-
Posts
428 -
Joined
-
[ QUOTE ]
Secondly, the reason for the anti climatic feeling they have left with us is because the delivery has, till now on a too frequent basis, been fantastically anti climatic.
[/ QUOTE ]
Because we blow it out of proportion. Thank you for backing up my point. Positron says something's coming - we interpret this as Jesus' second ressurection, yet are dissapointed when all we get is the Garden of Eden.
/non-sequitir
My point is that anything, anything, the devs say or do will get picked up on. This kind of thing is magnified to a horrible degree when even the slightest hint of confirmation is tossed in as well. It's most frequent on the US side, so I'm surprised you haven't noticed.
[ QUOTE ]
Besides, I'm not talking about them necessarily preaching on these boards but in the MMO media in general, to [censored] the ears of people who have never played this game before.
[/ QUOTE ]
And tha's what they're doing. Anything they announce to outsiders will be new, so they're keeping the biggest stuff for when we are ready for it. -
The rest of the world thinks top hats and upper crust accents have gone out of style, so what the hell do they know.
-
If you announced the Issue 13 announcement and Positron's letter, then I'm not sure you really can claim Nor Cal aren't doing anything to keep us informed.
As I said, if Nor Cal release their major info six months in advance of any competition...they've just blown their big weapons on something pretty runty. What do they do when the hype from that has faded? They have to get something more scribbled together to hit CO and DC head-on.
That won't work. -
[ QUOTE ]
If NC announced they are preparing a dynamic end game, it doesnt have to say tell us what the end game will be but it will create a positive air of positive anticipation, which is exactly what our soon to be competitors are gaining more and more of.
[/ QUOTE ]
No, it would create an air of expectation and over-inflated hype. This playerbase has repeatedly proven itself as capable of waxing lyrical about how AWESOME AND AMAZING a single sentence by Positron sounds...before bursting into flames and screaming betrayal when it didn't live up their imagination.
If you've been around as long as you keep reminding us, you'd know that. -
Like say, oh I don't know, announcing player-created content? If Nor Cal were to announce anything else major right now it would be hilariously misplaced. You don't make massive, overwhelming announcements when another company is reeling off the basics of their own product.
Sure, prematurely announcing salt and vinegar crisps cure cancer would be awesome - and would utterly trounce the cheese and onion's claim of HAVING FLAVA - but if you weren't struggling to compete in the first place it'd be a fairly pointless gesture. -
[ QUOTE ]
only if you give up on salt and vinegar chips
[/ QUOTE ]
Crisps. CRISPS. THEY ARE CALLED CRISPS.
I SHALL MURDER YOU AND ALL YOU STAND FOR.
-
Yeah, DC and CO are telling us more because they're new games with a hell of a load of basic features to go through. That's it. If the situation was reversed you'd be seeing Nor Cal gleefully announce their fantastic character creation, villain groups such as the Fifth Column, the ability to replay missed content, etc, while CO and DC players gnashed their teeth about the lack of info their developers had been giving.
-
You'd think Nor Cal would have an announced something by now though. Something that let us create our own stories, perhaps? Something that's been asked for over a long period of time. Something that lets us have a lot more creative control over the game.
I'm sure they're putting some sort of feature together, but I can't quite place it. Damn them for not telling us anything. -
[ QUOTE ]
Yeah - he was standing over the Clockwork King when a violent sneezing fit came on, and while he put one hand over his mouth, he still had his shield in the other, and each time he sneezed, he kinda whacked the King with it totally not on purpose
[/ QUOTE ]
Exactly. I wish more people would understand this!
But, I see myself rapidly approaching the point where no matter how often I show the actual Blue Shield story - rather than this "HE GETS ANGRY AND SMASHES LOL" one folk judge him on - it's just going to be ignored. I'll bow out of this now, I think. -
[ QUOTE ]
Technically, the Clockwork King didn't kill anyone; his evil, robot minion did.
[/ QUOTE ]
Technically Blue Steel didn't hurt the Clockwork King, his weapon did. -
[ QUOTE ]
Now, if he had tracked him down to take revenge for murdered officers, then that's one thing, but BS is taking his revenge for damage inflicted on the police when the clockwork defend themselves after a mass invasion by heroes and police.
[/ QUOTE ]
Er, let's go back and look at that history blurb again shall we?
[ QUOTE ]
Initially confused, and somewhat amused by the strange robots behavior and appearance, police finally took the Clockwork seriously when an officer was killed trying to prevent two Sprockets from stealing a spool of copper wire from a cable service van. The police cracked down, but the Clockwork men proved difficult to injure or contain, due to a single-minded purpose and their metallic hide. So the commissioner called in a number of favors with local heroes, including the former policeman Blue Steel, and a city-wide manhunt was undertaken.
[/ QUOTE ]
The raid took place after an officer was already killed, and the Clockwork proven hostile. The raid was not unprovoked.
I'm not attempting a whitewash. I just want people to stop gabbing off as if Blue Shield is the ultimate incarnation of corruption and police abuse here. His use of force was perhaps excessive, but he was attacking a proven murderer.
I have to wonder if you and the others condemning BS are the same guys in DND who label Drow as evil, after slaughtering an enclave of them and selling their stuff on the market. Double standards annoy the hell out of me. -
Because knowing they're up to something and proving it are two different things entirely - a faction with as much infighting as Arachnos can greatly rely on "THEY ARE TEH ROGUES" a fair bit.
Plus, almost every nation has used the Rogue Isles to perform their own little dirty operations and secrets. If sanctions started being put in place, Recluse would have one hell of a blackmail backlog to use against his opponents. -
[ QUOTE ]
I think you're missing my fundamental point. Sure, somebody pulls a gun and police should be empowered to open fire and if the suspect dies in the process, so be it. But then do not kick said suspect unconcious. Render them harmless, give them appropriate medical treatment and then put them through the proper judicial process. If said suspect is then found guilty, punish accordingly.
[/ QUOTE ]
[ QUOTE ]
The issue with Blue Steel isn't the violence - I'd have little problem if Clockwork King had been killed resisting arrest. It's that once the man now known as the Clockwork King was subdued then Blue Steel proceeded to commit attempted murder.
[/ QUOTE ]
I'm assuming neither of you bothered to read the full backstory?
http://www.cityofheroes.com/gameinfo...clockwork.html
[ QUOTE ]
Blue Steel chased after the robots, ranging far ahead of his fellow heroes and the SWAT Team. The young man was carried through the sewers by a half dozen robots, and finally reached a �safe house,� a decrepit bungalow in Boomtown. When Blue Steel radioed back to the commissioner, he learned of the officer casualties � and a fury exploded within him. He launched himself into the bungalow.
The young man was too disoriented from the early encounter, hurt by smoke and fatigue, and could not coordinate a proper defense. Blue Steel single-handedly smashed the Sprockets to pieces, and then turned his rage upon the man, beating him into a bloody pulp. Blue Steel collapsed, exhausted and spent. He checked on the man, and felt the bile rise when he realized the man was dead. Disgusted with himself and the whole day�s tragedy, Blue Steel radioed in for the coroner and clean-up crew. With a heavy heart he left to help fight the fire. The pieces could be sorted out later.
[/ QUOTE ]
The Clockwork King was NOT defenseless, and he had NOT been subdued. He had murdered a number of police officers and fled with his robotic guards. Despite how desperately some people want to paint Blue Seel as the ultimate incarnation of evil and spite, he did nothing worse than what almost any Hero in this thread has done, or is capable of.
[ QUOTE ]
And as for Longbow, try playing the villains training mission... They really show their true colours there.
[/ QUOTE ]
And, er, yeah, you'll need to specify there. In the training missions they're trying o bring down Arachnos.
[ QUOTE ]
Bunch of stuff said by Valkryst
[/ QUOTE ]
Very well said, but shush! It's Longbow. They're terrible and evil by default! Wandering groups of heroes that randomly attack street gangs and villains for no tangible reason? You'd think that should happen in this city?
-
[ QUOTE ]
If he had been caught up to by any member of the police force, he would have been shot dead on sight.
[/ QUOTE ]
Shhh! You can't bring fact like that into it! The Clockwork King was an innocent old man and Blue was a massive bully! You have to accept this, regardless of how police are trained to deal with deadly threats!
Pull a gun? You get shot.
Pull a knife? You get shot.
Attack with deadly intent? You're getting shot.
Rampage across Paragon destroying buildings, harming civilians and killing cops? Oop, you're good to go. Just be an old man behind it all and we'll demonise the guys who stop you. -
WHAT A TWIST.
But, meh. I could already tell where the Blue Shield debate was going. One low set of standards for us, an absurdly higher one for them apparently. -
Oh, I don't know, there was just the small matter of Arachnos getting into the city via Siren's Call. I found the complaints hilarious really.
"Oh noes, these NPCs are doing something we've been doing for years already!"
But, eh. YMMV and all that. -
That's all well and good, but doesn't change the fact people who use excessive force are whinging about excessive force when it isn't them using it. Rare does the complaint focus on anything to do with due process.
It's "BLUE SHIELD, BAD".
Reminds me of all the fuss over Longbow being a "private army", with a "set uniform". Let's just overlook Supergroups for a moment... -
[ QUOTE ]
I iz Kat Scrapper. I don't have an issue with excessive force, but it is, technically, 'unheroic' to beat some snot-nosed kid to a pulp because he killed a cop. Blue Steel should have known better, but he lost it and there were no repercussions.
[/ QUOTE ]
Well, there haven't been any repercussions for the player Heroes either...
>.>
That's my issue with complaints about the guy, really. I can understand folk who want there to be repercussions for all, but singling him out when almost anyone on these forums routinely cripples and brutalises is a tad hypocritical in my view! -
Here's the thing a lot of you guys forget: the Clockwork King had killed and brutalised a number of people with his creations prior to that incident. Furthermore, anyone who uses a weapon set, a variation on fire, etc, has no right to complain about the guy with the shield.
-
[ QUOTE ]
No offence to you, but while you would find an arc about all your alts fascinating, other people may be bored to tears by it and it would not mean a thing to them.
Just an observation....
[/ QUOTE ]
No offence to you, but nothing was said about the characters being fascinating to other people.
Just an observation.... -
Plus, we have to remember all those story arcs are going to be stored on Nor Cal's servers. They don't have unlimited storage space for these things, heh.
-
[ QUOTE ]
I read about the mission creator, didnt like it, and said so. At what point did I not read something?
[/ QUOTE ]
You needed someone else to dredge up info on something you were complaining about, and continued to grumble about the lack of content even though it's been explicitly stated that not everything has been revealed.
[ QUOTE ]
Just enojoy reading others and only post when I feel really strongly about something.
[/ QUOTE ]
Or wish to make wild assumptions about the playerbase, based on something you haven't got full info on.
[ QUOTE ]
Why do you keep telling me to quit?
[/ QUOTE ]
Why do you keep telling me the mission creator will fail?
If you hate something, fine, just don't go off on one a second Lionsbane. You dislike the feature, we get it. Stop rabbiting on about something you clearly aren't going to use, and clearly haven't fully understood. -
[ QUOTE ]
tbh if he was hellbent on hating the game would he still pay his subs?
[/ QUOTE ]
If he wasn't hellbent on hating the game would he be mouthing off before the full details of the issue are revealed?
[ QUOTE ]
Nicky is expressing his opinion which he's not alone with and he get's told to quit cause somebody doesn't agree with it? We'd have, what? 10 people left if everyone quit cause of disagreements.
[/ QUOTE ]
When someone uses "BUT THE SHINE WEARS OFF" to curb enthusiasm, then I think it's fitting for that logic to get thrown back at him. If you're going to commit yourself to tha kind of viewpoint, then nothing is going to please you and it's pointless to just sit around complaining about it. -
[ QUOTE ]
Can you read?
[/ QUOTE ]
I can. Unlike you however, I judge after doing so.
[ QUOTE ]
I never discussed the game as a whole, only certain parts of it. And I read the announcement and then I read the thing praf posted neither one made any difference, I still dont like the idea and the waste of dev time.
[/ QUOTE ]
That's because you're hellbent on hating the game. It's quite clear with your hyperbole about "thousands" hating the idea, making judgements based on ignorance (any later adjustments are irrelevant: fact is you whinged when you didn't have all the facts) and so on.