prae

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  1. prae

    Travel Powers

    Quote:
    Originally Posted by Sagamemnon View Post
    Teleport is a great power when used correctly with macros and a zoomed out camera.
    As a side note, one bind makes Teleport ridiculously easy to use:

    /bind ctrl+lclick Teleport

    Then it's just hold down control and hit "click, click, click."
  2. Quote:
    Originally Posted by Blood Spectre View Post
    Just out of curiosity, what kinds of sets do you guys think would be good for Lich? He doesn't really do that much damage compred to other Boss pets, so the regular Pet sets seem like they might be a waste on him.

    Am I way off base? How do you guys slot him?

    My Necro is a Force Field secondary, if that helps.
    Sticking with sets, To Hit Debuff sets do pretty well--pretty much every power used by the Lich has a To Hit debuff part to it, so it always applies. The flip side of that is the number of +Recharge parts of the sets; the only thing these have any effect on now is the recharge time of the pet, not its powers.

    Global recharge bumps from set bonuses still effect you, though. Mine's slotted with four from Dark Watcher's Despair (To Hit Debuff, To Hit Debuff/Rech/End, To Hit Debuff/End, Chance for Recharge Slow proc), a single 50 Accuracy IO and a 50 Hold IO. Seems to work pretty well.
  3. [ QUOTE ]
    I rather like this idea, honestly. I'm not sure how it would balance out for electricity or end draining abilities, however.

    [/ QUOTE ]
    Good point. I agree overall--this is a pretty nice idea...
  4. [ QUOTE ]
    It would help your case more if you'd stop using "copyright" where you mean "trademark".

    [/ QUOTE ]
    Thanks for mentioning that. My head was about to explode.
  5. [ QUOTE ]
    [ QUOTE ]
    numpad4 "petcom_pow Battle Aggressive$$ bind_load_file c:\covbinds\Battle#.txt"
    numpad5 "petcom_pow Battle Defensive$$ bind_load_file c:\covbinds\Battle#.txt"
    numpad6 "petcom_pow Battle Passive$$ bind_load_file c:\covbinds\Battle#.txt"
    numpad7 "petcom_pow Battle Attack$$ bind_load_file c:\covbinds\Battle#.txt"
    numpad8 "petcom_pow Battle Follow$$ bind_load_file c:\covbinds\Battle#.txt"
    numpad9 "petcom_pow Battle Goto$$ bind_load_file c:\covbinds\Battle#.txt"
    lctrl+decimal petcom_pow Battle Dismiss

    [/ QUOTE ]

    I have made files that load based on the load file.....\battle#.txt

    But I always know what my pets will say next, I would like to be surprised

    [/ QUOTE ]
    Sorry for restarting this subthread after over a month, but I haven't been very thorough on following stuff of late. In addition to what has been mentioned so far, you can also put multiple "bind_load_file" commands to each line to add a bit more of a shuffle. For example, instead of:

    numpad5 "petcom_pow Battle Defensive$$ bind_load_file c:\covbinds\Battle#.txt"

    You could put in:

    numpad5 "petcom_pow Battle Defensive$$ bind_load_file c:\covbinds\Battle#.txt"$$ bind_load_file c:\covbinds\All#.txt$$ bind_load_file c:\covbinds\Protector#.txt$$ bind_load_file c:\covbinds\Assault#.txt"

    That way, while you're issuing commands to one set of minions, the rest are having their command set moved up, as well. It's not much of an hassle when setting up a fresh set of files, but can be annoying when "upgrading" an already-existing set. Regardless, it does make things less predictable on what you have coming out of their mouths/speakers/etc.

    There's a reason each of my masterminds has their own directory for files...