  (43) Doctored Wounds - Endurance/Recharge
-  (43) Doctored Wounds - Heal/Recharge
-  (45) Doctored Wounds - Heal/Endurance/Recharge
Level 10: Maneuvers-  (A) Luck of the Gambler - Recharge Speed
-  (11) Luck of the Gambler - Defense
Level 12: Static Field-  (A) Fortunata Hypnosis - Sleep
-  (13) Fortunata Hypnosis - Sleep/Recharge
-  (13) Fortunata Hypnosis - Accuracy/Sleep/Recharge
-  (15) Fortunata Hypnosis - Accuracy/Recharge
-  (29) Fortunata Hypnosis - Sleep/Endurance
Level 14: Combat Jumping-  (A) Luck of the Gambler - Recharge Speed
-  (15) Luck of the Gambler - Defense
Level 16: Hasten-  (A) Recharge Reduction IO
-  (17) Recharge Reduction IO
-  (17) Recharge Reduction IO
Level 18: Tactics-  (A) Gaussian's Synchronized Fire-Control - To Hit Buff
-  (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
-  (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
-  (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
-  (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
-  (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Drain Psyche-  (A) Touch of the Nictus - Healing
-  (33) Touch of the Nictus - Accuracy/Healing
-  (34) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
Level 22: Vengeance-  (A) Luck of the Gambler - Recharge Speed
-  (23) Luck of the Gambler - Defense
Level 24: Paralyzing Blast-  (A) Unbreakable Constraint - Hold
-  (25) Unbreakable Constraint - Hold/Recharge
-  (25) Unbreakable Constraint - Accuracy/Hold/Recharge
-  (27) Unbreakable Constraint - Accuracy/Recharge
-  (27) Unbreakable Constraint - Endurance/Hold
Level 26: Synaptic Overload-  (A) Coercive Persuasion - Contagious Confusion
-  (29) Coercive Persuasion - Confused/Recharge
-  (31) Coercive Persuasion - Confused/Endurance
-  (31) Coercive Persuasion - Accuracy/Confused/Recharge
-  (31) Coercive Persuasion - Accuracy/Recharge
Level 28: Boxing-  (A) Kinetic Combat - Accuracy/Damage
-  (34) Kinetic Combat - Damage/Endurance
-  (45) Kinetic Combat - Damage/Endurance/Recharge
-  (50) Kinetic Combat - Damage/Recharge
Level 30: Tough-  (A) Steadfast Protection - Resistance/+Def 3%
Level 32: Gremlins-  (A) Expedient Reinforcement - Accuracy/Recharge
-  (36) Expedient Reinforcement - Accuracy/Damage
-  (36) Expedient Reinforcement - Damage/Endurance
-  (37) Expedient Reinforcement - Accuracy/Damage/Recharge
Level 35: Weave-  (A) Luck of the Gambler - Recharge Speed
-  (36) Luck of the Gambler - Defense
Level 38: Psychic Shockwave-  (A) Absolute Amazement - Stun
-  (39) Absolute Amazement - Stun/Recharge
-  (39) Absolute Amazement - Accuracy/Stun/Recharge
-  (39) Absolute Amazement - Accuracy/Recharge
-  (40) Absolute Amazement - Endurance/Stun
Level 41: Sleet-  (A) Positron's Blast - Accuracy/Damage
-  (42) Positron's Blast - Damage/Endurance
-  (42) Positron's Blast - Damage/Recharge
-  (42) Positron's Blast - Damage/Range
-  (43) Positron's Blast - Accuracy/Damage/Endurance
Level 44: Frozen Armor-  (A) Luck of the Gambler - Recharge Speed
-  (45) Luck of the Gambler - Defense
Level 47: Ice Storm-  (A) Positron's Blast - Accuracy/Damage
-  (48) Positron's Blast - Damage/Endurance
-  (48) Positron's Blast - Damage/Recharge
-  (50) Positron's Blast - Damage/Range
-  (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Hoarfrost[list][*] (A) 
Recharge Reduction[color=#8BAFF1] 
Level 1: BrawlLevel 1: Domination 
Level 1: SprintLevel 2: RestLevel 4: Ninja Run 
Level 2: SwiftLevel 2: Health-  (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: HurdleLevel 2: Stamina-  (A) Endurance Modification IO
That is my build except I have the Superior Ascendency IO's in.  I can only do +4/0 missions right and even on some of those I get beat up on.  
My cycle is Synaptic Overload to spread confusion, Pop off Paralyzing Blast, jump in hit Drain Psyche then Psychic Shockwave, Sleet and Ice Storm with a Chain Fences to keep them in.
I feel like I'm missing something to make myself stronger.