metallaman

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  1. Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Dark Armor
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(3), S'ngH'mkr-Dmg/Rchg:35(3), S'ngH'mkr-Dmg/EndRdx/Rchg:35(5)
    Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(5), RctvArm-EndRdx:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(9), EndRdx-I:50(9)
    Level 2: Slice -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(34), M'Strk-Dmg/Rchg:50(37), M'Strk-Dmg/EndRdx/Rchg:50(37), M'Strk-Acc/Dmg/EndRdx:50(50)
    Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(11), RctvArm-EndRdx:40(11), RctvArm-ResDam/EndRdx/Rchg:40(13), RctvArm-ResDam:40(13), EndRdx-I:50(15)
    Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(37)
    Level 8: Boxing -- Empty(A)
    Level 10: Obsidian Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(15), RctvArm-ResDam/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(17), EndRdx-I:50(19), S'fstPrt-ResDam/Def+:30(19)
    Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(39)
    Level 14: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33), RctvArm-EndRdx:40(34), EndRdx-I:50(34)
    Level 16: Dark Regeneration -- Heal-I:50(A), Heal-I:50(42), RechRdx-I:50(42), RechRdx-I:50(43)
    Level 18: Whirling Sword -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(40), M'Strk-Dmg/Rchg:50(40), M'Strk-Acc/Dmg/EndRdx:50(42), M'Strk-Dmg/EndRdx/Rchg:50(48)
    Level 20: Cloak of Darkness -- EndRdx-I:50(A), EndRdx-I:50(21), EndRdx-I:50(21), Krma-ResKB:30(23)
    Level 22: Weave -- S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(23), S'dpty-EndRdx:40(25), S'dpty-Def/EndRdx/Rchg:40(25), S'dpty-Def:40(27), EndRdx-I:50(27)
    Level 24: Super Speed -- Run-I:50(A)
    Level 26: Disembowel -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(40), KntkC'bat-Knock%:35(48)
    Level 28: Cloak of Fear -- N'mare-Acc/Rchg:50(A), N'mare-EndRdx/Fear:50(29), N'mare-Acc/EndRdx:50(29), N'mare-Fear/Rng:50(31), N'mare-Acc/Fear/Rchg:50(31), EndRdx-I:50(31)
    Level 30: Super Jump -- Jump-I:50(A)
    Level 32: Head Splitter -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(43), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(45), Oblit-Acc/Dmg/EndRdx/Rchg:50(46), Oblit-%Dam:50(46)
    Level 35: Oppressive Gloom -- Stpfy-EndRdx/Stun:50(A), Stpfy-Acc/EndRdx:50(36), Stpfy-Acc/Rchg:50(36), EndRdx-I:50(36)
    Level 38: Soul Transfer -- Stpfy-EndRdx/Stun:50(A), Stpfy-Acc/Rchg:50(46)
    Level 41: Conserve Power -- RechRdx-I:50(A)
    Level 44: Physical Perfection -- EndMod-I:50(A), EndMod-I:50(45), EndMod-I:50(45)
    Level 47: Recall Friend -- Empty(A)
    Level 49: Slash -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I:50(A)
    Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(48)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(50), P'Shift-EndMod/Rchg:50(50)


    theres the short forum post too
  2. Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Dark Armor
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack
    • (A) Smashing Haymaker - Accuracy/Damage: Level 35
    • (3) Smashing Haymaker - Damage/Endurance: Level 35
    • (3) Smashing Haymaker - Damage/Recharge: Level 35
    • (5) Smashing Haymaker - Damage/Endurance/Recharge: Level 35
    Level 1: Dark Embrace
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (5) Reactive Armor - Resistance/Recharge: Level 40
    • (7) Reactive Armor - Endurance: Level 40
    • (7) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    • (9) Reactive Armor - Resistance: Level 40
    • (9) Endurance Reduction IO: Level 50
    Level 2: Slice
    • (A) Multi Strike - Accuracy/Damage: Level 50
    • (34) Multi Strike - Damage/Endurance: Level 50
    • (37) Multi Strike - Damage/Recharge: Level 50
    • (37) Multi Strike - Damage/Endurance/Recharge: Level 50
    • (50) Multi Strike - Accuracy/Damage/Endurance: Level 50
    Level 4: Murky Cloud
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (11) Reactive Armor - Resistance/Recharge: Level 40
    • (11) Reactive Armor - Endurance: Level 40
    • (13) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    • (13) Reactive Armor - Resistance: Level 40
    • (15) Endurance Reduction IO: Level 50
    Level 6: Build Up
    • (A) Recharge Reduction IO: Level 50
    • (37) Recharge Reduction IO: Level 50
    Level 8: Boxing
    • (A) Empty
    Level 10: Obsidian Shield
    • (A) Reactive Armor - Resistance: Level 40
    • (15) Reactive Armor - Resistance/Endurance: Level 40
    • (17) Reactive Armor - Resistance/Recharge: Level 40
    • (17) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    • (19) Endurance Reduction IO: Level 50
    • (19) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 12: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (39) Recharge Reduction IO: Level 50
    Level 14: Tough
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (33) Reactive Armor - Resistance: Level 40
    • (33) Reactive Armor - Resistance/Recharge: Level 40
    • (33) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    • (34) Reactive Armor - Endurance: Level 40
    • (34) Endurance Reduction IO: Level 50
    Level 16: Dark Regeneration
    • (A) Healing IO: Level 50
    • (42) Healing IO: Level 50
    • (42) Recharge Reduction IO: Level 50
    • (43) Recharge Reduction IO: Level 50
    Level 18: Whirling Sword
    • (A) Multi Strike - Accuracy/Damage: Level 50
    • (40) Multi Strike - Damage/Endurance: Level 50
    • (40) Multi Strike - Damage/Recharge: Level 50
    • (42) Multi Strike - Accuracy/Damage/Endurance: Level 50
    • (48) Multi Strike - Damage/Endurance/Recharge: Level 50
    Level 20: Cloak of Darkness
    • (A) Endurance Reduction IO: Level 50
    • (21) Endurance Reduction IO: Level 50
    • (21) Endurance Reduction IO: Level 50
    • (23) Karma - Knockback Protection: Level 30
    Level 22: Weave
    • (A) Serendipity - Defense/Endurance: Level 40
    • (23) Serendipity - Defense/Recharge: Level 40
    • (25) Serendipity - Endurance: Level 40
    • (25) Serendipity - Defense/Endurance/Recharge: Level 40
    • (27) Serendipity - Defense: Level 40
    • (27) Endurance Reduction IO: Level 50
    Level 24: Super Speed
    • (A) Run Speed IO: Level 50
    Level 26: Disembowel
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (39) Kinetic Combat - Damage/Endurance: Level 35
    • (39) Kinetic Combat - Damage/Recharge: Level 35
    • (40) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    • (48) Kinetic Combat - Knockdown Bonus: Level 35
    Level 28: Cloak of Fear
    • (A) Nightmare - Accuracy/Recharge: Level 50
    • (29) Nightmare - Endurance/Fear: Level 50
    • (29) Nightmare - Accuracy/Endurance: Level 50
    • (31) Nightmare - Fear/Range: Level 50
    • (31) Nightmare - Accuracy/Fear/Recharge: Level 50
    • (31) Endurance Reduction IO: Level 50
    Level 30: Super Jump
    • (A) Jumping IO: Level 50
    Level 32: Head Splitter
    • (A) Obliteration - Damage: Level 50
    • (43) Obliteration - Accuracy/Recharge: Level 50
    • (43) Obliteration - Damage/Recharge: Level 50
    • (45) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (46) Obliteration - Chance for Smashing Damage: Level 50
    Level 35: Oppressive Gloom
    • (A) Stupefy - Endurance/Stun: Level 50
    • (36) Stupefy - Accuracy/Endurance: Level 50
    • (36) Stupefy - Accuracy/Recharge: Level 50
    • (36) Endurance Reduction IO: Level 50
    Level 38: Soul Transfer
    • (A) Stupefy - Endurance/Stun: Level 50
    • (46) Stupefy - Accuracy/Recharge: Level 50
    Level 41: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 44: Physical Perfection
    • (A) Endurance Modification IO: Level 50
    • (45) Endurance Modification IO: Level 50
    • (45) Endurance Modification IO: Level 50
    Level 47: Recall Friend
    • (A) Empty
    Level 49: Slash
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Health
    • (A) Miracle - +Recovery: Level 40
    • (48) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    • (50) Performance Shifter - EndMod/Recharge: Level 50

    theres the data chunk
  3. I've had my BS/DA scrap for some time now, and frankly, i don't understand how i got him to 50 :P the end use is absolutely ridiculous and he's pretty squishy. I just recently made this build in mids

    http://www.cohplanner.com/mids/downl...778C7F6733DBB3

    can someone shed some light on how to improve the build? i know it aint perfect, but its aimed at getting enough recovery and lowering end cost. btw, this build is made for cardiac Alpha. . .