torand

Citizen
  • Posts

    5
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  1. Alright, so I guess I should start looking to craft some IOs immediately.

    Someone said you can do incarnate stuff without teaming? How do you do this, because everything I have read says that you essentially need to raid to get Incarnate powers.

    Lastly, is there a way to dual-spec or something in CoH? Have one Fire/Fire tank build to max farming, and one to maximize group play for general content?
  2. Quote:
    Originally Posted by LSK View Post
    Hum interesting hardly any def at all, low damage. End is going to run out real quick not to mention getting Kbed around by higher lvl content. Even if it is for farming the OC might want to do more reg play. Hardly any recharge so it will attack slower. Has no taunt ( a tank with out taunt is like a emp with out heals). Maneuvers is poorly slotted for end. It is a high end toggle and would easily be out of end in no time flat.
    Yeah, I didn't really examine the details of that build, I thought it was the same build with IOs instead of some SOs. Do you have a recommended build for mostly doing fire farms, but obviously it would be nice if I could do other things . The builder I used is from before fitness was inherent so I would have a couple of extra powers, and taunt was going to be one of them, but I haven't used it yet since I have just been leveling, so I didn't know if it needed to be slotted?

    I did a little research on Incarnate stuff, and they just seem like they require big raids. Someone had mentioned that as a fire/fire I should do them immediately. Is that because it is easy for fire/fire to get groups, or what; I don't get how my spec affects Incarnate trials I guess...
  3. Quote:
    Originally Posted by mauk2 View Post
    You have a fire tank.

    Go incarnate immediately, do not wait, do not pass go, do not collect money's.

    You have no idea the level of awesome awaiting you.

    I envy you.

    I know I am going to make a noob out of myself here, but what is incarnate, lol?
  4. Sweet, thank you for the recommendations. I have like 30 million influence right now anyway because I am leveling in AOE fire farms and using architect tickets to buy stuff when I reach the cap and sell them on the market. I am kind of waiting for the double XP weekend this weekend to finish my treck to 50 for the first time. I feel like I would be wasting time if I didn't just wait at this point .
  5. So I have played this game on and off since it's release, but I have never actually gotten to 50 because the leveling curve always got boring to me before then. Someone offered to power level one of my characters on a Fire/Fire tank recently and it seemed really fast. This made me want to make a Fire/Fire tank, so I did.

    I took myself from 1-26 power leveling myself in about 3 hours. In my attempts to get to 50 before it would take me days to get to 26, so I was sold. I played another day for several hours and have gotten myself up to 41 (Farther than I have ever been before) in just 2 days!!!

    I made some mistakes with power/enhancement slots and want to respec when I hit 50 (Which I still need to figure out how to get a respec). I don't know much/anything about Invention Origin Enhancements, so I figure I will start with level 50 Single Origins with a spec to make some influence before worrying about it. I cannot currently install anything so I used an online planner so it didn't have inherent fitness (Or let me put accuracies in burn for some reason), but any feedback would be appreciated, or advice for someone getting their first 50 .

    +----------------------------------------------------------------
    + Built with SuckerPunch's Online Planner v5.0
    + http://planner.cohtitan.com/planner
    +----------------------------------------------------------------
    Archetype: Tanker
    Primary: Fiery Aura
    Secondary: Fiery Melee
    +----------------------------------------------------------------

    01: Blazing Aura => Accuracy(1), Accuracy(3), Damage(3), Damage(5), Damage(5), EnduranceDiscount(7)
    01: Fire Shield => Res_Damage(1), Res_Damage(7), Res_Damage(9), EnduranceDiscount(9), EnduranceDiscount(37)
    02: Healing Flames => Recharge(2), Recharge(11), Recharge(11), Heal(13), Heal(13), Heal(15)
    04: Combustion => Accuracy(4), Accuracy(15), Damage(17), Damage(17), Damage(19), EnduranceDiscount(37)
    06: Scorch => Accuracy(6)
    08: Consume => Recharge(8), Recharge(50), Recharge(50)
    10: Boxing => Empty(10)
    12: Plasma Shield => Res_Damage(12), Res_Damage(21), Res_Damage(39)
    14: Hasten => Recharge(14), Recharge(23)
    16: Combat Jumping => Buff_Defense(16), Buff_Defense(31)
    18: Burn => Damage(18), Damage(25), Damage(25), EnduranceDiscount(27), Empty(27), Empty(39)
    20: Build Up => Recharge(20), Recharge(29)
    22: Super Jump => Jump(22)
    24: Tough => Res_Damage(24), Res_Damage(39), Res_Damage(40), EnduranceDiscount(40), EnduranceDiscount(46)
    26: Weave => Buff_Defense(26), Buff_Defense(31), Buff_Defense(33), EnduranceDiscount(33), EnduranceDiscount(33)
    28: Fire Sword Circle => Accuracy(28), Accuracy(34), Damage(34), Damage(34), Damage(36), Recharge(36)
    30: Fiery Embrace => Recharge(30), Recharge(36), Recharge(37)
    32: Stamina => Recovery(32), Recovery(45), Recovery(46)
    35: Incinerate => Accuracy(35), Accuracy(40), Damage(42), Damage(43), Damage(43), Empty(50)
    38: Greater Fire Sword => Accuracy(38), Accuracy(39), Damage(39), Damage(42), Damage(42), Empty(43), Empty(45), Empty(50)
    41: Char => Recharge(41), Empty(42)
    44: Melt Armor => Accuracy(44), Accuracy(45), Empty(46)
    47: Fire Ball => Accuracy(47), Accuracy(48), Damage(48), Damage(48), Damage(50), Recharge(50)
    49: Rise of the Phoenix => Recharge(49)

    +----------------------------------------------------------------
    + Inherent Powers
    +----------------------------------------------------------------

    01: Brawl => Empty(1)
    01: Sprint => Empty(1)
    02: Rest => Empty(2)