Of note, I ran memtest86+ on full and found no errors. ran cpuburn on 1800 (30 mins each) on both cores with no errors.
Quote:
Originally Posted by Master-Blade
There are a couple of posts from NVidia users complaining about similar issues the ATI users are having. How new are the drivers you are using? A new version came out just a few days ago and people have reported good things.
Using the most recent whql drivers posted a few days ago it seems to allow a longer average time but I still get near instant locks.
If you run CoH_Helper, it will pull out the relevant data for easy pasting to the forums, as well as give us info about your game settings.
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That's a neat tool! very specific but good at what it does.
Note on current settings: I just turned everything back up before seeing this post since lower res and lowest settings didn't make it better...
Might as well make it beautiful while it lasts
---System information gathered by
CoH Helper version 0.2.0.2---
DxDiag gathered at January 22, 2011 14:23 (-08:00)
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2 CPUs), ~2.1GHz
Memory: 8192MB
.Net Memory Report: 5565MB out of 8190MB available
Page File: 18570MB (2617MB currently in use)
C Drive: (ST350064 1AS SCSI Disk Device) 78646MB out of 476937MB (16%) free
D Drive: (ST315003 41AS SCSI Disk Device) 244268MB out of 1430796MB (17%) free
E Drive: (ST350063 0AS SCSI Disk Device) 115989MB out of 476937MB (24%) free
G Drive: (Seagate Desktop USB Device) 1427304MB out of 1907726MB (74%) free
F Drive: (ASUS DRW-24B1ST SCSI CdRom Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTS 250
Manufacturer / Chip: NVIDIA / GeForce GTS 250
Video Memory: 4071 MB
Driver Version: 8.17.12.6658
Driver Date: 1/7/2011 7:27:00 PM
Driver Language: English
Sound Device Description: Speakers (SoundMAX Integrated Digital HD Audio)
Driver File: ADIHdAud.sys
Driver Version: 6.10.0002.6100
Driver Date: 1/16/2007 12:51:32 PM
Sound Device Description: Speakers (3- Logitech G330 Headset)
Driver File: USBAUDIO.sys
Driver Version: 6.01.7600.16385
Driver Date: 7/13/2009 4:06:32 PM
Sound Device Description: Digital Output Device (SPDIF) (SoundMAX Integrated Digital HD Audio)
Driver File: ADIHdAud.sys
Driver Version: 6.10.0002.6100
Driver Date: 1/16/2007 12:51:32 PM
Sound Device Description: Speakers (PlayOn Virtual Audio Device)
Driver File: povrtdev.sys
Driver Version: 5.02.3669.0001
Driver Date: 2/24/2010 1:12:34 PM
WMI Information
Motherboard Manufacturer: ASUSTeK Computer INC.
Motherboard Model: (empty)
Motherboard Product: P5NSLI
Motherboard Version: 1.XX
BIOS Manufacturer: Phoenix Technologies, LTD
BIOS Name: Phoenix - AwardBIOS v6.00PG
BIOS Version: Nvidia - 42302e31
BIOS Release: 20060713000000.000000+000
Registry Information for Current User
Resolution: 1920x1080
3D Resolution: 1920x1080 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: High
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Ultra quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Unknown (4)
Shadow Map Shader: High quality
Environmental Reflections: High quality
Advanced Occlusion Settings: No
Ambient Occlusion: High quality
Occlusion Strength: Strong
Blur: Trilateral
Ambient Resolution: Quality
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 1.000
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1900.201011102104.27
Installation Directory: c:\program files (x86)\steam\steamapps\common\city of heroes going rogue
Mod files in the Data directory
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 38 files
.\texture_library\V_MAPS\City has 1 file
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files