the_khaine_star

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  1. Another MM tactic to add to the list.

    The Disposable Minion. They are expendable, you aren't. When you are guiding an NPC that doesn't attack. You can set your minions to run interference for you. Set them to aggressive then using the goto command you can move them ahead of you so any incomming ambush meets them first. You can then run through the ambush and leave your pets to deal with it. Without you to bolster them with supremacy they will, more than likely, get wiped out, but then thats their problem not yours You can also just abandon a single minion or minion level to be beaten while you run. This tactic is useful for when you are in a team and the team is taking casualties from enemies and you need to get the NPC out quickly.
  2. Nice guide. However I would like to add something.

    [ QUOTE ]
    Electricity: Good to keep one’s stamina at top level (kind of), some powers have status effect attached. Not my favourite.

    [/ QUOTE ]

    Electric is very good for draining enemies endurance. Any enemy with no endurance stands there looking dumb while they get pounded on. I slot short curcuit and ball lightning with end drainers. Then when I hit epics I took electric again and took power sink. I can wipe the endurance of a large group of enemies very quickly. Plus electric has telsa cage to get a hold on someone. Also useful for helping controllers to get a hold on a boss or EB. Then when all else fails unleash Thunderous blast to make damn sure that the enemies have no end left. Pop a blue and hit power sink you are back in the fight with little to no down time.