sforce

Apprentice
  • Posts

    2
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  1. Honestly I don't really buy into what Statesman is saying here. This game has a few problems in my mind.

    First the social aspect is harder to do in this game. When your in a group fighting you have to be continually hitting the buttons which makes typing in chat tough. In a normal mission your fighting almost constantly in a group. I like that there is no downtime but I don't like that I have to hit skills constantly.

    Second the missions aren't all that varied. You do a lot of the same thing over and over again. Even tasks forces are just a group of missions. They do a good job with the stories but the missions all play the same. Ambushes actually add a little challenge and fun to the othewise boring go to this mission then go to this mission then go sell.

    You combine this and I spend a lot of time in groups just doing mindless fighting. The big satisfaction is seeing that experience bar move and even at 35 it moves pretty darn slow.

    So now you tell me your basically going to nerf until +1 or +2 are hard. If you don't up the experience then it will take a long time to level. Isn't part of this whole plan specifically to slow down leveling? It seems like it is.

    The other thing that worries me is that this is a huge change to the game. What will missions be like if yellows are very hard to kill. Will we end up where if you want to group your going to need a balanced group like Everquest? Will grouping end up being a lot faster than soloing? It all sounds to me like the game is moving towards almost a forced grouping format. Right now if we have a big group and do a Devouring Earth mission we can have problems. It isn't always easy.

    I hope you really think through the changes your going to do here. The biggest appeal of this game to me and many others is its easy to get into and play. You can accomplish something in a short time and you don't need to look around for a group if you don't want to. Unless you made a character that is specifically group dependant.
  2. Zuzax hit my question. Why are you nerfing skills if you think its ok for some people to solo better than others. Personally I think this is the beginning of a push towards forced grouping. If solo experience drops way below grouped experience that is a form of forced grouping.