Recently came back to the game and kind of new to these IOs sets and such... here is my current thinking about my Fire/Kin.
PLEASE HELP CRITIQUE THIS CUZ I KNOW IT SUCKS! HEHE!
OR IF YOU KNOW A SITE THAT HAS BUILDS I COULD LOOK AT FEEL FREE TO INFORM ME! THANKS!
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Apoc-Dmg(A)
, Apoc-Dmg/Rchg(3)
, Apoc-Acc/Dmg/Rchg(3)
, Apoc-Acc/Rchg(5)
, Apoc-Dmg/EndRdx(5)
Level 1: Transfusion -- Numna-Heal/EndRdx(A)
, Numna-EndRdx/Rchg(7)
, Numna-Heal/Rchg(7)
, Numna-Heal/EndRdx/Rchg(9)
, Numna-Heal(9)
Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A)
, Enf'dOp-EndRdx/Immob(11)
, Enf'dOp-Acc/EndRdx(11)
, Enf'dOp-Immob/Rng(13)
, Enf'dOp-Acc/Immob/Rchg(13)
Level 4: Siphon Power -- RechRdx-I(A)
Level 6: Hurdle -- HO:Micro(A)
Level 8: Hot Feet -- P'ngTtl-Acc/Slow(A)
, P'ngTtl-Dmg/Slow(15)
, P'ngTtl-Acc/EndRdx(15)
, P'ngTtl-Rng/Slow(17)
, P'ngTtl-EndRdx/Rchg/Slow(17)
Level 10: Maneuvers -- RedFtn-Def/EndRdx(A)
, RedFtn-Def/Rchg(19)
, RedFtn-EndRdx/Rchg(19)
, RedFtn-Def/EndRdx/Rchg(21)
, RedFtn-Def(21)
, LkGmblr-Rchg+(23)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A)
, Stpfy-EndRdx/Stun(23)
, Stpfy-Acc/EndRdx(25)
, Stpfy-Stun/Rng(25)
, Stpfy-Acc/Stun/Rchg(27)
Level 14: Combat Jumping -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def/EndRdx/Rchg(50)
, LkGmblr-Def(50)
Level 16: Siphon Speed -- RechRdx-I(A)
, RechRdx-I(48)
, RechRdx-I(48)
Level 18: Cinders -- Acc-I(A)
, RechRdx-I(27)
, RechRdx-I(29)
, RechRdx-I(29)
, RechRdx-I(31)
Level 20: Speed Boost -- RechRdx-I(A)
Level 22: Hasten -- RechRdx-I(A)
, RechRdx-I(48)
, RechRdx-I(50)
Level 24: Health -- Numna-Heal(A)
Level 26: Stamina -- P'Shift-EndMod(A)
, P'Shift-EndMod/Rchg(31)
, P'Shift-EndMod/Acc/Rchg(31)
, P'Shift-Acc/Rchg(33)
, P'Shift-EndMod/Acc(33)
, P'Shift-End%(33)
Level 28: Tactics -- GSFC-ToHit(A)
, GSFC-ToHit/Rchg(34)
, GSFC-ToHit/Rchg/EndRdx(34)
, GSFC-Rchg/EndRdx(34)
, GSFC-ToHit/EndRdx(36)
, GSFC-Build%(36)
Level 30: Super Jump -- Jump-I(A)
Level 32: Fire Imps -- S'bndAl-Dmg(A)
, S'bndAl-Dmg/Rchg(37)
, S'bndAl-Acc/Dmg/Rchg(37)
, S'bndAl-Acc/Rchg(37)
, S'bndAl-Dmg/EndRdx(39)
, S'bndAl-Build%(39)
Level 35: Transference -- Efficacy-EndMod(A)
, Efficacy-EndMod/Rchg(36)
, Efficacy-EndMod/Acc/Rchg(39)
, Efficacy-Acc/Rchg(40)
, Efficacy-EndMod/EndRdx(40)
Level 38: Fulcrum Shift -- RechRdx-I(A)
, RechRdx-I(40)
, RechRdx-I(43)
, RechRdx-I(46)
Level 41: Fire Ball -- Ragnrk-Dmg(A)
, Ragnrk-Dmg/Rchg(42)
, Ragnrk-Acc/Dmg/Rchg(42)
, Ragnrk-Acc/Rchg(42)
, Ragnrk-Dmg/EndRdx(43)
, Ragnrk-Knock%(43)
Level 44: Fire Shield -- Aegis-ResDam/EndRdx(A)
, Aegis-ResDam/Rchg(45)
, Aegis-EndRdx/Rchg(45)
, Aegis-ResDam/EndRdx/Rchg(45)
, Aegis-ResDam(46)
, Aegis-Psi/Status(46)
Level 47: Consume -- P'Shift-EndMod(A)
Level 49: Super Speed -- Clrty-Stlth(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]17.5% DamageBuff(Smashing)[*]17.5% DamageBuff(Lethal)[*]17.5% DamageBuff(Fire)[*]17.5% DamageBuff(Cold)[*]17.5% DamageBuff(Energy)[*]17.5% DamageBuff(Negative)[*]17.5% DamageBuff(Toxic)[*]17.5% DamageBuff(Psionic)[*]3.75% Defense(Smashing)[*]3.75% Defense(Lethal)[*]7.5% Defense(Fire)[*]7.5% Defense(Cold)[*]1.25% Defense(Energy)[*]1.25% Defense(Negative)[*]5% Defense(Psionic)[*]3.75% Defense(Melee)[*]2.5% Defense(Ranged)[*]10.3% Defense(AoE)[*]3% Enhancement(Immobilize)[*]42.5% Enhancement(RechargeTime)[*]24% Enhancement(Accuracy)[*]3% Enhancement(Stun)[*]2.5% Enhancement(RunSpeed)[*]2.5% Enhancement(JumpSpeed)[*]6% Enhancement(Heal)[*]2.5% Enhancement(JumpHeight)[*]2.5% Enhancement(FlySpeed)[*]10% FlySpeed[*]160.2 HP (15.8%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 10.5%[*]MezResist(Immobilize) 2.2%[*]MezResist(Sleep) 2.75%[*]13% (0.22 End/sec) Recovery[*]64% (2.72 HP/sec) Regeneration[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]1.88% Resistance(Negative)[*]8.13% Resistance(Toxic)[*]3% Resistance(Psionic)[*]15% RunSpeed[*]2.5% XPDebtProtection[/list]
------------
[u]Set Bonuses:[u]
[u]Apocalypse[u]
(Char)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[/list]
[u]Numina's Convalescence[u]
(Transfusion)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[*] 19.1 HP (1.88%) HitPoints[*] 6% Enhancement(Heal)[*] MezResist(Held) 3.3%[/list]
[u]Enfeebled Operation[u]
(Fire Cages)<ul type="square">[*] 3% Enhancement(Immobilize)[*] 1.88% Resistance(Negative)[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.75% Enhancement(RechargeTime)[/list]
[u]Pacing of the Turtle[u]
(Hot Feet)<ul type="square">[*] MezResist(Sleep) 2.75%[*] 2.5% Enhancement(Slow)[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[/list]
[u]Red Fortune[u]
(Maneuvers)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 1.26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Maneuvers)<ul type="square">[*]
7.5% Enhancement(RechargeTime)[/list]
[u]Stupefy[u]
(Flashfire)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 19.1 HP (1.88%) HitPoints[*] 3% Enhancement(Stun)[*] 6.25% Enhancement(RechargeTime)[/list]
[u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*] 11.4 HP (1.13%) HitPoints[/list]
[u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Gaussian's Synchronized Fire-Control[u]
(Tactics)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 19.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list]
[u]Soulbound Allegiance[u]
(Fire Imps)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] MezResist(Held) 4.4%[*] 5% Defense(Psionic)[/list]
[u]Efficacy Adaptor[u]
(Transference)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.42 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[/list]
[u]Ragnarok[u]
(Fire Ball)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[*] 5% Resistance(Toxic)[/list]
[u]Aegis[u]
(Fire Shield)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] 3.13% Resistance(Toxic)[*]
3% Resistance(Psionic)[/list]