rukkis

Citizen
  • Posts

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  • Joined

  1. Hey everyone,

    I am on a trial sub and loving this game so far. Definitely going to go full member once it expires. I have a few questions about the lower level game in general and would appreciate a review of my build.

    I have review a few guides and picked up some tips. Right now I am at level 9 and my build looks like this.

    +---------------------------------------------
    + Built with SuckerPunch's Online Planner
    + http://www.cohplanner.com
    +---------------------------------------------
    Name: Coldness
    Level: 9
    Archetype: Corruptor
    Primary: Ice Blast
    Secondary: Kinetics
    +---------------------------------------------
    01 => Transfusion ==> Acc(1),Acc(3),Heal(5)
    01 => Ice Blast ==> Acc(1),Acc(3),Dam(7)
    02 => Ice Bolt ==> Acc(2),Acc(5),Dam(7)
    04 => Repel ==> EndCost(4)
    06 => Hasten ==> Rech(6)
    08 => Freeze Ray ==> Acc(8)
    +---------------------------------------------
    01 => Sprint ==> Empty(1)
    01 => Brawl ==> Empty(1)
    02 => Rest ==> Empty(1)


    I plan on making this a primarily pve build since its my first character and will worry about pvp either on another toon or with a respec later on. (wish I had taken either frost bolt or siphon power instead of repel to that effect but not a huge deal) I'm also hoping to group as much as possible once I get a few more levels and better understanding of the game.

    As far as enhancements go is it necessary to take 2 accuracies for the upcoming levels? If my understanding is correct DOs should be available once I hit level 12 and they are twice as powerful as the ones I have been using. Does that mean I could switch to one accuracy after that and still see similar hit rates?

    I am also having a bit of endurance issues, especially when I use either repel or hasten. Should I replace some of my damage with end reduction until I get some end related powers?

    I also see allot of people recommending Increased Density much earlier than I would think. Why? Are the control effects much more prevalent in the later levels or is this a pvp thing? For pvp what level range would you recommend putting it off until?

    Travel issues, from the part of the world Ive seen it seems to me that siphon speed should be enough to get around until I can get the group jump increaser from kinetics, do the zones get much bigger later on?

    This is how I am thinking of taking the next few levels. How do the skills look, anything I am going to be completely skipping? Not to worried about the enhancements. I think Ill have a better feel for them once I get some more experience and answers to the above questions.

    +---------------------------------------------
    + Built with SuckerPunch's Online Planner
    + http://www.cohplanner.com
    +---------------------------------------------
    Name: Coldness
    Level: 24
    Archetype: Corruptor
    Primary: Ice Blast
    Secondary: Kinetics
    +---------------------------------------------
    01 => Transfusion ==> Empty(1),Empty(3),Empty(5),Empty(15)
    01 => Ice Blast ==> Empty(1),Empty(3),Empty(7),Empty(17)
    02 => Ice Bolt ==> Empty(2),Empty(5),Empty(7)
    04 => Repel ==> Empty(4)
    06 => Hasten ==> Empty(6)
    08 => Freeze Ray ==> Empty(8),Empty(9),Empty(9),Empty(11),Empty(17)
    10 => Siphon Speed ==> Empty(10),Empty(11)
    12 => Ice Storm ==> Empty(12),Empty(13),Empty(13),Empty(15)
    14 => Hurdle ==> Empty(14)
    16 => Health ==> Empty(16)
    18 => Bitter Ice Blast ==> Empty(18),Empty(19),Empty(19),Empty(21),Empty(21)
    20 => Speed Boost ==> Empty(20)
    22 => Stamina ==> Empty(22)
    +---------------------------------------------
    01 => Sprint ==> Empty(1)
    01 => Brawl ==> Empty(1)
    02 => Rest ==> Empty(1)


    I'm sure Ill think of some more stuff but thats all I got for now. Thanks ahead of time.