seastark

Citizen
  • Posts

    6
  • Joined

  1. Quote:
    Originally Posted by seastark View Post
    Most of the time though, it's either while standing still or while playing as normal.
    Well... no changes and no hope. Still nearly immediate or randomly after an hour. All other games and tests show everything is fine.

    I guess I'm quitting for now unless anyone has any ideas.
  2. Quote:
    Originally Posted by Dark_Respite View Post
    Question - what do you do that causes the crash? Is it opening bios? Dialogues? Enhancement windows? A bit more info will help.
    Standing still, just after loading the game
    opening doors
    in a normal fight
    jumping / running / moving
    hitting menu

    Most of the time though, it's either while standing still or while playing as normal.
  3. Tried running in windowed mode and that seems to last longer but I'm still getting nearly instant crashes and hours+ crashes.

    In windows mode, tried running at ultra and medium with no discernible change. Also tried running videos and firefox with many tabs to see if high cpu/mem makes a difference... no change.

    Note, all other games (multiple mmos and fps and other games from steam) run fine.

    Any thoughts?
  4. Of note, I ran memtest86+ on full and found no errors. ran cpuburn on 1800 (30 mins each) on both cores with no errors.

    Quote:
    Originally Posted by Master-Blade View Post
    There are a couple of posts from NVidia users complaining about similar issues the ATI users are having. How new are the drivers you are using? A new version came out just a few days ago and people have reported good things.

    Using the most recent whql drivers posted a few days ago it seems to allow a longer average time but I still get near instant locks.


    If you run CoH_Helper, it will pull out the relevant data for easy pasting to the forums, as well as give us info about your game settings.
    That's a neat tool! very specific but good at what it does.
    Note on current settings: I just turned everything back up before seeing this post since lower res and lowest settings didn't make it better...

    Might as well make it beautiful while it lasts

    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at January 22, 2011 14:23 (-08:00)
    Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
    System Manufacturer: System manufacturer
    System Model: System Product Name
    BIOS: Phoenix - AwardBIOS v6.00PG
    Central Processor: Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2 CPUs), ~2.1GHz
    Memory: 8192MB
    .Net Memory Report: 5565MB out of 8190MB available
    Page File: 18570MB (2617MB currently in use)
    C Drive: (ST350064 1AS SCSI Disk Device) 78646MB out of 476937MB (16%) free
    D Drive: (ST315003 41AS SCSI Disk Device) 244268MB out of 1430796MB (17%) free
    E Drive: (ST350063 0AS SCSI Disk Device) 115989MB out of 476937MB (24%) free
    G Drive: (Seagate Desktop USB Device) 1427304MB out of 1907726MB (74%) free
    F Drive: (ASUS DRW-24B1ST SCSI CdRom Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (64-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.

    No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTS 250
    Manufacturer / Chip: NVIDIA / GeForce GTS 250
    Video Memory: 4071 MB
    Driver Version: 8.17.12.6658
    Driver Date: 1/7/2011 7:27:00 PM
    Driver Language: English

    Sound Device Description: Speakers (SoundMAX Integrated Digital HD Audio)
    Driver File: ADIHdAud.sys
    Driver Version: 6.10.0002.6100
    Driver Date: 1/16/2007 12:51:32 PM

    Sound Device Description: Speakers (3- Logitech G330 Headset)
    Driver File: USBAUDIO.sys
    Driver Version: 6.01.7600.16385
    Driver Date: 7/13/2009 4:06:32 PM

    Sound Device Description: Digital Output Device (SPDIF) (SoundMAX Integrated Digital HD Audio)
    Driver File: ADIHdAud.sys
    Driver Version: 6.10.0002.6100
    Driver Date: 1/16/2007 12:51:32 PM

    Sound Device Description: Speakers (PlayOn Virtual Audio Device)
    Driver File: povrtdev.sys
    Driver Version: 5.02.3669.0001
    Driver Date: 2/24/2010 1:12:34 PM


    WMI Information
    Motherboard Manufacturer: ASUSTeK Computer INC.
    Motherboard Model: (empty)
    Motherboard Product: P5NSLI
    Motherboard Version: 1.XX
    BIOS Manufacturer: Phoenix Technologies, LTD
    BIOS Name: Phoenix - AwardBIOS v6.00PG
    BIOS Version: Nvidia - 42302e31
    BIOS Release: 20060713000000.000000+000


    Registry Information for Current User
    Resolution: 1920x1080
    3D Resolution: 1920x1080 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes


    Physics Quality: High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: 4x
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: Ultra quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: High


    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: No
    Shadow Mode: Unknown (4)
    Shadow Map Shader: High quality
    Environmental Reflections: High quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: High quality
    Occlusion Strength: Strong
    Blur: Trilateral
    Ambient Resolution: Quality


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 1.000
    Music Sound Volume: 0.600

    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 1.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: Unknown bytes/second
    Current Game Version: 1900.201011102104.27
    Installation Directory: c:\program files (x86)\steam\steamapps\common\city of heroes going rogue

    Mod files in the Data directory
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 38 files
    .\texture_library\V_MAPS\City has 1 file
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
  5. I can't seem to post the dxdiag full file, is there a specific area that's relevant?
  6. I am a returning user and have only the current patch and issue. I have seen locks from 10 seconds of entering the game and not even moving to not locking until ~3 hours of gameplay with a team. I have used both heavy graphics and lowest setting and I cannot determine a cause.

    I am running win7 64bit and able to play other mmos and recent games (civ5 as example).

    I am using an nvidia 250 gts, I have tried the current and previous drivers... both whql and beta. No change.
    -
    I see there are ATI issues, what about nvidia?