silent_knight

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  1. silent_knight

    Lord Recluse SF

    Guts determination and a will to beat it. We where under par from the off (no fault of the person who had to leave things happen in real life that a game cannot rule the day) but thankfully we had a team that stuck it out through thick and thin.

    It was by no means easy and we used the powers available to us but we done it.

    7 people and by no means an uber min/max team, just in game friends that stuck it out till the end.

    Special thanks go to.

    ALL ENVOLVED
  2. Willing to do a swap if you have any heroes with a full set
  3. [ QUOTE ]
    Hero builders. Bah

    http://www.nofuture.org.uk/cox/

    Duration for LR is 30 sec, 15 for EMP, but its twice as effective.

    The recharge for LR is 90 secs, 300 for EMP unslotted

    So not sure its worth it now I come to look at the durations. But if you're taking the power anyway it might be useful to slot it as a -regen debuff just for the LRSF.


    [/ QUOTE ]

    Thanks for that link that just increased my +avoidance to getting sacked 1000%

    It still looks useful for -regen at 1000%, every little helps.

    It might just bring a couple of AV down quicker with the shivan rush.
  4. You did explain it well mate, its not always easy understanding the game mechanics but it sure does help trying to.

    With EMP properly slotted, and if it does hit surely its a better power than LR as its range is much further. Im not sure about duration as I cannot open up hero builder in work as I have already been told off for playing a game with it open.

    Interesting discussion
    Cheers
  5. silent_knight

    Lord Recluse SF

    Agggg

    Awe well the pulling actually might do us a favour because pulling numina usually brings synaspe.
  6. [ QUOTE ]

    Me too. Where the green headed one when you need him?


    [/ QUOTE ]

    I think I might have annoyed him at one time about lvl difficulty preferences, I hope this isn't actually the case.

    Anyway here is what I have found out be it 100% accurate or not it sounds about right.

    [ QUOTE ]
    Resistance to a status effect or debuff determines the magnitude and/or duration of the effect. It has nothing to do with the to-hit roll of the power itself which is based on accuracy and defense. Some defensive sets offer resistances to debuffs. Lets take slow for an example. Defense against slow will stop you from getting hit at all. Resistance to slow will reduce how much is slows you and the length of time you are slowed. Some debuffs are typed as unresistable meaning that despite what defenses you have you get the full magnitude and duration of said debuff.

    [/ QUOTE ]

    So basically you can "miss" with the power but the actual effect isn't resistable if it hits.

    [ QUOTE ]
    By the way EMP has an even bigger -regen component in it, also marked as non-resistable. So maybe Accuracy & Recharge for the RV villains

    [/ QUOTE ]

    I was thinking about this last night myself, the conclusion I came to was that for that -regen to work the power would have to hit for the unresistable -regen to work and if it hit the heroes they would be held. I don't do the numbers thing but I don't thing the magnitude of the power is close enough to hit an elite boss.

  7. [ QUOTE ]
    Power Sink is autohit.

    [/ QUOTE ]

    Why have I missed then, maybe out of range. Im not sure on its range maybe I should check it to find out.

    Reading what you are saying but where do I put all those extra slots. I have to put them somewhere, I thought that I had covered them quite well. Possibly for the extra acc enhancements but Im not missing much at anyother times.

    I just do not want this build for recluse I want to be somewhat effective at other times.

    Rain of fire will not be used on the recluse strike force final mission, however it is very handy when you want to hit a glowie (getting warburg warheads) tonight it saved my life twice. Sometimes a mod scattering is what I need but its situational. Other times in the srike force when the mobs are locked down its handy to have when in scourge.

    Getting late now I will try to build another version in hero planner. The one I did respec took SJ CJ and Accrobatics.

    Hover and fly I am just not used to.
  8. Min lvl for 2nd respec is 34,

    The team has 2 50's already which will be auto exempted to 43. They can only lacky to even the teams lvl as it stands at present with 4.

    Alternativley you's could do the 1st respec again and all be auto exemped to 33 and all get the badge.
  9. Cheers mate, I know I learn something new everyday but that one was a surprise, I thought unresistable meant that the -regen hit regardless. Silly me, guess I just didn't miss much with it that often before.

    Well guess that slow is out and an Acc in it as suggested.

    That should help for sure with the RSF.
  10. With aim my accuracy has never been a problem, In the final mission Im not doing much attacking anyway but that might prove me wrong as the heroes get thinned down.

    I agree tactics would have been a better choice than maneuvers as relying on lucks is what it all about.

    I don't actually need to hit with LR for it do do what I want with it -regen.

    End reductions in Power Sink, Very specific reason for this is when it doesn't hit anything you are already usually very low and I dont want my toggles dropped if I can help it.

    I dropped Fly and Hover and stuck with what I am used to, Cj, SJ, Accrobatics.

    No room for Summon Adept and realise I should probably have taken fallout rather than EMpulse.

    Thanks for comments though. I still have another respec left and might change this.

    I largely team with a /Kin and plan to in the RSF

    Any more feed back is always welcome.
  11. I have sent you a PM Dr_Death, they are not the most obvious things to see on these forums if your not expecting one.
  12. silent_knight

    Lord Recluse SF

    The 2hr downtime from the borked patch did not help at all as this put us back from a 7.00pm start to a 9.15 start. Still got to the final mission in around 2 hours with a 7 man team and 5 people had never done it before.
  13. silent_knight

    Hey All =)

    Welcome to Defiant, I hope you enjoy your stay.
  14. silent_knight

    Lord Recluse SF

    Tomorrow nights team is finalised.

    It can only hold 8 people and me and another few people plan to run it again soon so all is not lost. Hopefully we can get another team up and running soon. Very soon, hopefully within the week ahead.
  15. silent_knight

    Lord Recluse SF

    [ QUOTE ]
    We've worked hard to break the pattern and play a plan that allowed our friends to join in and complete it with what we have available.

    [/ QUOTE ]

    Exactly, I couldn't agree with you more. I want to do it with friends also, thats why you need to use the pvp temp powers.

    Its easier to ask people to get them that tell them they cant take part.

    Im glad you have worked on it a found a way to make it a success for you and your friends.

    Congratulations on completing the toughest taskforce in COX.
  16. Can anyone offer any help on this respec for the recluse strike force. The main change I might make is to have Super Jump and Combat jumping along with accrobatics.

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: rsf respec
    Level: 50
    Archetype: Corruptor
    Primary: Fire Blast
    Secondary: Radiation Emission
    ---------------------------------------------
    01) --> Fire Blast==> Acc(1)Dmg(7)Dmg(7)Dmg(31)EndRdx(39)
    01) --> Radiant Aura==> Heal(1)Heal(3)EndRdx(9)Heal(37)EndRdx(40)
    02) --> Fire Ball==> Acc(2)Dmg(3)Dmg(5)Dmg(23)EndRdx(36)
    04) --> Radiation Infection==> TH_DeBuf(4)TH_DeBuf(5)TH_DeBuf(9)DefDeBuf(13)DefDeBuf(13)DefDeBuf(21)
    06) --> Hover==> Fly(6)Fly(11)
    08) --> Swift==>
    10) --> Accelerate Metabolism==> Rechg(10)Rechg(11)Rechg(15)EndMod(17)EndMod(17)EndMod(19)
    12) --> Aim==> Rechg(12)Rechg(39)
    14) --> Fly==> Fly(14)Fly(15)Fly(23)
    16) --> Health==> Heal(16)
    18) --> Enervating Field==> EndRdx(18)EndRdx(19)EndRdx(29)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(29)
    22) --> Lingering Radiation==> Acc(22)Rechg(25)Rechg(33)Rechg(33)EndRdx(34)Slow(46)
    24) --> Maneuvers==> DefBuf(24)EndRdx(25)DefBuf(40)EndRdx(43)
    26) --> Rain Of Fire==> Dmg(26)Dmg(27)Dmg(27)EndRdx(50)
    28) --> Assault==> EndRdx(28)EndRdx(34)EndRdx(43)
    30) --> Blaze==> Acc(30)Dmg(31)Dmg(31)Dmg(36)EndRdx(37)
    32) --> Vengeance==> TH_Buf(32)DefBuf(33)DefBuf(34)TH_Buf(37)TH_Buf(39)DefBuf(40)
    35) --> Mutation==> Rechg(35)Rechg(36)
    38) --> Hasten==> Rechg(38)Rechg(50)Rechg(50)
    41) --> Power Sink==> EndRdx(41)EndRdx(42)EndMod(42)EndMod(42)EndMod(43)
    44) --> Charged Armor==> DmgRes(44)DmgRes(45)DmgRes(45)EndRdx(45)EndRdx(46)EndRdx(46)
    47) --> EM Pulse==> Acc(47)Hold(48)Hold(48)EndMod(48)
    49) --> Summon Adept==> EndRdx(49)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Scourge==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
  17. Have you tried using the /sea command

    Type that in and it will show you all the people playing, you can then filter it to get your aprrox, lvl or even the exact map.

    Join a Super Group, that gives you a chance to get to know people, and they will help you.

    From the pop up you can send tells to either start a team, or see who is on a team and ask if you can join.

    If you are asking to join, the more polite you make you tell the more chance you have of getting on a team.
  18. Don't go in to this with 8 people, if you get 8 people interested then split up into 2 teams.
  19. silent_knight

    Lord Recluse SF

    [ QUOTE ]
    [ QUOTE ]
    ...if your not on a team with one Stone brute and 7 corrupters its a waste of an evening. Well not totaly a waste as it fun in general but the last mission is impossible without them if not on the developers 'IDEAL' team.

    That might sound contraversial but its the plain and simple truth.



    [/ QUOTE ]

    I'm afraid that's not true by any means, and the last mission is by no means impossible without the apparent mandatory ideal team.

    Our team of an all Electric Brute, all Dark Brute, Dark/Nin' Stalker, MA/Nin Stalker, Zombie/Poison MM,and Dark/Kin, Sonic/Ice, and Rad/Rad Corruptors completed this ok.

    [/ QUOTE ]

    You have totally missed the point of that particular post. Maybe I could have worded it better but I think most people got the idea.

    I an advising people to get Nukes and Shivans UNLESS you are on the IDEAL team of a stone brute and 7 corrupters.

    Now tell me you did it without these ingredients.
  20. silent_knight

    Lord Recluse SF

    we have them all now its just a matter ot timing
  21. Well Guess whos done it again.

    Gratz goes to Kiss_Of_Death on their 4th lvl 50.

    With Brazen Hussy Lvl 50 Fire/Kin Corr.
  22. silent_knight

    Lord Recluse SF

    [ QUOTE ]
    (Rad Corruptors anyone?).

    [/ QUOTE ]

    Fu we have 2 /rads at the moment and a /kin

    Read your PM im sending you.
  23. silent_knight

    Lord Recluse SF

    I don't agree with it either but im not going to attempt it without warheads or shivans ever again.

    I have spent too much time trying to do the impossible already and I want to do it with friends who are not corrupters, I dont even know a lvl 50 stone brute (with taunt).

    That being said you still need a corrupter heavy team to even try it with shivans and warheads.
  24. I'd like to join with daylight warrior, I need to check to see which one or ones I don't have. I think it is bone collector.
  25. silent_knight

    Lord Recluse SF

    Just a side note,

    If anyone is interested in this please take the time to get warheads and a FULL set of shivians.

    Chemical and Bio warheads are what are needed the most. Being lvl 50 is such a great help also. Please remember its not my fault.

    Please this is improtant, if your not on a team with one Stone brute and 7 corrupters its a waste of an evening. Well not totaly a waste as it fun in general but the last mission is impossible without them if not on the developers 'IDEAL' team.

    That might sound contraversial but its the plain and simple truth.

    This has been discussed to death on the Americam forums so nee need to fil this thread up with more of the same.