stiv1234

Recruit
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  1. If you look at this from a person who have never played the game before, just starts a brand new character. They will get into their first mission and maybe get killed a few times, will a new person think "oh I'm using the wrong tactics, or I better stock up on different Inspirations", no what their going to do is level up, so they don't get killed. If you do it this way, every new player would lvl past their first contact, I don't think thats what the Devs have in mind.
  2. stiv1234

    Tanker Update

    Here was an interesting quote from the first post:
    "Those people who enjoy the MMP role of "meat shield" have trouble holding aggro properly."
    Are there really that many people who play CoH that want to be the traditional meat shield ala EQ?
    IMO, I think they should completely forget about that "version" of Tanker. That being said I like what is being proposed.