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this is the build i am planning on os far. it shows in mids that it is softcapped out but i know mids also has phalanx fighting set with it base + an ally near so it does not just show only the base value. not sure how to fix this in the program itself. but with the in mind is this build here truly softcapped. any sugggestions on making the defense better or other build info is appreciated. thanks
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
BASD: Level 50 Magic Brute
Primary Power Set: Battle Axe
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Villain Profile:
Level 1: Chop -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(23), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dam%(40), T'Death-Dmg/EndRdx/Rchg(46)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(17)
Level 2: Gash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Acc/EndRdx/Rchg(42), Mako-Dam%(46)
Level 4: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(5), RedFtn-Def/EndRdx/Rchg(17), RedFtn-EndRdx(25), RedFtn-Def(45)
Level 6: True Grit -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(7), ResDam-I(7), Numna-Heal/EndRdx(25), Numna-Heal(37), Heal-I(42)
Level 8: Swoop -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(46)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Axe -- Erad-Dmg(A), Erad-Acc/Rchg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(43), Erad-%Dam(43)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Hurdle -- Jump-I(A)
Level 24: Health -- Numna-Regen/Rcvry+(A)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(42), P'Shift-End%(48), P'Shift-EndMod/Acc(50)
Level 28: Cleave -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Dam%(45)
Level 30: Build Up -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Pendulum -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(40)
Level 41: Kick -- Acc-I(A)
Level 44: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 49: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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can someone comment on this build. tryign to get it near or to the softcap without hide so far i am at 40.2% melee 42%ranged and 36.4% aoe. is it better to concentrate on trying tosoftcap this build or should i be focusing on something else?
any comments welcome
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Mutation Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance[*] (17) Touch of Death - Damage/Recharge[*] (37) Touch of Death - Accuracy/Damage/Endurance[*] (45) Touch of Death - Damage/Endurance/Recharge[*] (50) Touch of Death - Chance of Damage(Negative)[/list]Level 1: Hide <ul type="square">[*] (A) Karma - Defense/Endurance[*] (3) Karma - Knockback Protection[/list]Level 2: Shadow Punch <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (15) Mako's Bite - Damage/Endurance[*] (34) Mako's Bite - Damage/Recharge[*] (43) Mako's Bite - Accuracy/Endurance/Recharge[*] (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (46) Mako's Bite - Chance of Damage(Lethal)[/list]Level 4: Ninja Reflexes <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (5) Luck of the Gambler - Defense/Endurance/Recharge[*] (5) Luck of the Gambler - Defense[*] (43) Luck of the Gambler - Recharge Speed[/list]Level 6: Assassin's Eclipse <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (7) Touch of Death - Damage/Endurance[*] (7) Touch of Death - Damage/Recharge[*] (11) Touch of Death - Accuracy/Damage/Endurance[*] (11) Touch of Death - Damage/Endurance/Recharge[*] (15) Touch of Death - Chance of Damage(Negative)[/list]Level 8: Build Up <ul type="square">[*] (A) Recharge Reduction IO[*] (9) Recharge Reduction IO[*] (9) Recharge Reduction IO[/list]Level 10: Danger Sense <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (17) Luck of the Gambler - Defense/Endurance/Recharge[*] (40) Luck of the Gambler - Defense[*] (42) Luck of the Gambler - Recharge Speed[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (13) Recharge Reduction IO[*] (13) Recharge Reduction IO[/list]Level 14: Super Speed <ul type="square">[*] (A) Celerity - +Stealth[/list]Level 16: Kuji-In Rin <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 18: Siphon Life <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (19) Touch of Death - Damage/Endurance[*] (19) Touch of Death - Damage/Recharge[*] (25) Touch of Death - Accuracy/Damage/Endurance[*] (25) Touch of Death - Damage/Endurance/Recharge[*] (45) Touch of Death - Chance of Damage(Negative)[/list]Level 20: Kuji-In Sha <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (21) Doctored Wounds - Heal[*] (21) Doctored Wounds - Recharge[*] (23) Doctored Wounds - Heal/Recharge[*] (23) Doctored Wounds - Heal/Endurance/Recharge[*] (45) Steadfast Protection - Resistance/+Def 3%[/list]Level 22: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 24: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 26: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Recharge[*] (27) Performance Shifter - EndMod/Accuracy[*] (31) Performance Shifter - EndMod/Accuracy/Recharge[*] (42) Performance Shifter - Chance for +End[*] (42) Performance Shifter - Accuracy/Recharge[/list]Level 28: Touch of Fear <ul type="square">[*] (A) Siphon Insight - ToHit Debuff[*] (29) Siphon Insight - Accuracy/ToHit Debuff[*] (29) Siphon Insight - Accuracy/Recharge[*] (31) Siphon Insight - ToHit Debuff/Endurance/Recharge[*] (43) Siphon Insight - Accuracy/Endurance/Recharge[*] (46) Siphon Insight - Chance for +ToHit[/list]Level 30: Placate <ul type="square">[*] (A) Recharge Reduction IO[*] (31) Recharge Reduction IO[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (33) Mako's Bite - Damage/Endurance[*] (33) Mako's Bite - Damage/Recharge[*] (33) Mako's Bite - Accuracy/Endurance/Recharge[*] (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (34) Mako's Bite - Chance of Damage(Lethal)[/list]Level 35: Blinding Powder <ul type="square">[*] (A) Cacophony - Accuracy/Recharge[*] (36) Cacophony - Endurance/Confused[*] (36) Cacophony - Accuracy/Endurance[*] (36) Cacophony - Confused/Range[*] (37) Cacophony - Accuracy/Confused/Recharge[*] (37) Cacophony - Chance of Damage(Energy)[/list]Level 38: Kuji-In Retsu <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (39) Red Fortune - Defense[*] (39) Red Fortune - Defense/Recharge[*] (39) Red Fortune - Endurance[*] (40) Red Fortune - Endurance/Recharge[*] (40) Red Fortune - Defense/Endurance/Recharge[/list]Level 41: Smoke Flash <ul type="square">[*] (A) Accuracy IO[/list]Level 44: Dark Blast <ul type="square">[*] (A) Accuracy IO[/list]Level 47: Shadow Meld <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (48) Red Fortune - Defense/Recharge[*] (48) Red Fortune - Endurance/Recharge[*] (48) Red Fortune - Defense/Endurance/Recharge[*] (50) Red Fortune - Defense[*] (50) Red Fortune - Endurance[/list]Level 49: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Assassination
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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here is a build i just did. 49.9% melee 48.6% ranged and 52% aoe. tell me what u think
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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here is the build i am currently working towards. melee/ranged at 46.6% adn aoe at 47.9. phalanz fighting at 3 melee/ranged is 51.8 and aoe is 53.1
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
VisMajor5_21_09: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (37) Touch of Death - Damage/Endurance[*] (40) Touch of Death - Damage/Recharge[*] (43) Touch of Death - Accuracy/Damage/Endurance[*] (43) Touch of Death - Chance of Damage(Negative)[*] (46) Touch of Death - Damage/Endurance/Recharge[/list]Level 1: Deflection <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (3) Red Fortune - Defense/Recharge[*] (3) Red Fortune - Defense[*] (23) Red Fortune - Defense/Endurance/Recharge[*] (42) Red Fortune - Endurance[/list]Level 2: Haymaker <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (7) Touch of Death - Damage/Endurance[*] (7) Touch of Death - Damage/Recharge[*] (17) Touch of Death - Accuracy/Damage/Endurance[*] (29) Touch of Death - Damage/Endurance/Recharge[*] (34) Touch of Death - Chance of Damage(Negative)[/list]Level 4: Battle Agility <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (5) Luck of the Gambler - Defense/Endurance/Recharge[*] (5) Luck of the Gambler - Defense[*] (23) Luck of the Gambler - Recharge Speed[/list]Level 6: True Grit <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance[*] (11) Steadfast Protection - Resistance/+Def 3%[*] (11) Numina's Convalescence - Heal/Endurance[*] (50) Numina's Convalescence - Heal[/list]Level 8: Knockout Blow <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (9) Mako's Bite - Damage/Endurance[*] (9) Mako's Bite - Damage/Recharge[*] (15) Mako's Bite - Accuracy/Endurance/Recharge[*] (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (17) Mako's Bite - Chance of Damage(Lethal)[/list]Level 10: Active Defense <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (13) Recharge Reduction IO[*] (13) Recharge Reduction IO[/list]Level 14: Super Speed <ul type="square">[*] (A) Run Speed IO[/list]Level 16: Against All Odds <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 18: Rage <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (29) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 20: Phalanx Fighting <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 22: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 24: Health <ul type="square">[*] (A) Miracle - +Recovery[*] (25) Regenerative Tissue - +Regeneration[*] (25) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 26: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Recharge[*] (27) Performance Shifter - EndMod/Accuracy[*] (43) Performance Shifter - Chance for +End[/list]Level 28: Kick <ul type="square">[*] (A) Accuracy IO[/list]Level 30: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (31) Aegis - Resistance/Recharge[*] (31) Aegis - Endurance/Recharge[*] (31) Aegis - Resistance/Endurance/Recharge[*] (40) Aegis - Resistance[/list]Level 32: Foot Stomp <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (33) Scirocco's Dervish - Damage/Endurance[*] (33) Scirocco's Dervish - Damage/Recharge[*] (33) Scirocco's Dervish - Accuracy/Recharge[*] (34) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (34) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 35: Shield Charge <ul type="square">[*] (A) Obliteration - Damage[*] (36) Obliteration - Accuracy/Recharge[*] (36) Obliteration - Damage/Recharge[*] (36) Obliteration - Accuracy/Damage/Recharge[*] (37) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (37) Obliteration - Chance for Smashing Damage[/list]Level 38: One with the Shield <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (39) Aegis - Resistance/Recharge[*] (39) Aegis - Endurance/Recharge[*] (39) Aegis - Resistance/Endurance/Recharge[*] (40) Aegis - Resistance[/list]Level 41: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (42) Luck of the Gambler - Recharge Speed[*] (42) Luck of the Gambler - Defense[/list]Level 44: Mu Lightning <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (45) Thunderstrike - Damage/Endurance[*] (45) Thunderstrike - Damage/Recharge[*] (45) Thunderstrike - Accuracy/Damage/Recharge[*] (46) Thunderstrike - Accuracy/Damage/Endurance[*] (46) Thunderstrike - Damage/Endurance/Recharge[/list]Level 47: Hurl <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (48) Thunderstrike - Accuracy/Damage/Endurance[*] (48) Thunderstrike - Damage/Endurance[*] (48) Thunderstrike - Damage/Recharge[*] (50) Thunderstrike - Accuracy/Damage/Recharge[*] (50) Thunderstrike - Damage/Endurance/Recharge[/list]Level 49: Grant Cover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1416;703;1406;HEX;|
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|-------------------------------------------------------------------|</pre><hr /> -
k really nice but maybe a dumb ? do u bind that to numlock?
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i am trying to bind my tanks toggles and was wondering if there was a way to do this? i tried an example i saw in this thread but i was unable to get it to work. it would only activate the last toggle i nthe set. thanks