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So I read a thread about how positron is going to be in charge now that statesman is gone, but I never heard anything about him leaving! When did Jack say he was leaving?
On a side note, thing we'll get unnerfed?
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If only posi wasnt as bad as Jack about making the game more tedious -
The parts I was looking at were the Cors Sonic stacking upto the MM's forcefield.
I know, I shouldnt actually rely on the Primary>secondary>powerpool scheme but damnit, i cant help it sometimes. Its not like im comparing weave to Practiced brawler........pp toggle def compared to a secondary click buff status protection...... -
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and everyone counts on dying at heroic because of GDN and Enhancment depreciation
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QFR (Quoted for Ridiculousness)
Dying on heroic?! Really? Does ANYONE with a few weeks of experience at this game die on HEROIC?! Please, cut the hyperbole. All my mainly played characters right now (defender, PB and Tank) play on unyielding. And yes, they die occasionally, but significantly less than once/mission. And I am NOT a tremendously skilled player (been here since pre-issue 1 and have one 50).
And stealthing missions is perfectly fine. Yes, you get a bunch of xp, but significantly less than if you'd fought through the mission. The change means you'll usually have to spend an extra few minutes in a mission that you otherwise would have stealthed. That's about it. If you can't handle the few mobs near the glowies, then you have build problems, skill problems or have your reputation set too high.
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Yes it happens, had it happen in the mayhem mission last niteon VILLIANOUS. I personally didnt die, but my team was dying left and right. I knew the mission would be rough with for me( lvl 12 mm)...I can solo my missions at Vicious but you add extra people in and dynamics change.
Quote that for Truth.....the only one thats Ridiculous is yourself, the only hyperbole is yours and Your limited experiences doesnt equal everyone elses -
Im curious how Rad infection/Darkest night and force field/Sonic field are gonna stand up now?
Sonic should stay the same, but side by side comparison with Bubbles should prove something interesting given the "New and improved fiasco" of Jacks online prima guide with Bubbles and Sonics clocking in at the same values 11.25 for the little bubbles........ didnt def=2 res....so Sonics at half value? -
the problem is, people get tired of doing....Defeat X and everyone in the same room as X. Defeat X everyone in the same room as x and find the glowie that happens to be in the same room as X.....and the last variation..... Defeat X everyone in the same room as X and find multiple glowies.....
I dont remember City of HEros being this Tedious..... but then i remember when hazard zones used to be worthwhile....do some hunting there....do a few missions.....now teams only want to do missions since the Xp debt is halved......and everyone counts on dying at heroic because of GDN and Enhancment depreciation....
what was the question again? Oh right, why people insist on Risk vs Reward when Time vs reward is the only truth. It takes time to get to the mission....it takes time to run through the mission to get the glowie..... just like it takes TIME to defeat 3 minions. The risk of 3 minions is small, The reward small....the time for a stealthed mission is small, the reward small......The Devs designed an At that relies on being invisible to do thier job. So now the devs think "Oh, they are avoiding Time/risk because of thier Hide"
Mencia called, Devs....he said "dee dee dee" -
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How many "alarms" can we check per day, while also generating and testing new content? I can guarantee we get more "alarms" than we have time to look at properly.
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Castle, I completely agree, but this: "you as players represent thousands of times more manpower than we have here", is precisely why the immediate kneejerk and rote "this isn't the problem you're looking for" /em Jedi hand wave is a very poor solution.
I'm certainly not suggesting that you chase down every claim that "I missed three times in a row; it's a nerf!", but when we see solid information and testing ignored or simply reported as working when we know there's more to it than that, it's quite vexing.
Off the top of my head, I'd say any report of strangeness voiced by Arcana, Circeus, or Fraktal is probably worth paying attention to, especially if there are a large number of people nodding in agreement.
As a sidenote: isn't there a QA department that's specifically tasked with tracking down and testing for bugs of this nature? I would certainly agree that Pohsyb or yourself shouldn't be the ones who have to do this on their lunchbreaks or whenever.
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So, whens Arcana getting the Qa job.....right now shes doin it for free...but im sure you can throw in a free subscription and some airline penuts to get her to be your Qa
Line on the app....... will work for Penuts -
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hahahahhahahhaha
i knew it!
The Faultline Trial will be released before the Cathedral of Pain will.
hahhahahahhahahha
which of course is to be released after inventions/skills
bwhahahhahahahahhahahahahhahaa
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which will be released after you can drop missions.....