provoked

Citizen
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  1. Recently came back to the game and kind of new to these IOs sets and such... here is my current thinking about my Fire/Kin.

    PLEASE HELP CRITIQUE THIS CUZ I KNOW IT SUCKS! HEHE!
    OR IF YOU KNOW A SITE THAT HAS BUILDS I COULD LOOK AT FEEL FREE TO INFORM ME! THANKS!

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Mutation Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char -- Apoc-Dmg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(5)
    Level 1: Transfusion -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(7), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(9), Numna-Heal(9)
    Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(11), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(13), Enf'dOp-Acc/Immob/Rchg(13)
    Level 4: Siphon Power -- RechRdx-I(A)
    Level 6: Hurdle -- HO:Micro(A)
    Level 8: Hot Feet -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(15), P'ngTtl-Acc/EndRdx(15), P'ngTtl-Rng/Slow(17), P'ngTtl-EndRdx/Rchg/Slow(17)
    Level 10: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-EndRdx/Rchg(19), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(21), LkGmblr-Rchg+(23)
    Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(23), Stpfy-Acc/EndRdx(25), Stpfy-Stun/Rng(25), Stpfy-Acc/Stun/Rchg(27)
    Level 14: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def(50)
    Level 16: Siphon Speed -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 18: Cinders -- Acc-I(A), RechRdx-I(27), RechRdx-I(29), RechRdx-I(29), RechRdx-I(31)
    Level 20: Speed Boost -- RechRdx-I(A)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
    Level 24: Health -- Numna-Heal(A)
    Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-Acc/Rchg(33), P'Shift-EndMod/Acc(33), P'Shift-End%(33)
    Level 28: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(36), GSFC-Build%(36)
    Level 30: Super Jump -- Jump-I(A)
    Level 32: Fire Imps -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(37), S'bndAl-Acc/Dmg/Rchg(37), S'bndAl-Acc/Rchg(37), S'bndAl-Dmg/EndRdx(39), S'bndAl-Build%(39)
    Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(40), Efficacy-EndMod/EndRdx(40)
    Level 38: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(43), RechRdx-I(46)
    Level 41: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43), Ragnrk-Knock%(43)
    Level 44: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46), Aegis-Psi/Status(46)
    Level 47: Consume -- P'Shift-EndMod(A)
    Level 49: Super Speed -- Clrty-Stlth(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]17.5% DamageBuff(Smashing)[*]17.5% DamageBuff(Lethal)[*]17.5% DamageBuff(Fire)[*]17.5% DamageBuff(Cold)[*]17.5% DamageBuff(Energy)[*]17.5% DamageBuff(Negative)[*]17.5% DamageBuff(Toxic)[*]17.5% DamageBuff(Psionic)[*]3.75% Defense(Smashing)[*]3.75% Defense(Lethal)[*]7.5% Defense(Fire)[*]7.5% Defense(Cold)[*]1.25% Defense(Energy)[*]1.25% Defense(Negative)[*]5% Defense(Psionic)[*]3.75% Defense(Melee)[*]2.5% Defense(Ranged)[*]10.3% Defense(AoE)[*]3% Enhancement(Immobilize)[*]42.5% Enhancement(RechargeTime)[*]24% Enhancement(Accuracy)[*]3% Enhancement(Stun)[*]2.5% Enhancement(RunSpeed)[*]2.5% Enhancement(JumpSpeed)[*]6% Enhancement(Heal)[*]2.5% Enhancement(JumpHeight)[*]2.5% Enhancement(FlySpeed)[*]10% FlySpeed[*]160.2 HP (15.8%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 10.5%[*]MezResist(Immobilize) 2.2%[*]MezResist(Sleep) 2.75%[*]13% (0.22 End/sec) Recovery[*]64% (2.72 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]1.88% Resistance(Negative)[*]8.13% Resistance(Toxic)[*]3% Resistance(Psionic)[*]15% RunSpeed[*]2.5% XPDebtProtection[/list]------------
    [u]Set Bonuses:[u]
    [u]Apocalypse[u]
    (Char)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list][u]Numina's Convalescence[u]
    (Transfusion)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[*] 19.1 HP (1.88%) HitPoints[*] 6% Enhancement(Heal)[*] MezResist(Held) 3.3%[/list][u]Enfeebled Operation[u]
    (Fire Cages)<ul type="square">[*] 3% Enhancement(Immobilize)[*] 1.88% Resistance(Negative)[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.75% Enhancement(RechargeTime)[/list][u]Pacing of the Turtle[u]
    (Hot Feet)<ul type="square">[*] MezResist(Sleep) 2.75%[*] 2.5% Enhancement(Slow)[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[/list][u]Red Fortune[u]
    (Maneuvers)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Maneuvers)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Stupefy[u]
    (Flashfire)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 19.1 HP (1.88%) HitPoints[*] 3% Enhancement(Stun)[*] 6.25% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Combat Jumping)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*] 11.4 HP (1.13%) HitPoints[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Tactics)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Soulbound Allegiance[u]
    (Fire Imps)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] MezResist(Held) 4.4%[*] 5% Defense(Psionic)[/list][u]Efficacy Adaptor[u]
    (Transference)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.42 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[/list][u]Ragnarok[u]
    (Fire Ball)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[*] 5% Resistance(Toxic)[/list][u]Aegis[u]
    (Fire Shield)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] 3.13% Resistance(Toxic)[*] 3% Resistance(Psionic)[/list]